Player Matchup

Nemesis
Nemesis
Kạidyn
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Neith
Neith
Luminozz123
Neith
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 24L
1,088 Elo+
Solo
Scylla
Scylla
XCanelo
Scylla
Level 27
God Stats
7W - 11L
1,304 SR
Queue Stats
294W - 248L
1,435 Elo+
Solo
Yemoja
Yemoja
djdawg29
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
jbird707
Vamana
Level 26
God Stats
17W - 12L
1,491 SR
Queue Stats
51W - 42L
1,435 Elo+
Solo
Team Averages
Level 13
1,459 SR
1,392 Elo+

VS

Team Averages
Level 7
1,453 SR
1,288 Elo+
Nemesis
Nemesis
KingMinionC
Nemesis
Level 4
God Stats
1W - 3L
1,319 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 1
Artemis
Artemis
KingMinionI
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 1
Jing Wei
Jing Wei
KingMinionJ
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,153 Elo+
Party 1
Ares
Ares
KingMinionR
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
migsboy2728
Merlin
Level 20
God Stats
3W - 5L
1,447 SR
Queue Stats
18W - 24L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kạidyn
Nemesis
16
14 / 0 / 7
10,440
653
11,745
9,383
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
13 / 0 / 5
10,276
642
10,827
11,224
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
XCanelo
Scylla
18
24 / 0 / 3
12,446
778
19,283
7,738
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
djdawg29
Yemoja
14
3 / 2 / 13
9,261
579
3,929
9,879
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
jbird707
Vamana
14
5 / 3 / 7
9,783
611
6,754
13,588
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingMinionC
Nemesis
9
0 / 14 / 0
6,021
376
6,978
15,013
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
KingMinionI
Artemis
10
2 / 14 / 0
6,521
408
6,227
18,080
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
KingMinionJ
Jing Wei
11
2 / 12 / 0
6,774
423
6,577
16,334
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 12 / 1
5,998
375
848
16,066
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
6
0 / 10 / 0
5,481
343
875
7,525
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
5
59
Kills
4
5
Deaths
62
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KingMinionC
Nemesis
0
14
0
0
L
Artemis
KingMinionI
Artemis
2
14
0
0.14
L
Jing Wei
KingMinionJ
Jing Wei
2
12
0
0.17
L
0
12
1
0.04
W
Nemesis
Kạidyn
Nemesis
14
0
7
17.5
W
13
0
5
15.5
W
Scylla
XCanelo
Scylla
24
0
3
25.5
W
Yemoja
djdawg29
Yemoja
3
2
13
4.75
W
Vamana
jbird707
Vamana
5
3
7
2.83
L
Merlin
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,538
Damage
21,505
51,812
Taken
73,018
28,693
Mitigated
25,964
16,073
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KingMinionC
Nemesis
6,978
3,354
0
839
15,013
4,680
0
2,340
12,615
0
23,223
L
Artemis
KingMinionI
Artemis
6,227
3,622
0
2,880
18,080
5,589
320
5,111
12,795
0
28,274
L
Jing Wei
KingMinionJ
Jing Wei
6,577
4,923
0
2,640
16,334
5,001
798
5,365
10,845
0
25,192
L
848
439
0
132
16,066
8,611
467
4,604
11,356
8,945
0
W
Nemesis
Kạidyn
Nemesis
11,745
7,587
0
504
9,383
6,482
2,006
258
9,125
0
73,555
W
10,827
9,054
0
7,308
11,224
4,374
3,707
0
11,224
0
51,627
W
Scylla
XCanelo
Scylla
19,283
1,715
0
2,523
7,738
2,810
2,708
1,101
6,637
83,450
0
W
Yemoja
djdawg29
Yemoja
3,929
1,314
1,147
860
9,879
7,209
1,156
76
9,803
23,893
0
W
Vamana
jbird707
Vamana
6,754
3,860
0
3,731
13,588
7,818
511
288
13,300
0
33,826
L
Merlin
875
164
0
40
7,525
2,083
29
5,114
2,195
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,206
Gold Earned
30,795
446
Minions Killed
145
0
Camps Cleared
0
1,474,254
Distance Traveled
1,124,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,021
376
28
2
0
265,728
1
L
Artemis
6,521
408
44
3
0
216,505
1
L
Jing Wei
6,774
423
32
2
0
222,337
0
L
Ares
5,998
375
18
1
0
260,183
2
W
Nemesis
10,440
653
121
8
0
365,941
3
W
Neith
10,276
642
88
6
0
222,108
0
W
Scylla
12,446
778
145
9
0
311,880
1
W
Yemoja
9,261
579
37
2
0
266,758
1
W
Vamana
9,783
611
55
3
0
307,567
0
L
Merlin
5,481
343
23
1
0
160,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role