Player Matchup

Bacchus
Bacchus
Madarathepotato
Bacchus
Level 88
God Stats
8W - 3L
1,734 SR
Queue Stats
49W - 40L
1,742 Elo+
Party 1
Merlin
Merlin
MySweetDoppio
Merlin
Level 139
God Stats
4W - 4L
1,664 SR
Queue Stats
184W - 199L
1,567 Elo+
Party 1
Anhur
Anhur
TheOneSmeefius
Anhur
Level 105
God Stats
10W - 16L
1,340 SR
Queue Stats
122W - 123L
1,584 Elo+
Party 1
Team Averages
Level 111
1,579 SR
1,631 Elo+

VS

Team Averages
Level 94
1,250 SR
1,336 Elo+
Kukulkan
Kukulkan
Bega990
Kukulkan
Level 8
God Stats
0W - 4L
1,235 SR
Queue Stats
2W - 7L
1,227 Elo+
Solo
Sun Wukong
Sun Wukong
JustFlossy
Sun Wukong
Level 144
God Stats
1W - 2L
1,246 SR
Queue Stats
273W - 295L
1,444 Elo+
Party 2
Heimdallr
Heimdallr
Lil_St0ner0420
Heimdallr
Level 130
God Stats
1W - 5L
1,268 SR
Queue Stats
292W - 324L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 13
14,434
687
9,665
17,388
28,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 5 / 15
14,548
693
19,039
11,095
4,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 5 / 10
14,470
689
15,701
15,352
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bega990
Kukulkan
15
0 / 9 / 6
12,181
580
7,038
12,935
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JustFlossy
Sun Wukong
15
7 / 7 / 4
13,670
651
11,063
24,098
20,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Lil_St0ner0420
Heimdallr
17
7 / 7 / 6
14,303
681
14,891
17,667
6,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
23
Kills
14
14
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bega990
Kukulkan
0
9
6
0.33
L
Sun Wukong
JustFlossy
Sun Wukong
7
7
4
1.29
L
Heimdallr
Lil_St0ner0420
Heimdallr
7
7
6
1.43
W
8
4
13
3.63
W
6
5
15
2.7
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
32,992
43,835
Taken
54,700
38,620
Mitigated
32,674
9,234
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bega990
Kukulkan
7,038
624
0
751
12,935
5,476
0
7,971
4,964
51,120
0
L
Sun Wukong
JustFlossy
Sun Wukong
11,063
2,430
231
2,697
24,098
20,987
0
11,115
12,983
0
48,236
L
Heimdallr
Lil_St0ner0420
Heimdallr
14,891
7,584
0
725
17,667
6,211
1,352
9,774
7,893
0
69,748
W
9,665
1,532
879
3,435
17,388
28,446
431
4,436
12,952
22,824
0
W
19,039
1,501
0
1,256
11,095
4,409
1,248
278
10,814
61,234
0
W
15,701
8,976
0
3,664
15,352
5,765
1,828
2,462
12,890
0
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
40,154
186
Minions Killed
212
0
Camps Cleared
0
1,165,002
Distance Traveled
995,348
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,181
580
84
4
0
270,891
0
L
Sun Wukong
13,670
651
45
2
0
389,178
2
L
Heimdallr
14,303
681
83
4
0
335,279
5
W
Bacchus
14,434
687
28
1
0
381,664
1
W
Merlin
14,548
693
75
4
0
424,774
2
W
Anhur
14,470
689
83
4
0
358,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role