Player Matchup

Bellona
Bellona
BernardMiles
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,638 Elo+
Party 1
Loki
Loki
Eliiwasa
Loki
Level 8
God Stats
9W - 11L
1,444 SR
Queue Stats
12W - 15L
1,412 Elo+
Solo
Agni
Agni
Mr Caldari
Agni
Level 13
God Stats
1W - 2L
1,307 SR
Queue Stats
22W - 23L
1,437 Elo+
Solo
Bastet
Bastet
Sidneylil
Bastet
Level 12
God Stats
7W - 2L
1,496 SR
Queue Stats
88W - 64L
1,494 Elo+
Solo
Sol
Sol
vEnuZ14
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1
Team Averages
Level 8
1,449 SR
1,524 Elo+

VS

Team Averages
Level 18
1,590 SR
1,412 Elo+
Nu Wa
Nu Wa
Mheyra
Nu Wa
Level 29
God Stats
331W - 351L
1,566 SR
Queue Stats
953W - 1,088L
1,522 Elo+
Party 3
Ganesha
Ganesha
PouyaDrowned
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XANDEKU
Tsukuyomi
Level 24
God Stats
3W - 0L
1,856 SR
Queue Stats
71W - 94L
1,438 Elo+
Party 2
Kali
Kali
Zerato de Tropa
Kali
Level 26
God Stats
8W - 8L
1,539 SR
Queue Stats
339W - 388L
1,558 Elo+
Party 3
Raijin
Raijin
lufekapp123
Raijin
Level 6
God Stats
3W - 0L
1,490 SR
Queue Stats
51W - 48L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BernardMiles
Bellona
14
1 / 6 / 3
8,470
941
2,432
12,159
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
3 / 3 / 6
9,419
1,047
8,261
9,505
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 6
10,758
1,195
16,488
11,661
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sidneylil
Bastet
16
3 / 6 / 7
10,150
1,128
10,491
10,708
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
14
1 / 4 / 4
8,409
934
3,247
9,810
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

192

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mheyra
Nu Wa
15
2 / 3 / 11
9,297
1,033
11,041
7,099
2,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
PouyaDrowned
Ganesha
16
0 / 3 / 15
9,620
1,069
4,808
12,899
11,606
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
XANDEKU
Tsukuyomi
17
13 / 3 / 6
12,289
1,365
17,562
9,366
4,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 10
9,519
1,058
5,478
9,923
4,679
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
4 / 1 / 12
10,164
1,129
8,400
5,401
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
13
Kills
22
22
Deaths
13
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bellona
BernardMiles
Bellona
1
6
3
0.42
L
Loki
3
3
6
2
W
Nu Wa
Mheyra
Nu Wa
2
3
11
2.5
L
5
3
6
2.67
W
Ganesha
PouyaDrowned
Ganesha
0
3
15
2.5
L
Bastet
Sidneylil
Bastet
3
6
7
1.08
W
Tsukuyomi
XANDEKU
Tsukuyomi
13
3
6
5.33
W
3
3
10
2.67
W
Raijin
4
1
12
10
L
Sol
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
47,289
53,843
Taken
44,688
23,026
Mitigated
25,584
1,440
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BernardMiles
Bellona
2,432
911
0
305
12,159
9,013
0
5,386
6,773
599
9,855
L
Loki
8,261
1,853
0
0
9,505
2,857
0
4,955
4,550
0
15,965
W
Nu Wa
Mheyra
Nu Wa
11,041
4,132
106
471
7,099
2,758
0
1,898
5,151
26,643
0
L
16,488
1,272
0
0
11,661
3,706
0
5,403
6,258
66,885
0
W
Ganesha
PouyaDrowned
Ganesha
4,808
921
0
1,568
12,899
11,606
0
7,462
5,337
10,849
0
L
Bastet
Sidneylil
Bastet
10,491
2,528
0
0
10,708
4,655
0
3,352
7,356
0
21,827
W
Tsukuyomi
XANDEKU
Tsukuyomi
17,562
7,585
0
209
9,366
4,210
0
4,178
5,163
0
32,456
W
5,478
2,493
0
562
9,923
4,679
0
3,968
5,930
0
19,797
W
Raijin
8,400
613
0
0
5,401
2,331
0
2,756
2,620
28,025
0
L
Sol
3,247
1,797
0
1,135
9,810
2,795
0
5,153
4,657
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
50,889
180
Minions Killed
159
6
Camps Cleared
4
762,228
Distance Traveled
791,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,470
941
14
2
0
100,708
4
L
Loki
9,419
1,047
13
1
3
199,552
0
W
Nu Wa
9,297
1,033
30
3
0
129,549
1
L
Agni
10,758
1,195
106
12
0
183,080
0
W
Ganesha
9,620
1,069
0
0
0
141,501
2
L
Bastet
10,150
1,128
28
3
2
180,283
1
W
Tsukuyomi
12,289
1,365
37
4
1
180,394
0
W
Kali
9,519
1,058
48
5
2
178,281
3
W
Raijin
10,164
1,129
44
5
1
161,328
0
L
Sol
8,409
934
19
2
1
98,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role