Player Matchup

Chaac
Chaac
DethAwaits969
Chaac
Level 17
God Stats
1W - 1L
1,788 SR
Queue Stats
14W - 10L
1,743 Elo+
Solo
Chronos
Chronos
Hellsbells2468
Chronos
Level 12
God Stats
26W - 30L
1,395 SR
Queue Stats
102W - 110L
1,491 Elo+
Solo
Kukulkan
Kukulkan
nintendogy
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 36L
1,512 Elo+
Solo
Skadi
Skadi
preacherpj
Skadi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 25L
1,410 Elo+
Solo
Merlin
Merlin
pusibraps
Merlin
Level 13
God Stats
2W - 2L
1,451 SR
Queue Stats
10W - 19L
1,350 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,501 Elo+

VS

Team Averages
Level 20
1,498 SR
1,552 Elo+
Fenrir
Fenrir
ApexObsessed
Fenrir
Level 16
God Stats
2W - 1L
1,355 SR
Queue Stats
10W - 10L
1,581 Elo+
Solo
Hachiman
Hachiman
Lorange__Algoule
Hachiman
Level 15
God Stats
14W - 17L
1,478 SR
Queue Stats
468W - 487L
1,506 Elo+
Solo
Chronos
Chronos
Moist Linguine
Chronos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 136L
1,643 Elo+
Solo
Jormungandr
Jormungandr
Pikablue21
Jormungandr
Level 14
God Stats
5W - 3L
1,704 SR
Queue Stats
29W - 31L
1,454 Elo+
Party 1
Odin
Odin
kelikwarheart35
Odin
Level 25
God Stats
25W - 21L
1,452 SR
Queue Stats
148W - 149L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
12,643
903
19,937
27,585
35,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 8 / 7
12,770
912
20,521
24,398
9,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
nintendogy
Kukulkan
18
1 / 8 / 6
12,069
862
9,700
17,965
7,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
16
0 / 7 / 3
10,936
781
69
11,523
4,332
Merlin
pusibraps
Merlin
19
5 / 6 / 5
13,727
981
29,522
19,211
7,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
6 / 4 / 9
13,053
932
15,969
15,958
6,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 0 / 13
14,556
1,040
16,033
15,451
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 2 / 12
14,415
1,030
24,232
17,247
5,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Pikablue21
Jormungandr
20
5 / 2 / 16
13,201
943
12,717
25,832
30,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 3 / 19
13,982
999
24,676
14,606
14,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
11
Kills
34
34
Deaths
11
27
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
9
2.63
L
3
5
6
1.2
L
2
8
7
0.69
W
7
0
13
13.5
W
12
2
12
9
W
Jormungandr
Pikablue21
Jormungandr
5
2
16
6.5
W
4
3
19
4.5
L
Kukulkan
nintendogy
Kukulkan
1
8
6
0.5
L
Skadi
0
7
3
0.21
L
Merlin
pusibraps
Merlin
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,749
Damage
93,627
100,682
Taken
89,094
65,030
Mitigated
63,793
11,098
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,969
3,856
0
1,065
15,958
6,395
0
10,599
5,119
0
27,405
L
19,937
3,990
0
6,879
27,585
35,265
0
9,112
18,088
0
40,761
L
20,521
7,775
0
3,472
24,398
9,947
0
9,928
14,170
39,261
0
W
16,033
9,609
0
6,698
15,451
6,088
0
9,108
6,056
0
68,701
W
24,232
7,220
0
5,078
17,247
5,977
0
12,658
4,358
32,219
0
W
Jormungandr
Pikablue21
Jormungandr
12,717
3,711
0
450
25,832
30,627
0
16,230
8,814
33,795
0
W
24,676
2,882
0
634
14,606
14,706
0
10,319
4,071
199
33,057
L
Kukulkan
nintendogy
Kukulkan
9,700
1,115
0
0
17,965
7,726
0
4,900
12,815
35,036
0
L
Skadi
69
69
0
0
11,523
4,332
0
5,850
5,498
0
1,509
L
Merlin
pusibraps
Merlin
29,522
3,543
0
747
19,211
7,760
0
6,848
12,088
55,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,145
Gold Earned
69,207
202
Minions Killed
243
5
Camps Cleared
6
1,154,190
Distance Traveled
1,391,988
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,053
932
30
2
1
292,980
3
L
Chaac
12,643
903
38
3
0
294,809
0
L
Chronos
12,770
912
49
4
3
243,412
3
W
Hachiman
14,556
1,040
133
10
4
251,746
0
W
Chronos
14,415
1,030
26
2
0
279,292
1
W
Jormungandr
13,201
943
33
2
0
261,650
0
W
Odin
13,982
999
21
2
1
306,320
1
L
Kukulkan
12,069
862
66
5
0
221,905
1
L
Skadi
10,936
781
2
0
0
163,014
0
L
Merlin
13,727
981
47
3
2
231,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role