Player Matchup

Zeus
Zeus
Flexecuti0n
Zeus
Level 142
God Stats
130W - 111L
1,700 SR
Queue Stats
160W - 161L
1,613 Elo+
Solo
Achilles
Achilles
GoodGodRob
Achilles
Level 69
God Stats
5W - 12L
1,258 SR
Queue Stats
37W - 58L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
VanillaMcThunder
Xbalanque
Level 81
God Stats
11W - 6L
1,493 SR
Queue Stats
61W - 68L
1,502 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,519 Elo+

VS

Team Averages
Level 87
1,767 SR
1,475 Elo+
Ne Zha
Ne Zha
BlueRazzyOwl
Ne Zha
Level 88
God Stats
1W - 6L
1,954 SR
Queue Stats
43W - 51L
1,350 Elo+
Party 1
Hercules
Hercules
Gdubstep
Hercules
Level 63
God Stats
1W - 1L
1,846 SR
Queue Stats
21W - 30L
1,501 Elo+
Solo
Freya
Freya
TheZelda
Freya
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 7
9,861
822
15,492
9,765
2,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GoodGodRob
Achilles
12
5 / 2 / 12
9,372
781
9,121
11,880
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
13
5 / 2 / 11
9,701
808
12,153
11,804
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
4 / 7 / 3
9,050
754
7,563
13,093
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Gdubstep
Hercules
11
3 / 4 / 4
9,074
756
6,291
18,404
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
TheZelda
Freya
10
2 / 7 / 2
7,623
635
5,572
13,236
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
9
9
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
7
3
0.79
W
8
5
7
2.3
L
Hercules
Gdubstep
Hercules
3
4
4
1.25
W
Achilles
GoodGodRob
Achilles
5
2
12
5.5
L
Freya
TheZelda
Freya
2
7
2
0.43
W
Xbalanque
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
19,426
33,449
Taken
44,733
20,057
Mitigated
28,713
14,377
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
7,563
2,200
0
1,447
13,093
6,489
158
5,498
7,441
0
35,224
W
15,492
2,250
0
3,673
9,765
2,523
1,158
1,251
8,514
48,016
0
L
Hercules
Gdubstep
Hercules
6,291
2,208
0
5,676
18,404
17,523
84
5,912
12,292
0
15,102
W
Achilles
GoodGodRob
Achilles
9,121
2,500
0
4,456
11,880
13,451
292
2,501
9,379
0
17,601
L
Freya
TheZelda
Freya
5,572
2,022
0
3,166
13,236
4,701
218
4,114
8,947
20,072
0
W
Xbalanque
12,153
7,636
0
6,248
11,804
4,083
2,239
2,141
9,663
0
41,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,934
Gold Earned
25,747
120
Minions Killed
91
0
Camps Cleared
0
638,348
Distance Traveled
610,073
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,050
754
42
4
0
225,196
1
W
Zeus
9,861
822
54
5
0
188,417
2
L
Hercules
9,074
756
15
1
0
223,121
1
W
Achilles
9,372
781
10
1
0
242,094
1
L
Freya
7,623
635
34
3
0
161,756
2
W
Xbalanque
9,701
808
56
5
0
207,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role