Player Matchup

Bacchus
Bacchus
Dynamico47
Bacchus
Level 49
God Stats
1W - 1L
1,320 SR
Queue Stats
21W - 17L
1,440 Elo+
Party 1
Merlin
Merlin
Dynamico48
Merlin
Level 127
God Stats
62W - 42L
1,530 SR
Queue Stats
424W - 365L
1,456 Elo+
Party 1
Tyr
Tyr
G0lDark
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Klool
Cupid
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 85L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
Loxanorde
Nu Wa
Level 148
God Stats
6W - 6L
1,222 SR
Queue Stats
69W - 48L
1,590 Elo+
Party 3
Team Averages
Level 127
1,414 SR
1,509 Elo+

VS

Team Averages
Level 69
1,536 SR
1,636 Elo+
Poseidon
Poseidon
AbstractOwl
Poseidon
Level 26
God Stats
7W - 7L
1,548 SR
Queue Stats
44W - 31L
1,602 Elo+
Party 2
Arachne
Arachne
H3YHEY
Arachne
Level 18
God Stats
3W - 1L
1,889 SR
Queue Stats
14W - 4L
1,844 Elo+
Party 2
Chiron
Chiron
JonyMcB
Chiron
Level 85
God Stats
2W - 4L
1,468 SR
Queue Stats
251W - 226L
1,569 Elo+
Solo
Cu Chulainn
Cu Chulainn
MyloZenophile
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,656 Elo+
Party 2
Khepri
Khepri
ZeroShiroe
Khepri
Level 157
God Stats
6W - 2L
1,277 SR
Queue Stats
442W - 469L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dynamico47
Bacchus
14
1 / 2 / 8
9,007
530
2,427
8,200
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Dynamico48
Merlin
15
2 / 4 / 3
9,503
559
13,290
11,220
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
12 / 3 / 1
11,199
659
12,424
15,386
9,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Klool
Cupid
17
5 / 1 / 4
10,363
610
9,997
10,051
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Loxanorde
Nu Wa
17
3 / 1 / 10
10,820
636
10,448
7,424
3,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AbstractOwl
Poseidon
15
2 / 6 / 4
9,474
557
5,714
8,969
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
H3YHEY
Arachne
12
0 / 3 / 4
7,584
446
3,269
15,033
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
JonyMcB
Chiron
14
2 / 6 / 2
8,446
497
4,668
11,942
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MyloZenophile
Cu Chulainn
15
4 / 5 / 2
9,460
556
10,038
15,802
11,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
ZeroShiroe
Khepri
13
3 / 3 / 2
8,938
526
5,076
13,278
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
23
Kills
11
11
Deaths
23
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AbstractOwl
Poseidon
2
6
4
0.67
W
Bacchus
Dynamico47
Bacchus
1
2
8
2.5
W
Merlin
Dynamico48
Merlin
2
4
3
0.88
W
Tyr
12
3
1
4.17
L
Arachne
H3YHEY
Arachne
0
3
4
0.67
L
Chiron
JonyMcB
Chiron
2
6
2
0.5
W
Cupid
Klool
Cupid
5
1
4
7
W
Nu Wa
Loxanorde
Nu Wa
3
1
10
8
L
Cu Chulainn
MyloZenophile
Cu Chulainn
4
5
2
1
L
Khepri
ZeroShiroe
Khepri
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
28,765
52,281
Taken
65,024
29,257
Mitigated
37,069
21,391
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AbstractOwl
Poseidon
5,714
900
0
900
8,969
3,642
0
3,625
5,288
62,649
0
W
Bacchus
Dynamico47
Bacchus
2,427
326
0
1,011
8,200
7,842
193
1,038
7,139
18,348
0
W
Merlin
Dynamico48
Merlin
13,290
843
120
2,188
11,220
4,600
37
1,543
9,377
61,748
0
W
Tyr
12,424
3,628
0
7,584
15,386
9,367
0
3,968
11,318
0
66,454
L
Arachne
H3YHEY
Arachne
3,269
2,271
0
5,893
15,033
5,152
0
3,900
11,069
0
43,677
L
Chiron
JonyMcB
Chiron
4,668
2,028
337
3,453
11,942
4,372
0
3,880
7,972
0
53,444
W
Cupid
Klool
Cupid
9,997
6,152
301
6,801
10,051
3,643
5,038
2,271
7,755
0
71,887
W
Nu Wa
Loxanorde
Nu Wa
10,448
2,930
0
3,386
7,424
3,805
1,968
2,157
5,167
80,632
0
L
Cu Chulainn
MyloZenophile
Cu Chulainn
10,038
1,547
0
3,597
15,802
11,069
1,596
9,295
6,053
187
45,151
L
Khepri
ZeroShiroe
Khepri
5,076
512
0
2,474
13,278
12,834
620
4,767
8,477
32,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,892
Gold Earned
43,902
553
Minions Killed
473
0
Camps Cleared
0
1,544,823
Distance Traveled
1,586,935
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,474
557
138
8
0
306,432
4
W
Bacchus
9,007
530
25
1
0
311,746
0
W
Merlin
9,503
559
124
7
0
276,181
1
W
Tyr
11,199
659
123
7
0
342,998
2
L
Arachne
7,584
446
84
5
0
356,777
1
L
Chiron
8,446
497
114
7
0
274,120
4
W
Cupid
10,363
610
135
8
0
303,929
6
W
Nu Wa
10,820
636
146
9
0
309,969
6
L
Cu Chulainn
9,460
556
88
5
0
309,476
1
L
Khepri
8,938
526
49
3
0
340,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role