Player Matchup

Set
Set
BlueGuyBTW
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 89L
1,671 Elo+
Party 2
Horus
Horus
Osoking22
Horus
Level 12
God Stats
28W - 8L
1,819 SR
Queue Stats
82W - 40L
1,710 Elo+
Party 2
Vulcan
Vulcan
SpartanGrone
Vulcan
Level 29
God Stats
7W - 3L
1,322 SR
Queue Stats
104W - 49L
1,697 Elo+
Party 2
Neith
Neith
lokomelo92
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,547 Elo+
Solo
Ymir
Ymir
zatroz
Ymir
Level 23
God Stats
2W - 2L
1,743 SR
Queue Stats
59W - 33L
1,801 Elo+
Party 2
Team Averages
Level 19
1,577 SR
1,686 Elo+

VS

Team Averages
Level 13
1,690 SR
1,558 Elo+
Bastet
Bastet
Bugadinsss
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,546 Elo+
Party 1
Bellona
Bellona
FBCitalia
Bellona
Level 16
God Stats
17W - 12L
1,540 SR
Queue Stats
25W - 15L
1,510 Elo+
Party 1
Geb
Geb
VouWardar
Geb
Level 16
God Stats
8W - 1L
1,849 SR
Queue Stats
22W - 13L
1,629 Elo+
Party 3
Nu Wa
Nu Wa
WardaAqui
Nu Wa
Level 16
God Stats
6W - 1L
1,854 SR
Queue Stats
26W - 15L
1,642 Elo+
Party 3
Artemis
Artemis
polkito90
Artemis
Level 6
God Stats
2W - 0L
1,709 SR
Queue Stats
6W - 6L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
8,693
511
6,881
16,189
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Osoking22
Horus
14
3 / 5 / 5
8,160
480
5,993
14,615
12,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
15
6 / 5 / 4
8,810
518
15,637
10,267
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
1
0 / 0 / 0
4,716
277
0
1,503
295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ymir
zatroz
Ymir
13
1 / 4 / 7
7,820
460
6,344
15,125
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bugadinsss
Bastet
14
3 / 4 / 12
8,887
523
8,360
12,210
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
FBCitalia
Bellona
15
5 / 5 / 8
10,069
592
13,598
16,743
13,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 8
8,162
480
3,377
14,046
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
WardaAqui
Nu Wa
16
9 / 0 / 4
10,323
607
11,970
8,140
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
polkito90
Artemis
13
2 / 3 / 9
8,375
493
8,390
9,146
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
15
Kills
21
21
Deaths
15
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Bastet
Bugadinsss
Bastet
3
4
12
2.25
W
Bellona
FBCitalia
Bellona
5
5
8
1.8
L
Horus
Osoking22
Horus
3
5
5
1.1
L
Vulcan
6
5
4
1.6
W
2
3
8
2
W
Nu Wa
WardaAqui
Nu Wa
9
0
4
11
L
Neith
0
0
0
0
W
Artemis
polkito90
Artemis
2
3
9
2.17
L
Ymir
zatroz
Ymir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
45,695
57,699
Taken
60,285
33,814
Mitigated
32,731
10,037
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,881
2,799
0
4,008
16,189
6,324
0
3,682
12,353
0
47,287
W
Bastet
Bugadinsss
Bastet
8,360
3,136
0
1,237
12,210
4,174
0
2,216
9,890
0
57,318
W
Bellona
FBCitalia
Bellona
13,598
6,356
0
2,203
16,743
13,626
1,484
6,983
9,606
0
60,641
L
Horus
Osoking22
Horus
5,993
2,064
578
3,277
14,615
12,770
0
2,873
11,593
7,548
29,673
L
Vulcan
15,637
6,170
0
1,285
10,267
3,509
724
3,054
6,903
50,506
0
W
3,377
426
0
3,013
14,046
8,850
482
6,919
6,977
14,109
0
W
Nu Wa
WardaAqui
Nu Wa
11,970
1,904
0
947
8,140
2,919
1,106
2,978
4,876
59,641
0
L
Neith
0
0
0
0
1,503
295
0
1,339
0
0
0
W
Artemis
polkito90
Artemis
8,390
4,819
0
2,906
9,146
3,162
838
3,520
5,554
0
26,620
L
Ymir
zatroz
Ymir
6,344
996
0
889
15,125
10,916
0
3,470
11,503
27,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
45,816
303
Minions Killed
395
0
Camps Cleared
0
1,241,187
Distance Traveled
1,559,412
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,693
511
90
5
0
311,236
2
W
Bastet
8,887
523
89
5
0
340,676
1
W
Bellona
10,069
592
129
8
0
287,184
0
L
Horus
8,160
480
67
4
0
306,271
4
L
Vulcan
8,810
518
99
6
0
306,216
0
W
Geb
8,162
480
17
1
0
321,127
12
W
Nu Wa
10,323
607
107
6
0
336,802
6
L
Neith
4,716
277
0
0
0
11,337
0
W
Artemis
8,375
493
53
3
0
273,623
4
L
Ymir
7,820
460
47
3
0
306,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role