Player Matchup

Ravana
Ravana
 
Ravana
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
D4F3
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
King Arthur
King Arthur
IsoGemini_
King Arthur
Level 64
God Stats
2W - 4L
1,366 SR
Queue Stats
60W - 63L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Jason J17
Cthulhu
Level 97
God Stats
229W - 218L
1,512 SR
Queue Stats
319W - 300L
1,430 Elo+
Solo
Danzaburou
Danzaburou
V3LK0Z
Danzaburou
Level 30
God Stats
1W - 2L
1,573 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,509 Elo+

VS

Team Averages
Level 96
1,538 SR
1,425 Elo+
Nox
Nox
Borriqua
Nox
Level 128
God Stats
2W - 6L
1,317 SR
Queue Stats
467W - 457L
1,410 Elo+
Solo
Artemis
Artemis
Queti
Artemis
Level 69
God Stats
25W - 29L
1,505 SR
Queue Stats
112W - 115L
1,191 Elo+
Solo
Ymir
Ymir
T3M1NaT0R
Ymir
Level 58
God Stats
64W - 57L
1,444 SR
Queue Stats
819W - 785L
1,486 Elo+
Solo
Hel
Hel
juanvargas
Hel
Level 125
God Stats
6W - 2L
1,728 SR
Queue Stats
149W - 138L
1,436 Elo+
Solo
Hachiman
Hachiman
x_SPIGUY_x
Hachiman
Level 102
God Stats
3W - 1L
1,698 SR
Queue Stats
18W - 20L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 1
6,962
696
2,370
7,547
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
D4F3
Janus
13
0 / 3 / 1
6,431
643
5,955
5,381
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
IsoGemini_
King Arthur
11
1 / 3 / 1
6,321
632
2,873
7,900
3,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Jason J17
Cthulhu
12
0 / 2 / 1
6,063
606
4,635
10,409
6,587
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
V3LK0Z
Danzaburou
14
0 / 3 / 1
7,392
739
6,219
8,783
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,477
848
5,756
3,086
1,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Queti
Artemis
14
4 / 1 / 5
8,242
824
6,974
5,948
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
2 / 0 / 6
8,515
852
7,196
10,636
9,239
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 0 / 10
7,787
779
5,466
5,733
2,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
x_SPIGUY_x
Hachiman
13
3 / 1 / 5
8,004
800
5,499
6,568
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
2
Kills
13
13
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
1
0.75
W
4
0
5
6.5
L
Janus
D4F3
Janus
0
3
1
0.17
L
King Arthur
IsoGemini_
King Arthur
1
3
1
0.5
L
Cthulhu
Jason J17
Cthulhu
0
2
1
0.25
W
Artemis
Queti
Artemis
4
1
5
6.5
W
Ymir
2
0
6
5
L
Danzaburou
V3LK0Z
Danzaburou
0
3
1
0.17
W
0
0
10
5
W
Hachiman
x_SPIGUY_x
Hachiman
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
30,891
40,020
Taken
31,971
18,005
Mitigated
17,580
4,031
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,370
535
588
1,224
7,547
2,731
0
4,057
3,490
0
14,354
W
5,756
761
0
0
3,086
1,179
943
1,757
1,329
21,982
0
L
Janus
D4F3
Janus
5,955
86
0
145
5,381
1,638
0
2,630
2,751
24,750
0
L
King Arthur
IsoGemini_
King Arthur
2,873
204
0
0
7,900
3,752
0
3,445
4,455
0
7,508
L
Cthulhu
Jason J17
Cthulhu
4,635
114
393
0
10,409
6,587
0
5,267
5,142
16,171
0
W
Artemis
Queti
Artemis
6,974
2,323
0
227
5,948
2,486
717
1,667
4,281
0
22,335
W
Ymir
7,196
1,427
0
2,959
10,636
9,239
147
3,783
6,853
24,334
0
L
Danzaburou
V3LK0Z
Danzaburou
6,219
1,145
0
1,681
8,783
3,297
1
3,346
5,437
0
34,027
W
5,466
0
7,336
4,169
5,733
2,373
419
2,023
3,710
32,540
0
W
Hachiman
x_SPIGUY_x
Hachiman
5,499
2,041
0
1,321
6,568
2,303
1,032
1,429
5,139
0
19,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
41,025
198
Minions Killed
258
7
Camps Cleared
7
922,958
Distance Traveled
1,012,535
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,962
696
40
4
3
184,080
0
W
Nox
8,477
848
52
5
2
170,194
2
L
Janus
6,431
643
32
3
2
178,429
4
L
King Arthur
6,321
632
9
1
0
175,096
0
L
Cthulhu
6,063
606
30
3
0
197,733
5
W
Artemis
8,242
824
44
4
4
200,299
2
W
Ymir
8,515
852
43
4
0
217,060
3
L
Danzaburou
7,392
739
87
9
2
187,620
2
W
Hel
7,787
779
78
8
1
228,628
0
W
Hachiman
8,004
800
41
4
0
196,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role