Player Matchup

Set
Set
Hath29
Set
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 171L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Iced Out Da God
Danzaburou
Level 11
God Stats
6W - 4L
1,308 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 1
Xing Tian
Xing Tian
RoobIV
Xing Tian
Level 7
God Stats
16W - 9L
1,412 SR
Queue Stats
55W - 41L
1,518 Elo+
Party 1
Awilix
Awilix
adamcreel
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,369 Elo+
Party 1
Chaac
Chaac
theMayerr
Chaac
Level 12
God Stats
3W - 0L
1,277 SR
Queue Stats
18W - 13L
1,458 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,465 Elo+

VS

Team Averages
Level 22
1,533 SR
1,543 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AJPHOLIDAY
Bastet
Level 18
God Stats
2W - 7L
1,508 SR
Queue Stats
15W - 14L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Henry_Gomitas
Danzaburou
Level 29
God Stats
21W - 33L
1,635 SR
Queue Stats
123W - 123L
1,562 Elo+
Solo
Ra
Ra
ZocDhong
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Solo
Cerberus
Cerberus
gabbylosereyes
Cerberus
Level 28
God Stats
1W - 4L
1,521 SR
Queue Stats
6W - 14L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Hath29
Set
11
8 / 1 / 2
6,494
649
5,517
6,702
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Iced Out Da God
Danzaburou
9
1 / 0 / 1
5,159
516
1,800
3,312
832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RoobIV
Xing Tian
9
0 / 1 / 7
5,402
540
2,291
6,531
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
adamcreel
Awilix
11
3 / 1 / 7
6,446
645
5,223
4,752
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
theMayerr
Chaac
10
3 / 1 / 3
5,972
597
4,915
7,462
5,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 4 / 1
4,971
497
4,649
8,557
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
AJPHOLIDAY
Bastet
7
1 / 4 / 1
4,894
489
2,169
7,066
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Henry_Gomitas
Danzaburou
9
2 / 2 / 0
5,930
593
2,242
4,072
1,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
4,532
453
1,614
3,547
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
9
1 / 2 / 2
5,857
586
3,256
6,659
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
L
Bastet
AJPHOLIDAY
Bastet
1
4
1
0.38
W
Set
Hath29
Set
8
1
2
9
L
Danzaburou
Henry_Gomitas
Danzaburou
2
2
0
1
W
Danzaburou
Iced Out Da God
Danzaburou
1
0
1
1.5
W
Xing Tian
RoobIV
Xing Tian
0
1
7
3.5
L
0
3
0
0
W
Awilix
adamcreel
Awilix
3
1
7
6.5
L
Cerberus
1
2
2
1
W
Chaac
theMayerr
Chaac
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,746
Damage
13,930
28,759
Taken
29,901
13,673
Mitigated
13,543
10,688
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,649
1,406
0
2,710
8,557
6,386
0
161
8,371
0
22,051
L
Bastet
AJPHOLIDAY
Bastet
2,169
863
0
547
7,066
1,662
0
330
6,636
0
10,804
W
Set
Hath29
Set
5,517
2,579
0
3,038
6,702
3,326
664
1,680
4,892
0
24,853
L
Danzaburou
Henry_Gomitas
Danzaburou
2,242
1,011
0
939
4,072
1,142
0
734
3,313
0
25,004
W
Danzaburou
Iced Out Da God
Danzaburou
1,800
837
0
227
3,312
832
0
1,060
2,252
0
18,925
W
Xing Tian
RoobIV
Xing Tian
2,291
231
254
1,179
6,531
2,528
0
1,519
5,012
16,594
0
L
1,614
249
20
1,075
3,547
963
125
0
3,472
17,065
0
W
Awilix
adamcreel
Awilix
5,223
2,107
0
2,044
4,752
1,552
0
284
4,381
0
39,815
L
Cerberus
3,256
73
0
1,688
6,659
3,390
0
1,066
5,568
17,663
0
W
Chaac
theMayerr
Chaac
4,915
1,678
0
3,946
7,462
5,435
192
135
6,997
0
30,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
26,184
282
Minions Killed
217
0
Camps Cleared
0
995,000
Distance Traveled
851,548
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,971
497
49
5
0
175,772
2
L
Bastet
4,894
489
26
3
0
200,654
1
W
Set
6,494
649
56
6
0
187,277
0
L
Danzaburou
5,930
593
48
5
0
182,777
3
W
Danzaburou
5,159
516
56
6
0
202,853
0
W
Xing Tian
5,402
540
26
3
0
210,278
2
L
Ra
4,532
453
46
5
0
116,181
0
W
Awilix
6,446
645
89
9
0
221,093
5
L
Cerberus
5,857
586
48
5
0
176,164
1
W
Chaac
5,972
597
55
6
0
173,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role