Player Matchup

Terra
Terra
Bronctaviante
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,650 Elo+
Party 1
Neith
Neith
Saghiee
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
asiantinman
Merlin
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 32L
1,541 Elo+
Solo
Mulan
Mulan
cclleemmmmeerr
Mulan
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
332W - 238L
1,658 Elo+
Party 1
Bellona
Bellona
psychq
Bellona
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 187L
1,669 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,603 Elo+

VS

Team Averages
Level 154
1,663 SR
1,591 Elo+
King Arthur
King Arthur
IamLenix
King Arthur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 125L
1,623 Elo+
Solo
Susano
Susano
Rekojd
Susano
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
276W - 268L
1,607 Elo+
Solo
Janus
Janus
SmenxRapt
Janus
Level 159
God Stats
2W - 10L
1,715 SR
Queue Stats
353W - 385L
1,621 Elo+
Solo
Horus
Horus
Thommyboii
Horus
Level 148
God Stats
6W - 11L
1,803 SR
Queue Stats
400W - 404L
1,551 Elo+
Solo
Anubis
Anubis
drguillotine
Anubis
Level 160
God Stats
3W - 2L
1,797 SR
Queue Stats
37W - 37L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 19
12,730
749
15,197
25,406
28,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Saghiee
Neith
20
7 / 2 / 18
12,473
734
28,178
16,002
8,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
19
6 / 2 / 15
12,051
709
27,194
11,229
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 19
11,059
651
11,447
20,844
22,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
psychq
Bellona
19
5 / 5 / 15
12,125
713
21,765
23,069
23,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IamLenix
King Arthur
16
2 / 8 / 10
10,359
609
18,764
27,394
18,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Rekojd
Susano
18
2 / 5 / 12
10,689
629
12,463
20,830
16,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
SmenxRapt
Janus
20
4 / 2 / 9
11,940
702
17,771
13,662
8,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
14
0 / 7 / 9
9,795
576
7,277
29,688
30,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
9 / 5 / 2
12,557
739
16,903
19,192
10,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
27
Kills
17
18
Deaths
27
86
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
L
King Arthur
IamLenix
King Arthur
2
8
10
0.88
L
Susano
Rekojd
Susano
2
5
12
1.6
W
Neith
Saghiee
Neith
7
2
18
8
L
Janus
SmenxRapt
Janus
4
2
9
4.25
L
Horus
0
7
9
0.64
W
Merlin
6
2
15
6.75
W
3
5
19
2.5
L
Anubis
9
5
2
2
W
Bellona
psychq
Bellona
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,781
Damage
73,178
96,550
Taken
110,766
89,433
Mitigated
84,482
33,792
Healing
41,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,197
2,375
8,277
6,799
25,406
28,468
525
8,992
14,271
22,828
0
L
King Arthur
IamLenix
King Arthur
18,764
1,548
1,465
3,030
27,394
18,582
0
9,332
17,838
0
32,322
L
Susano
Rekojd
Susano
12,463
1,780
1,799
1,968
20,830
16,867
347
8,204
12,409
0
21,353
W
Neith
Saghiee
Neith
28,178
15,030
0
5,190
16,002
8,682
1,834
4,958
11,044
0
57,382
L
Janus
SmenxRapt
Janus
17,771
819
3,925
1,902
13,662
8,295
639
5,558
7,934
41,831
0
L
Horus
7,277
5,190
9,730
8,880
29,688
30,281
202
12,589
16,749
0
11,884
W
Merlin
27,194
1,208
2,309
2,178
11,229
5,761
1,386
3,078
8,151
58,267
0
W
11,447
1,138
2,605
2,201
20,844
22,988
603
8,374
12,470
0
15,881
L
Anubis
16,903
197
2,912
5,688
19,192
10,457
714
5,955
13,119
41,194
0
W
Bellona
psychq
Bellona
21,765
7,485
625
3,608
23,069
23,534
219
9,272
13,797
1,108
35,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,438
Gold Earned
55,340
170
Minions Killed
176
0
Camps Cleared
0
1,489,734
Distance Traveled
1,458,696
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,730
749
9
1
0
323,537
1
L
King Arthur
10,359
609
15
1
0
308,603
0
L
Susano
10,689
629
20
1
0
302,881
3
W
Neith
12,473
734
55
3
0
285,015
3
L
Janus
11,940
702
71
4
0
318,321
0
L
Horus
9,795
576
11
1
0
265,935
4
W
Merlin
12,051
709
68
4
0
308,969
5
W
Mulan
11,059
651
8
0
0
293,150
0
L
Anubis
12,557
739
59
3
0
262,956
0
W
Bellona
12,125
713
30
2
0
279,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role