Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KungFuGrip7
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,407 Elo+
Party 1
Zeus
Zeus
MoMILLYz
Zeus
Level 41
God Stats
8W - 4L
1,544 SR
Queue Stats
76W - 80L
1,328 Elo+
Party 1
Ares
Ares
tavo13
Ares
Level 48
God Stats
2W - 14L
1,500 SR
Queue Stats
224W - 323L
1,345 Elo+
Solo
Team Averages
Level 44
1,515 SR
1,360 Elo+

VS

Team Averages
Level 57
1,559 SR
1,445 Elo+
Nox
Nox
AlexisVanity_xo
Nox
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Zeus
Zeus
FitzyPoppins
Zeus
Level 26
God Stats
1W - 1L
1,678 SR
Queue Stats
105W - 148L
1,438 Elo+
Party 2
Achilles
Achilles
LONDOOO1K
Achilles
Level 42
God Stats
15W - 23L
1,500 SR
Queue Stats
457W - 590L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KungFuGrip7
Ah Muzen Cab
10
1 / 0 / 10
7,120
712
3,988
3,972
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
12
6 / 1 / 5
8,020
802
8,429
5,001
1,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
tavo13
Ares
10
4 / 2 / 5
7,824
782
2,353
8,253
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,337
634
1,756
4,998
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 0
6,181
618
5,107
6,543
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LONDOOO1K
Achilles
7
1 / 4 / 1
6,271
627
3,777
8,044
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
5
0
0.2
W
Ah Muzen Cab
KungFuGrip7
Ah Muzen Cab
1
0
10
6
L
Achilles
LONDOOO1K
Achilles
1
4
1
0.38
W
Zeus
6
1
5
8.5
W
Ares
tavo13
Ares
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
10,640
17,226
Taken
19,585
8,797
Mitigated
10,465
3,991
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,756
340
0
440
4,998
2,889
60
2,734
2,264
14,897
0
L
5,107
497
0
8
6,543
2,344
0
4,366
2,177
20,826
0
W
Ah Muzen Cab
KungFuGrip7
Ah Muzen Cab
3,988
941
0
850
3,972
1,728
847
1,560
2,230
0
20,337
L
Achilles
LONDOOO1K
Achilles
3,777
1,101
0
197
8,044
5,232
0
3,746
4,298
0
11,404
W
Zeus
8,429
823
0
1,528
5,001
1,500
497
2,597
2,162
29,239
0
W
Ares
tavo13
Ares
2,353
284
0
1,613
8,253
5,569
0
2,160
5,969
13,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,964
Gold Earned
18,789
100
Minions Killed
93
0
Camps Cleared
0
522,830
Distance Traveled
450,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,337
634
23
2
0
155,637
1
L
Zeus
6,181
618
46
5
0
132,705
1
W
Ah Muzen Cab
7,120
712
34
3
0
194,826
1
L
Achilles
6,271
627
24
2
0
161,690
0
W
Zeus
8,020
802
49
5
0
158,062
1
W
Ares
7,824
782
17
2
0
169,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role