Player Matchup

Ullr
Ullr
B-razzy
Ullr
Level 29
God Stats
3W - 8L
1,387 SR
Queue Stats
123W - 111L
1,661 Elo+
Solo
Scylla
Scylla
MR MUFFIN OPS
Scylla
Level 27
God Stats
66W - 13L
1,877 SR
Queue Stats
141W - 55L
1,904 Elo+
Party 1
Ymir
Ymir
Rankedfeeder433
Ymir
Level 19
God Stats
7W - 0L
2,068 SR
Queue Stats
57W - 8L
2,016 Elo+
Party 1
Bellona
Bellona
bumpy_earmark
Bellona
Level 26
God Stats
7W - 1L
1,932 SR
Queue Stats
34W - 34L
1,775 Elo+
Solo
Mercury
Mercury
cringe ganks
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 18L
1,500 Elo+
Party 1
Team Averages
Level 20
1,753 SR
1,771 Elo+

VS

Team Averages
Level 11
1,500 SR
1,627 Elo+
Ares
Ares
Jones4886
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,649 Elo+
Solo
Chaac
Chaac
Mr Mexicano2521
Chaac
Level 5
God Stats
1W - 2L
1,629 SR
Queue Stats
1W - 2L
1,524 Elo+
Solo
Vulcan
Vulcan
ScantYew9166888
Vulcan
Level 15
God Stats
1W - 2L
1,543 SR
Queue Stats
91W - 77L
1,672 Elo+
Solo
Skadi
Skadi
ScionSand501404
Skadi
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 19L
1,586 Elo+
Solo
Nemesis
Nemesis
aztlangking
Nemesis
Level 15
God Stats
5W - 9L
1,528 SR
Queue Stats
109W - 90L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B-razzy
Ullr
13
5 / 4 / 3
7,928
529
6,024
7,140
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 6
7,458
497
5,751
5,299
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 12
7,601
507
6,276
10,993
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
17
11 / 2 / 4
10,488
699
11,287
13,950
11,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
cringe ganks
Mercury
15
8 / 2 / 3
9,018
601
5,361
8,880
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 7 / 2
5,727
382
1,525
9,571
3,572
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
3 / 9 / 1
7,034
469
5,505
13,872
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,171
478
4,878
5,846
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 4 / 4
9,353
624
8,300
10,211
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
aztlangking
Nemesis
13
4 / 4 / 4
8,074
538
6,856
11,010
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
14
14
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
B-razzy
Ullr
5
4
3
1.63
L
Ares
1
7
2
0.29
W
3
3
6
2
L
3
9
1
0.39
W
0
3
12
2
L
1
3
2
0.67
L
5
4
4
1.75
L
Nemesis
aztlangking
Nemesis
4
4
4
1.5
W
Bellona
11
2
4
6.5
W
Mercury
cringe ganks
Mercury
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
27,064
46,262
Taken
50,510
26,008
Mitigated
19,554
15,591
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
B-razzy
Ullr
6,024
3,733
0
268
7,140
3,684
1,948
2,145
4,951
0
43,468
L
Ares
1,525
250
210
835
9,571
3,572
0
3,170
6,355
7,851
0
W
5,751
606
0
1,595
5,299
1,220
0
428
4,846
29,936
0
L
5,505
1,787
0
2,305
13,872
7,572
0
3,743
9,991
0
21,620
W
6,276
1,107
0
1,809
10,993
6,105
0
2,333
8,547
28,236
0
L
4,878
2,463
0
1,433
5,846
1,357
42
825
4,981
38,919
0
L
8,300
4,147
0
550
10,211
3,368
770
1,206
8,871
0
56,089
L
Nemesis
aztlangking
Nemesis
6,856
3,159
0
3,405
11,010
3,685
0
2,615
8,285
0
41,540
W
Bellona
11,287
7,672
0
8,022
13,950
11,214
290
808
12,967
0
77,008
W
Mercury
cringe ganks
Mercury
5,361
3,509
0
3,897
8,880
3,785
0
689
8,141
0
52,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
37,359
453
Minions Killed
294
0
Camps Cleared
0
1,515,944
Distance Traveled
1,400,139
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,928
529
96
6
0
247,088
0
L
Ares
5,727
382
11
1
0
223,053
1
W
Scylla
7,458
497
58
4
0
293,691
2
L
Chaac
7,034
469
23
2
0
311,280
1
W
Ymir
7,601
507
43
3
0
293,447
3
L
Vulcan
7,171
478
60
4
0
284,099
7
L
Skadi
9,353
624
116
8
0
281,917
0
L
Nemesis
8,074
538
84
6
0
299,790
2
W
Bellona
10,488
699
152
10
0
314,327
0
W
Mercury
9,018
601
104
7
0
367,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role