Player Matchup

Ymir
Ymir
Enrryy
Ymir
Level 16
God Stats
13W - 6L
1,791 SR
Queue Stats
39W - 35L
1,546 Elo+
Party 1
Nemesis
Nemesis
Slaypers
Nemesis
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 10L
1,271 Elo+
Party 1
King Arthur
King Arthur
WillSummers
King Arthur
Level 18
God Stats
1W - 4L
1,227 SR
Queue Stats
49W - 45L
1,449 Elo+
Party 1
Ra
Ra
X10takX
Ra
Level 8
God Stats
3W - 2L
1,525 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 1
Izanami
Izanami
YonaToe
Izanami
Level 17
God Stats
2W - 3L
1,525 SR
Queue Stats
34W - 28L
1,544 Elo+
Party 1
Team Averages
Level 13
1,477 SR
1,456 Elo+

VS

Team Averages
Level 19
1,411 SR
1,569 Elo+
Hun Batz
Hun Batz
Abbout
Hun Batz
Level 19
God Stats
1W - 1L
1,264 SR
Queue Stats
125W - 110L
1,575 Elo+
Solo
Jing Wei
Jing Wei
GolcitoRojo
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 224L
1,546 Elo+
Solo
Ymir
Ymir
Gsus98YT
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,510 Elo+
Solo
Vulcan
Vulcan
Santy01Prado
Vulcan
Level 29
God Stats
2W - 0L
1,289 SR
Queue Stats
54W - 68L
1,717 Elo+
Solo
Kali
Kali
lKΑЯØlziИнΑ
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Enrryy
Ymir
11
3 / 6 / 2
7,542
471
7,966
12,837
5,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Slaypers
Nemesis
10
0 / 4 / 3
6,143
384
1,547
8,956
2,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
WillSummers
King Arthur
11
1 / 7 / 1
6,651
416
2,058
12,177
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 4 / 2
7,798
487
7,522
8,827
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
YonaToe
Izanami
12
2 / 6 / 4
7,543
471
8,819
13,303
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abbout
Hun Batz
15
8 / 4 / 9
9,437
590
9,712
11,877
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
GolcitoRojo
Jing Wei
14
7 / 2 / 6
9,128
571
9,447
11,047
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
12
3 / 3 / 9
8,020
501
4,287
12,894
5,727
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
14
2 / 4 / 6
8,805
550
8,269
7,355
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 6
10,171
636
8,778
10,751
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
10
Kills
27
27
Deaths
13
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Abbout
Hun Batz
8
4
9
3.13
L
Ymir
Enrryy
Ymir
3
6
2
0.67
W
Jing Wei
GolcitoRojo
Jing Wei
7
2
6
5
W
Ymir
3
3
9
2.5
W
Vulcan
2
4
6
1.25
L
Nemesis
Slaypers
Nemesis
0
4
3
0.38
L
King Arthur
WillSummers
King Arthur
1
7
1
0.21
L
4
4
2
1.25
L
Izanami
YonaToe
Izanami
2
6
4
0.67
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,912
Damage
40,493
56,100
Taken
53,924
21,452
Mitigated
22,267
12,324
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Abbout
Hun Batz
9,712
2,396
0
3,565
11,877
4,060
14
2,419
9,283
0
49,801
L
Ymir
Enrryy
Ymir
7,966
2,176
0
2,096
12,837
5,513
0
4,121
8,655
21,023
0
W
Jing Wei
GolcitoRojo
Jing Wei
9,447
6,228
0
6,419
11,047
3,332
2,258
3,947
7,100
0
54,530
W
Ymir
4,287
1,115
0
2,191
12,894
5,727
868
5,099
7,795
26,198
0
W
Vulcan
8,269
2,546
132
1,202
7,355
2,917
455
2,096
5,165
55,432
0
L
Nemesis
Slaypers
Nemesis
1,547
136
0
1,536
8,956
2,489
0
1,761
7,143
0
23,043
L
King Arthur
WillSummers
King Arthur
2,058
503
0
365
12,177
6,220
0
386
11,791
0
29,914
L
7,522
872
1,116
2,918
8,827
3,374
0
2,538
6,078
43,436
0
L
Izanami
YonaToe
Izanami
8,819
6,677
0
4,293
13,303
3,856
0
3,346
9,877
0
41,176
W
8,778
5,289
0
3,907
10,751
6,231
1,000
1,927
8,714
0
64,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
45,561
288
Minions Killed
436
0
Camps Cleared
0
1,295,225
Distance Traveled
1,521,012
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,437
590
81
5
0
336,866
6
L
Ymir
7,542
471
36
2
0
285,097
1
W
Jing Wei
9,128
571
102
6
0
278,643
1
W
Ymir
8,020
501
34
2
0
293,241
5
W
Vulcan
8,805
550
103
6
0
264,723
1
L
Nemesis
6,143
384
36
2
0
260,265
3
L
King Arthur
6,651
416
69
4
0
231,803
4
L
Ra
7,798
487
80
5
0
265,816
1
L
Izanami
7,543
471
67
4
0
252,244
0
W
Kali
10,171
636
116
7
0
347,539
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role