Player Matchup

Odin
Odin
MegaUtraChickn
Odin
Level 102
God Stats
27W - 18L
1,258 SR
Queue Stats
162W - 163L
1,486 Elo+
Party 3
Sol
Sol
Projuan
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,737 Elo+
Solo
Izanami
Izanami
Tiriel
Izanami
Level 45
God Stats
60W - 48L
1,673 SR
Queue Stats
558W - 587L
1,499 Elo+
Party 1
Da Ji
Da Ji
Zealous0ne
Da Ji
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 134L
1,462 Elo+
Party 1
Hel
Hel
Zendella
Hel
Level 84
God Stats
10W - 4L
1,500 SR
Queue Stats
204W - 228L
1,686 Elo+
Party 3
Team Averages
Level 93
1,486 SR
1,574 Elo+

VS

Team Averages
Level 102
1,462 SR
1,436 Elo+
Cerberus
Cerberus
Maldo173
Cerberus
Level 79
God Stats
7W - 8L
1,545 SR
Queue Stats
63W - 54L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PipeDreamz
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Polegod55
Tsukuyomi
Level 107
God Stats
11W - 12L
1,364 SR
Queue Stats
532W - 561L
1,510 Elo+
Party 4
Agni
Agni
TopHatWombat
Agni
Level 140
God Stats
8W - 3L
1,692 SR
Queue Stats
39W - 36L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
serenaavalon81
Danzaburou
Level 139
God Stats
1W - 8L
1,207 SR
Queue Stats
481W - 480L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 21
12,673
1,267
20,706
15,658
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
19
8 / 3 / 27
12,734
1,273
24,544
16,596
6,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Tiriel
Izanami
18
5 / 4 / 21
10,857
1,086
17,270
11,253
4,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
18
13 / 1 / 17
13,015
1,302
20,484
12,652
5,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 1 / 23
10,275
1,028
6,621
7,073
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

221

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maldo173
Cerberus
16
2 / 6 / 5
10,470
1,047
7,294
22,229
20,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
PipeDreamz
Cu Chulainn
15
0 / 7 / 5
9,133
913
6,470
19,267
15,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Polegod55
Tsukuyomi
16
4 / 13 / 5
10,502
1,050
12,506
25,204
10,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 7 / 7
10,672
1,067
17,473
15,163
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
serenaavalon81
Danzaburou
16
4 / 7 / 2
11,049
1,105
11,698
15,254
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
40
Kills
11
11
Deaths
40
109
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Maldo173
Cerberus
2
6
5
0.75
W
13
2
21
11.75
L
Cu Chulainn
PipeDreamz
Cu Chulainn
0
7
5
0.36
L
Tsukuyomi
Polegod55
Tsukuyomi
4
13
5
0.5
W
Sol
8
3
27
7.17
W
Izanami
Tiriel
Izanami
5
4
21
3.88
L
1
7
7
0.64
W
Da Ji
13
1
17
21.5
W
1
1
23
12.5
L
Danzaburou
serenaavalon81
Danzaburou
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,625
Damage
55,441
63,232
Taken
97,117
38,358
Mitigated
58,621
20,719
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Maldo173
Cerberus
7,294
850
0
3,996
22,229
20,380
0
5,631
16,423
22,735
0
W
20,706
6,027
0
745
15,658
18,256
0
6,225
9,164
0
28,579
L
Cu Chulainn
PipeDreamz
Cu Chulainn
6,470
1,945
0
267
19,267
15,732
0
5,931
13,161
442
16,404
L
Tsukuyomi
Polegod55
Tsukuyomi
12,506
1,684
0
2,550
25,204
10,584
0
9,255
15,756
0
28,453
W
Sol
24,544
8,611
0
5,850
16,596
6,252
0
5,829
10,453
60,244
0
W
Izanami
Tiriel
Izanami
17,270
14,976
0
0
11,253
4,529
0
4,229
6,817
0
27,445
L
17,473
886
0
250
15,163
5,723
0
4,475
10,563
49,991
0
W
Da Ji
20,484
5,348
0
144
12,652
5,618
0
4,113
8,340
0
34,014
W
6,621
484
10,050
3,930
7,073
3,703
0
4,028
2,936
23,456
0
L
Danzaburou
serenaavalon81
Danzaburou
11,698
4,312
312
1,707
15,254
6,202
0
5,873
9,206
0
28,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,554
Gold Earned
51,826
207
Minions Killed
219
6
Camps Cleared
4
988,384
Distance Traveled
978,386
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,470
1,047
48
5
0
191,270
2
W
Odin
12,673
1,267
24
2
1
227,601
1
L
Cu Chulainn
9,133
913
16
2
2
188,092
1
L
Tsukuyomi
10,502
1,050
45
5
2
204,240
0
W
Sol
12,734
1,273
88
9
1
184,107
0
W
Izanami
10,857
1,086
40
4
1
155,380
0
L
Agni
10,672
1,067
89
9
0
201,380
0
W
Da Ji
13,015
1,302
24
2
3
221,165
1
W
Hel
10,275
1,028
31
3
0
200,131
0
L
Danzaburou
11,049
1,105
21
2
0
193,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role