Player Matchup

Neith
Neith
NoF4C3Foreign
Neith
Level 18
God Stats
1W - 6L
1,330 SR
Queue Stats
6W - 12L
1,471 Elo+
Solo
Ra
Ra
Stresyy
Ra
Level 29
God Stats
0W - 7L
1,500 SR
Queue Stats
195W - 188L
1,512 Elo+
Solo
Ne Zha
Ne Zha
seasaltandfire
Ne Zha
Level 29
God Stats
0W - 2L
1,333 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
soppytrash
Cthulhu
Level 28
God Stats
7W - 5L
1,785 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 2
Achilles
Achilles
triflin
Achilles
Level 34
God Stats
8W - 7L
1,677 SR
Queue Stats
11W - 10L
1,539 Elo+
Party 2
Team Averages
Level 28
1,525 SR
1,507 Elo+

VS

Team Averages
Level 25
1,649 SR
1,525 Elo+
Anhur
Anhur
LeNix_Tweak
Anhur
Level 20
God Stats
21W - 25L
1,611 SR
Queue Stats
410W - 371L
1,522 Elo+
Party 1
Khepri
Khepri
LeNix_Twerk
Khepri
Level 24
God Stats
23W - 13L
1,665 SR
Queue Stats
233W - 201L
1,564 Elo+
Party 1
Arachne
Arachne
SpiderMonky2003
Arachne
Level 29
God Stats
27W - 13L
1,620 SR
Queue Stats
416W - 370L
1,585 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
drsueflay
Ah Muzen Cab
Level 28
God Stats
5W - 3L
1,424 SR
Queue Stats
390W - 379L
1,440 Elo+
Solo
Osiris
Osiris
z__-Ronin-__z
Osiris
Level 26
God Stats
6W - 1L
1,926 SR
Queue Stats
82W - 77L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 1
11,527
397
11,218
18,867
7,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 1 / 3
14,332
494
19,969
17,025
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 2 / 0
7,634
263
112
5,898
1,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
soppytrash
Cthulhu
18
2 / 3 / 6
11,561
399
18,093
26,913
36,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
triflin
Achilles
16
2 / 5 / 1
10,883
375
8,719
20,303
18,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 2
12,096
417
16,766
19,282
8,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 3 / 8
12,583
434
4,737
18,027
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
10 / 1 / 2
15,597
538
19,932
19,321
9,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
drsueflay
Ah Muzen Cab
20
3 / 3 / 2
14,452
498
16,161
16,668
7,860
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 2
14,285
493
12,202
14,285
21,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
20
20
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Khepri
0
3
8
1.33
L
0
9
1
0.06
W
10
1
2
11
L
6
1
3
7.5
W
Ah Muzen Cab
drsueflay
Ah Muzen Cab
3
3
2
1.33
L
0
2
0
0
L
Cthulhu
soppytrash
Cthulhu
2
3
6
1.67
L
Achilles
triflin
Achilles
2
5
1
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,111
Damage
69,798
89,006
Taken
87,583
72,277
Mitigated
61,173
18,211
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,766
6,100
0
3,649
19,282
8,335
1,203
9,214
9,720
0
74,065
W
Khepri
4,737
544
0
2,073
18,027
14,604
351
13,153
4,248
42,607
0
L
11,218
5,297
0
4,170
18,867
7,606
1,180
1,007
17,860
0
81,179
W
19,932
12,579
0
3,580
19,321
9,243
195
3,953
15,327
0
154,692
L
19,969
2,447
1,515
6,507
17,025
8,748
0
863
16,162
112,598
0
W
Ah Muzen Cab
drsueflay
Ah Muzen Cab
16,161
11,340
0
9,079
16,668
7,860
3,283
7,009
9,566
0
106,368
L
112
0
0
319
5,898
1,456
0
83
5,815
0
14,321
L
Cthulhu
soppytrash
Cthulhu
18,093
885
752
1,440
26,913
36,321
170
2,228
24,685
50,078
0
L
Achilles
triflin
Achilles
8,719
2,827
0
3,508
20,303
18,146
276
556
19,747
0
64,858
W
12,202
4,886
0
2,702
14,285
21,131
2,592
4,708
9,511
0
94,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
69,013
576
Minions Killed
706
0
Camps Cleared
0
2,222,561
Distance Traveled
2,828,522
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,096
417
102
4
0
518,413
0
W
Khepri
12,583
434
60
2
0
558,866
1
L
Neith
11,527
397
137
5
0
439,867
0
W
Arachne
15,597
538
209
7
0
637,197
1
L
Ra
14,332
494
218
8
0
573,909
11
W
Ah Muzen Cab
14,452
498
179
6
0
519,219
1
L
Ne Zha
7,634
263
29
1
0
221,950
0
L
Cthulhu
11,561
399
92
3
0
570,074
0
L
Achilles
10,883
375
100
3
0
416,761
0
W
Osiris
14,285
493
156
5
0
594,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role