Player Matchup

Aphrodite
Aphrodite
Silver IV
NoMoreParties
Aphrodite
Silver IV
Level 86
God Stats
2W - 0L
1,735 SR
Queue Stats
44W - 64L
1,458 MMR
Party 1
Chaac
Chaac
Silver IV
OnSiight
Chaac
Silver IV
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,406 MMR
Party 1
Anhur
Anhur
Silver IV
kinkling
Anhur
Silver IV
Level 60
God Stats
3W - 3L
1,715 SR
Queue Stats
40W - 64L
1,458 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,650 SR
1,441 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,500 SR
1,500 MMR
Apollo
Apollo
Bronze III
SparTTaZ
Apollo
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
iAbraxas
Anubis
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
jeancarlo96
Cerberus
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NoMoreParties
Aphrodite
15
1 / 6 / 9
11,851
624
10,563
21,966
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
OnSiight
Chaac
15
2 / 6 / 9
11,953
629
16,922
26,013
22,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
kinkling
Anhur
17
8 / 5 / 1
13,830
728
22,333
17,885
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ScyllaDiscordiaThothPersephoneCthulhu

VS

Bans
NoxBacchusTerraOdinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SparTTaZ
Apollo
15
6 / 6 / 7
12,423
654
20,060
19,162
8,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
iAbraxas
Anubis
15
4 / 4 / 8
12,205
642
9,220
14,535
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
jeancarlo96
Cerberus
16
7 / 1 / 9
13,636
718
15,716
29,813
26,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
17
17
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
NoMoreParties
Aphrodite
1
6
9
0.92
W
Chaac
OnSiight
Chaac
2
6
9
1.08
L
Apollo
SparTTaZ
Apollo
6
6
7
1.58
L
Anubis
iAbraxas
Anubis
4
4
8
2
L
Cerberus
jeancarlo96
Cerberus
7
1
9
11.5
W
Anhur
kinkling
Anhur
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
44,996
65,864
Taken
63,510
37,075
Mitigated
41,814
29,177
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
NoMoreParties
Aphrodite
10,563
2,015
7,209
10,351
21,966
8,445
692
9,542
12,424
52,850
0
W
Chaac
OnSiight
Chaac
16,922
2,611
0
8,407
26,013
22,872
244
9,543
16,470
0
58,769
L
Apollo
SparTTaZ
Apollo
20,060
12,764
0
5,296
19,162
8,189
2,554
1,832
17,330
0
61,309
L
Anubis
iAbraxas
Anubis
9,220
1,234
0
5,956
14,535
7,290
778
2,418
12,117
57,960
0
L
Cerberus
jeancarlo96
Cerberus
15,716
943
714
14,817
29,813
26,335
81
6,373
23,440
42,574
0
W
Anhur
kinkling
Anhur
22,333
11,041
0
3,210
17,885
5,758
2,082
5,891
11,994
0
82,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
38,264
231
Minions Killed
232
0
Camps Cleared
0
996,688
Distance Traveled
879,813
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,851
624
83
4
0
321,768
4
W
Chaac
11,953
629
51
3
0
363,766
0
L
Apollo
12,423
654
83
4
0
292,294
2
L
Anubis
12,205
642
70
4
0
262,202
2
L
Cerberus
13,636
718
79
4
0
325,317
3
W
Anhur
13,830
728
97
5
0
311,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role