Player Matchup

Scylla
Scylla
FSavageAF
Scylla
Level 28
God Stats
7W - 8L
1,441 SR
Queue Stats
14W - 20L
1,400 Elo+
Party 2
Fenrir
Fenrir
MidwayBinkie212
Fenrir
Level 48
God Stats
16W - 12L
1,610 SR
Queue Stats
55W - 57L
1,400 Elo+
Party 2
Chaac
Chaac
Mr_potts69
Chaac
Level 25
God Stats
17W - 7L
1,846 SR
Queue Stats
162W - 133L
1,523 Elo+
Party 1
Sol
Sol
SilverShroud-_-
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 147L
1,584 Elo+
Party 1
Nike
Nike
ZoominGames
Nike
Level 29
God Stats
29W - 27L
1,512 SR
Queue Stats
36W - 39L
1,432 Elo+
Party 2
Team Averages
Level 47
1,582 SR
1,468 Elo+

VS

Team Averages
Level 72
1,572 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FTG Spirit
Cu Chulainn
Level 18
God Stats
10W - 9L
1,684 SR
Queue Stats
13W - 15L
1,508 Elo+
Party 3
Tsukuyomi
Tsukuyomi
P3RSEUS
Tsukuyomi
Level 115
God Stats
10W - 11L
1,619 SR
Queue Stats
160W - 157L
1,567 Elo+
Party 3
Sol
Sol
R_eLaXx
Sol
Level 37
God Stats
63W - 77L
1,434 SR
Queue Stats
64W - 83L
1,333 Elo+
Solo
Ares
Ares
xTENSAZANG3TSUx
Ares
Level 63
God Stats
48W - 42L
1,621 SR
Queue Stats
605W - 592L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FSavageAF
Scylla
15
1 / 4 / 1
9,294
516
4,571
9,600
3,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
9,068
504
7,460
14,229
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
1 / 3 / 1
8,698
483
8,572
13,671
8,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
10 / 1 / 4
11,867
659
13,572
11,785
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 7 / 7
9,537
530
8,390
11,921
4,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 2
10,705
595
11,027
9,059
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
FTG Spirit
Cu Chulainn
14
0 / 2 / 3
8,399
467
10,240
18,581
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
P3RSEUS
Tsukuyomi
14
4 / 3 / 6
9,002
500
7,838
10,701
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
2 / 8 / 3
7,790
433
4,032
15,559
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 6
7,977
443
3,832
11,082
6,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
18
Kills
17
18
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
9
1
2
10
W
Scylla
FSavageAF
Scylla
1
4
1
0.38
L
Cu Chulainn
FTG Spirit
Cu Chulainn
0
2
3
0.75
W
2
3
1
0.83
W
Chaac
1
3
1
0.5
L
Tsukuyomi
P3RSEUS
Tsukuyomi
4
3
6
2.33
L
Sol
2
8
3
0.44
W
10
1
4
12
W
4
7
7
1.07
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
36,969
61,206
Taken
64,982
28,204
Mitigated
29,876
20,929
Healing
20,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,027
3,706
0
1,755
9,059
3,197
569
4,324
4,735
0
69,435
W
Scylla
FSavageAF
Scylla
4,571
207
0
3,233
9,600
3,061
1,758
1,523
8,077
50,502
0
L
Cu Chulainn
FTG Spirit
Cu Chulainn
10,240
2,408
0
7,904
18,581
11,897
0
351
18,155
231
44,502
W
7,460
1,801
0
4,604
14,229
5,972
776
567
13,612
0
50,476
W
Chaac
8,572
1,353
0
4,481
13,671
8,245
0
0
13,021
0
37,421
L
Tsukuyomi
P3RSEUS
Tsukuyomi
7,838
2,732
0
3,531
10,701
3,573
41
2,715
7,961
0
44,590
L
Sol
4,032
777
258
5,678
15,559
4,272
0
7,052
8,507
32,693
0
W
13,572
5,968
0
7,106
11,785
6,032
4,493
2,033
9,730
79,292
6,890
W
8,390
606
0
1,505
11,921
4,894
2,381
3,741
8,180
0
36,814
L
3,832
34
0
1,154
11,082
6,937
0
2,946
8,136
18,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
43,873
435
Minions Killed
393
0
Camps Cleared
0
1,701,030
Distance Traveled
1,514,227
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,705
595
148
8
0
324,044
0
W
Scylla
9,294
516
103
6
0
308,388
0
L
Cu Chulainn
8,399
467
78
4
0
335,640
1
W
Fenrir
9,068
504
95
5
0
331,484
2
W
Chaac
8,698
483
60
3
0
373,204
1
L
Tsukuyomi
9,002
500
85
5
0
321,971
3
L
Sol
7,790
433
54
3
0
249,080
1
W
Sol
11,867
659
119
7
0
350,722
0
W
Nike
9,537
530
58
3
0
337,232
0
L
Ares
7,977
443
28
2
0
283,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role