Player Matchup

Eset
Eset
Ardvarrkk
Eset
Level 88
God Stats
8W - 1L
1,500 SR
Queue Stats
470W - 423L
1,545 Elo+
Party 1
Kali
Kali
GetPermaCucked
Kali
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 155L
1,506 Elo+
Party 1
Bellona
Bellona
RecoN_Ash
Bellona
Level 42
God Stats
13W - 12L
1,476 SR
Queue Stats
152W - 164L
1,548 Elo+
Party 1
Zhong Kui
Zhong Kui
TheTortoiseBoi
Zhong Kui
Level 103
God Stats
4W - 1L
1,658 SR
Queue Stats
98W - 101L
1,380 Elo+
Solo
Danzaburou
Danzaburou
northHart09
Danzaburou
Level 29
God Stats
15W - 17L
1,556 SR
Queue Stats
53W - 66L
1,529 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,502 Elo+

VS

Team Averages
Level 45
1,544 SR
1,478 Elo+
Ravana
Ravana
ArcYoron
Ravana
Level 51
God Stats
1W - 3L
1,681 SR
Queue Stats
41W - 52L
1,428 Elo+
Party 2
Chang'e
Chang'e
FlameWolf05
Chang'e
Level 66
God Stats
4W - 3L
1,548 SR
Queue Stats
331W - 348L
1,489 Elo+
Party 2
Kuzenbo
Kuzenbo
Lui_El_Senior
Kuzenbo
Level 28
God Stats
9W - 8L
1,603 SR
Queue Stats
48W - 60L
1,523 Elo+
Party 2
Bastet
Bastet
ajj036299
Bastet
Level 40
God Stats
2W - 2L
1,525 SR
Queue Stats
154W - 157L
1,453 Elo+
Solo
Izanami
Izanami
snowFLAKE34566
Izanami
Level 38
God Stats
3W - 8L
1,364 SR
Queue Stats
23W - 29L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
8 / 0 / 5
10,446
653
10,160
5,475
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 6
8,915
557
4,363
8,746
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
RecoN_Ash
Bellona
16
9 / 2 / 3
9,944
622
12,354
16,941
12,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
TheTortoiseBoi
Zhong Kui
13
3 / 3 / 8
8,542
534
7,775
12,113
12,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
northHart09
Danzaburou
14
4 / 1 / 3
9,411
588
9,847
10,755
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ArcYoron
Ravana
12
2 / 6 / 1
7,513
470
4,928
12,281
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
FlameWolf05
Chang'e
14
3 / 4 / 1
8,037
502
6,283
11,323
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
11
0 / 5 / 2
6,801
425
3,847
13,300
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
ajj036299
Bastet
12
0 / 7 / 3
7,070
442
5,086
9,531
2,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 0
6,879
430
4,065
11,739
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
27
Kills
7
7
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
ArcYoron
Ravana
2
6
1
0.42
W
Eset
8
0
5
10.5
L
Chang'e
FlameWolf05
Chang'e
3
4
1
0.88
W
3
1
6
6
L
Kuzenbo
0
5
2
0.2
W
Bellona
RecoN_Ash
Bellona
9
2
3
5.25
W
Zhong Kui
TheTortoiseBoi
Zhong Kui
3
3
8
2.33
L
Bastet
ajj036299
Bastet
0
7
3
0.21
W
Danzaburou
northHart09
Danzaburou
4
1
3
5.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
24,209
54,030
Taken
58,174
36,155
Mitigated
23,402
24,187
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
ArcYoron
Ravana
4,928
878
0
3,243
12,281
4,140
104
3,545
8,604
0
39,472
W
Eset
10,160
1,260
482
1,812
5,475
1,934
1,025
1,630
3,635
70,836
0
L
Chang'e
FlameWolf05
Chang'e
6,283
243
0
3,280
11,323
3,525
144
5,326
5,690
38,875
0
W
4,363
1,959
0
2,718
8,746
5,588
0
1,046
7,656
0
52,220
L
Kuzenbo
3,847
1,594
0
720
13,300
10,061
0
3,690
9,559
14,066
0
W
Bellona
RecoN_Ash
Bellona
12,354
4,950
0
8,325
16,941
12,233
1,882
1,972
14,827
0
55,946
W
Zhong Kui
TheTortoiseBoi
Zhong Kui
7,775
837
0
4,618
12,113
12,721
1,368
2,386
9,528
32,008
0
L
Bastet
ajj036299
Bastet
5,086
1,745
0
393
9,531
2,535
301
297
9,234
0
25,104
W
Danzaburou
northHart09
Danzaburou
9,847
4,168
0
6,232
10,755
3,679
1,430
2,491
8,254
0
59,860
L
4,065
2,874
0
2,072
11,739
3,141
1,114
4,461
7,152
0
36,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
36,300
518
Minions Killed
282
0
Camps Cleared
0
1,511,658
Distance Traveled
1,471,047
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,513
470
76
5
0
306,302
0
W
Eset
10,446
653
150
9
0
328,024
1
L
Chang'e
8,037
502
57
4
0
290,041
0
W
Kali
8,915
557
96
6
0
323,986
2
L
Kuzenbo
6,801
425
26
2
0
308,906
3
W
Bellona
9,944
622
119
7
0
300,273
1
W
Zhong Kui
8,542
534
45
3
0
303,945
3
L
Bastet
7,070
442
51
3
0
313,325
0
W
Danzaburou
9,411
588
108
7
0
255,430
0
L
Izanami
6,879
430
72
5
0
252,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role