Player Matchup

Cthulhu
Cthulhu
AfricanCaulk
Cthulhu
Level 139
God Stats
27W - 23L
1,294 SR
Queue Stats
693W - 685L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
GNS-Sonbun
Cabrakan
Level 18
God Stats
13W - 9L
1,634 SR
Queue Stats
37W - 27L
1,554 Elo+
Party 1
Ymir
Ymir
OD-Icy
Ymir
Level 87
God Stats
21W - 15L
1,662 SR
Queue Stats
296W - 303L
1,488 Elo+
Party 1
Khepri
Khepri
OD-Savages_MSBS
Khepri
Level 104
God Stats
13W - 12L
1,394 SR
Queue Stats
601W - 563L
1,507 Elo+
Party 1
Neith
Neith
TrueVideoGamer
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,509 Elo+

VS

Team Averages
Level 70
1,360 SR
1,567 Elo+
Cthulhu
Cthulhu
AWPxLYONSxAWP
Cthulhu
Level 129
God Stats
2W - 3L
1,301 SR
Queue Stats
94W - 95L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jokerpolitan
Cu Chulainn
Level 57
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
True-Care-
Da Ji
Level 16
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
YoloSwagginsYo
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,789 Elo+
Party 3
Anubis
Anubis
ttrzos96
Anubis
Level 47
God Stats
0W - 2L
1,239 SR
Queue Stats
63W - 53L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AfricanCaulk
Cthulhu
18
7 / 4 / 25
12,606
840
18,343
13,350
9,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GNS-Sonbun
Cabrakan
20
19 / 2 / 14
15,323
1,022
23,512
14,745
10,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
OD-Icy
Ymir
17
9 / 6 / 19
12,358
824
15,989
18,843
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 29
12,939
863
9,050
14,198
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
9 / 3 / 22
13,005
867
23,339
10,462
5,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 9 / 5
12,016
801
17,926
26,108
28,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Jokerpolitan
Cu Chulainn
15
3 / 13 / 5
10,804
720
7,261
25,272
19,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
15
3 / 13 / 4
9,677
645
6,133
19,653
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 7 / 6
12,431
829
15,146
18,438
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ttrzos96
Anubis
15
1 / 7 / 5
9,333
622
7,270
12,790
6,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
42
49
Kills
17
17
Deaths
49
109
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
9
5
0.83
W
Cthulhu
AfricanCaulk
Cthulhu
7
4
25
4.88
W
Cabrakan
GNS-Sonbun
Cabrakan
19
2
14
13
L
Cu Chulainn
Jokerpolitan
Cu Chulainn
3
13
5
0.42
W
Ymir
OD-Icy
Ymir
9
6
19
3.08
W
5
2
29
9.75
L
Da Ji
3
13
4
0.38
W
9
3
22
6.67
L
5
7
6
1.14
L
Anubis
ttrzos96
Anubis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,233
Damage
53,736
71,598
Taken
102,261
52,451
Mitigated
73,659
11,763
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
17,926
539
430
888
26,108
28,647
0
13,271
12,837
32,619
0
W
Cthulhu
AfricanCaulk
Cthulhu
18,343
998
872
2,190
13,350
9,341
0
4,593
8,757
43,828
0
W
Cabrakan
GNS-Sonbun
Cabrakan
23,512
2,548
0
0
14,745
10,799
401
3,424
11,321
43,368
0
L
Cu Chulainn
Jokerpolitan
Cu Chulainn
7,261
2,117
1,414
1,024
25,272
19,842
0
19,911
5,361
0
19,532
W
Ymir
OD-Icy
Ymir
15,989
1,249
1,194
2,028
18,843
9,097
0
8,100
10,743
29,315
0
W
9,050
335
0
1,098
14,198
18,127
189
4,443
9,755
17,669
0
L
Da Ji
6,133
1,474
294
1,760
19,653
8,060
0
11,836
7,817
0
11,656
W
23,339
11,234
0
4,381
10,462
5,087
3,755
4,636
5,826
0
45,406
L
15,146
7,889
0
3,035
18,438
11,075
1
11,944
6,494
0
23,027
L
Anubis
ttrzos96
Anubis
7,270
472
0
1,934
12,790
6,035
0
10,254
2,536
29,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,231
Gold Earned
54,261
233
Minions Killed
167
5
Camps Cleared
4
1,362,766
Distance Traveled
1,075,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,016
801
41
3
0
221,005
0
W
Cthulhu
12,606
840
64
4
0
290,355
0
W
Cabrakan
15,323
1,022
53
4
1
274,028
0
L
Cu Chulainn
10,804
720
23
2
2
214,022
0
W
Ymir
12,358
824
36
2
2
237,830
0
W
Khepri
12,939
863
21
1
0
305,667
0
L
Da Ji
9,677
645
14
1
0
195,904
0
W
Neith
13,005
867
59
4
2
254,886
0
L
Kali
12,431
829
25
2
0
245,523
0
L
Anubis
9,333
622
64
4
2
199,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role