Player Matchup

Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
Circastein
Vulcan
Bronze III
Level 122
God Stats
3W - 4L
1,629 SR
Queue Stats
85W - 95L
1,351 MMR
Solo
Nemesis
Nemesis
Silver II
Nice Aegis
Nemesis
Silver II
Level 144
God Stats
7W - 4L
1,778 SR
Queue Stats
35W - 36L
1,330 MMR
Party 2
Chaac
Chaac
Silver II
So Ineffable
Chaac
Silver II
Level 106
God Stats
8W - 6L
1,575 SR
Queue Stats
129W - 126L
1,369 MMR
Party 2
Apollo
Apollo
Gold V
lucasnqn384
Apollo
Gold V
Level 160
God Stats
1W - 4L
1,515 SR
Queue Stats
592W - 580L
1,346 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,599 SR
1,379 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,619 SR
1,401 MMR
Sobek
Sobek
Silver V
 
Sobek
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Apocryphee
Sun Wukong
Bronze III
Level 108
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 11L
1,366 MMR
Solo
Chernobog
Chernobog
Silver III
CuteAndFluffy97
Chernobog
Silver III
Level 106
God Stats
2W - 2L
1,504 SR
Queue Stats
39W - 38L
1,354 MMR
Solo
Hades
Hades
Silver I
XBLcensoredME
Hades
Silver I
Level 68
God Stats
21W - 22L
1,568 SR
Queue Stats
66W - 77L
1,449 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Ymuzzzz
Erlang Shen
Silver I
Level 97
God Stats
47W - 44L
1,767 SR
Queue Stats
460W - 479L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 2 / 11
10,063
479
5,233
14,129
12,255
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Circastein
Vulcan
18
5 / 2 / 8
11,423
544
18,520
7,743
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Nice Aegis
Nemesis
19
14 / 1 / 3
12,850
612
14,504
12,136
7,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 0 / 4
11,450
545
8,899
17,394
22,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
19
4 / 0 / 9
11,789
561
17,275
17,734
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetScyllaCu ChulainnCthulhuJanus

VS

Bans
DanzaburouArtioTsukuyomiKing ArthurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 0
7,930
378
6,400
19,377
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Apocryphee
Sun Wukong
18
2 / 2 / 0
11,730
559
8,428
17,598
15,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
CuteAndFluffy97
Chernobog
15
0 / 6 / 3
9,049
431
5,168
14,950
5,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 0
9,742
464
5,619
18,920
8,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Ymuzzzz
Erlang Shen
15
1 / 6 / 3
9,445
450
6,067
14,912
11,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
25
Kills
5
5
Deaths
25
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
11
3.75
L
Sobek
 
Sobek
1
5
0
0.2
L
Sun Wukong
Apocryphee
Sun Wukong
2
2
0
1
W
Vulcan
Circastein
Vulcan
5
2
8
4.5
L
Chernobog
CuteAndFluffy97
Chernobog
0
6
3
0.25
W
Nemesis
Nice Aegis
Nemesis
14
1
3
15.5
W
0
0
4
2
L
1
6
0
0.17
L
Erlang Shen
Ymuzzzz
Erlang Shen
1
6
3
0.42
W
Apollo
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,431
Damage
31,682
69,136
Taken
85,757
52,789
Mitigated
58,625
26,859
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,233
240
645
1,584
14,129
12,255
347
2,258
11,871
33,377
0
L
Sobek
 
Sobek
6,400
34
0
5,261
19,377
18,274
102
5,966
13,203
26,748
0
L
Sun Wukong
Apocryphee
Sun Wukong
8,428
2,468
0
4,278
17,598
15,523
0
2,472
14,583
161
75,844
W
Vulcan
Circastein
Vulcan
18,520
7,195
0
1,682
7,743
3,208
1,032
1,959
5,784
69,875
0
L
Chernobog
CuteAndFluffy97
Chernobog
5,168
2,666
0
1,579
14,950
5,397
0
2,268
12,559
0
64,841
W
Nemesis
Nice Aegis
Nemesis
14,504
7,937
0
1,500
12,136
7,773
1,119
2,726
9,410
0
81,066
W
8,899
1,406
0
7,824
17,394
22,208
241
1,610
15,784
0
76,305
L
5,619
437
226
7,276
18,920
8,060
322
8,441
10,156
77,348
0
L
Erlang Shen
Ymuzzzz
Erlang Shen
6,067
3,003
0
2,120
14,912
11,371
0
3,923
10,862
0
57,082
W
Apollo
17,275
10,476
0
13,624
17,734
7,345
7,511
3,611
14,123
0
105,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
47,896
601
Minions Killed
584
0
Camps Cleared
0
2,040,001
Distance Traveled
1,947,519
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,063
479
47
2
0
416,828
11
L
Sobek
7,930
378
32
2
0
391,847
6
L
Sun Wukong
11,730
559
179
9
0
420,487
1
W
Vulcan
11,423
544
114
5
0
400,095
7
L
Chernobog
9,049
431
121
6
0
368,687
2
W
Nemesis
12,850
612
116
6
0
464,242
4
W
Chaac
11,450
545
156
7
0
359,542
1
L
Hades
9,742
464
148
7
0
352,256
5
L
Erlang Shen
9,445
450
104
5
0
414,242
1
W
Apollo
11,789
561
168
8
0
399,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role