Player Matchup

Izanami
Izanami
FaZe-MaEsTrOx
Izanami
Level 18
God Stats
2W - 3L
1,794 SR
Queue Stats
28W - 31L
1,426 Elo+
Party 2
Mercury
Mercury
Sklavio
Mercury
Level 18
God Stats
3W - 3L
1,839 SR
Queue Stats
186W - 153L
1,676 Elo+
Solo
Artemis
Artemis
SnusGott
Artemis
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 9L
1,514 Elo+
Party 2
Thanatos
Thanatos
ToXiC_ol2eaPerzZ
Thanatos
Level 26
God Stats
0W - 6L
1,144 SR
Queue Stats
40W - 46L
1,430 Elo+
Party 2
Nemesis
Nemesis
xSH3LBY_C0BRAx
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,514 Elo+
Party 2
Team Averages
Level 14
1,511 SR
1,512 Elo+

VS

Team Averages
Level 22
1,525 SR
1,460 Elo+
Pele
Pele
ANOmalia_NL
Pele
Level 25
God Stats
7W - 11L
1,556 SR
Queue Stats
42W - 60L
1,484 Elo+
Party 1
Osiris
Osiris
Lord Tunde5847
Osiris
Level 24
God Stats
4W - 8L
1,625 SR
Queue Stats
90W - 99L
1,552 Elo+
Solo
Cernunnos
Cernunnos
Stanton21_NL
Cernunnos
Level 29
God Stats
2W - 0L
1,671 SR
Queue Stats
39W - 58L
1,534 Elo+
Party 1
Hel
Hel
erinfldr
Hel
Level 29
God Stats
1W - 3L
1,274 SR
Queue Stats
198W - 197L
1,639 Elo+
Solo
Neith
Neith
tracknar20
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 4 / 1
4,861
486
2,918
5,587
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Sklavio
Mercury
10
5 / 3 / 0
6,098
610
5,010
7,688
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SnusGott
Artemis
4
0 / 8 / 2
4,083
408
882
6,371
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 5 / 0
4,240
424
1,107
6,849
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,390
439
1,496
6,558
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,297
530
1,806
5,194
1,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 0 / 0
5,358
536
1,885
4,293
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Stanton21_NL
Cernunnos
9
5 / 1 / 2
6,193
619
4,079
4,224
1,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
13 / 1 / 0
7,231
723
9,106
6,127
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
2 / 3 / 1
4,769
477
1,237
3,316
696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
23
25
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Izanami
1
4
1
0.38
W
2
0
0
2
L
Mercury
Sklavio
Mercury
5
3
0
1.67
L
Artemis
SnusGott
Artemis
0
8
2
0.13
W
Cernunnos
Stanton21_NL
Cernunnos
5
1
2
6
L
0
5
0
0
W
13
1
0
13
W
Neith
2
3
1
0.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
18,113
33,053
Taken
23,154
8,259
Mitigated
8,707
8,069
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,806
456
0
227
5,194
1,410
384
0
5,194
0
20,254
L
Izanami
2,918
1,660
0
1,349
5,587
1,551
0
2,689
2,772
0
22,394
W
1,885
825
0
1,480
4,293
3,870
902
0
4,293
0
20,039
L
Mercury
Sklavio
Mercury
5,010
1,945
0
2,118
7,688
2,156
0
1,023
6,593
0
24,239
L
Artemis
SnusGott
Artemis
882
882
0
576
6,371
1,117
20
789
5,542
0
3,857
W
Cernunnos
Stanton21_NL
Cernunnos
4,079
2,816
0
779
4,224
1,167
790
0
4,224
0
25,745
L
1,107
509
0
2,532
6,849
1,925
0
2,588
4,133
0
20,181
W
9,106
1,222
752
3,521
6,127
1,564
41
0
6,127
41,631
0
W
Neith
1,237
668
0
61
3,316
696
399
0
3,316
0
6,533
L
1,496
941
0
1,494
6,558
1,510
0
1,635
4,907
0
18,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
28,848
169
Minions Killed
225
0
Camps Cleared
0
940,507
Distance Traveled
883,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,297
530
47
5
0
190,832
0
L
Izanami
4,861
486
39
4
0
172,149
0
W
Osiris
5,358
536
41
4
0
185,841
0
L
Mercury
6,098
610
54
5
0
182,773
1
L
Artemis
4,083
408
5
1
0
183,753
0
W
Cernunnos
6,193
619
46
5
0
139,085
0
L
Thanatos
4,240
424
35
4
0
188,292
1
W
Hel
7,231
723
82
8
0
205,737
0
W
Neith
4,769
477
9
1
0
162,441
0
L
Nemesis
4,390
439
36
4
0
213,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role