Player Matchup

Cernunnos
Cernunnos
Baesaac
Cernunnos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,672 Elo+
Party 3
Mercury
Mercury
Rantzarot
Mercury
Level 93
God Stats
30W - 30L
1,633 SR
Queue Stats
356W - 334L
1,558 Elo+
Party 1
Ymir
Ymir
TheBeansMan751
Ymir
Level 60
God Stats
31W - 16L
1,244 SR
Queue Stats
153W - 86L
1,606 Elo+
Party 3
Janus
Janus
TrapDaddyCade
Janus
Level 78
God Stats
7W - 4L
1,417 SR
Queue Stats
55W - 41L
1,341 Elo+
Party 3
Sun Wukong
Sun Wukong
YeeYee1126
Sun Wukong
Level 23
God Stats
19W - 12L
1,547 SR
Queue Stats
39W - 38L
1,487 Elo+
Party 1
Team Averages
Level 54
1,468 SR
1,533 Elo+

VS

Team Averages
Level 64
1,499 SR
1,593 Elo+
Apollo
Apollo
Morgosa
Apollo
Level 50
God Stats
3W - 5L
1,500 SR
Queue Stats
202W - 183L
1,616 Elo+
Party 2
Yemoja
Yemoja
Phantomknyght
Yemoja
Level 3
God Stats
23W - 11L
1,806 SR
Queue Stats
75W - 67L
1,776 Elo+
Party 2
Amaterasu
Amaterasu
RJLunarWolf
Amaterasu
Level 34
God Stats
3W - 8L
1,189 SR
Queue Stats
415W - 509L
1,389 Elo+
Solo
Mercury
Mercury
Shoga_19
Mercury
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 119L
1,502 Elo+
Party 2
Anubis
Anubis
xxmimikyu2xx
Anubis
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 64L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baesaac
Cernunnos
12
7 / 2 / 4
7,651
696
7,630
8,426
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Rantzarot
Mercury
12
4 / 1 / 2
7,022
638
3,590
7,933
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 5
6,757
614
3,574
6,037
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,757
614
1,707
4,681
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
YeeYee1126
Sun Wukong
12
3 / 0 / 2
7,216
656
5,891
8,361
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Morgosa
Apollo
10
2 / 4 / 0
5,942
540
4,254
5,908
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,102
464
3,251
6,785
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
RJLunarWolf
Amaterasu
8
0 / 5 / 0
4,945
450
5,032
10,074
4,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Shoga_19
Mercury
10
0 / 4 / 1
5,817
529
1,509
8,636
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
2 / 1 / 0
6,609
601
4,905
6,083
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
4
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Baesaac
Cernunnos
7
2
4
4.5
L
Apollo
Morgosa
Apollo
2
4
0
0.5
L
0
4
1
0.13
L
Amaterasu
RJLunarWolf
Amaterasu
0
5
0
0
W
Mercury
Rantzarot
Mercury
4
1
2
5
L
Mercury
Shoga_19
Mercury
0
4
1
0.13
W
3
0
5
5.5
W
1
1
1
1.5
W
Sun Wukong
YeeYee1126
Sun Wukong
3
0
2
4
L
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
18,951
35,438
Taken
37,486
13,150
Mitigated
14,875
10,976
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Baesaac
Cernunnos
7,630
3,893
0
3,375
8,426
3,007
2,053
1,271
7,155
0
41,670
L
Apollo
Morgosa
Apollo
4,254
1,893
0
590
5,908
2,749
136
1,122
4,786
0
32,445
L
3,251
406
357
1,114
6,785
2,577
0
1,769
5,016
12,618
0
L
Amaterasu
RJLunarWolf
Amaterasu
5,032
2,827
0
3,256
10,074
4,365
0
0
10,074
0
19,399
W
Mercury
Rantzarot
Mercury
3,590
2,077
0
2,561
7,933
2,276
0
1,608
6,325
0
39,271
L
Mercury
Shoga_19
Mercury
1,509
691
0
2,976
8,636
2,567
0
1,229
7,337
0
31,514
W
3,574
532
0
1,130
6,037
3,418
677
1,681
4,356
18,292
0
W
1,707
89
0
1,016
4,681
1,003
490
3,397
1,284
35,337
0
W
Sun Wukong
YeeYee1126
Sun Wukong
5,891
2,470
0
2,894
8,361
3,446
1,723
199
8,162
0
33,600
L
Anubis
4,905
172
0
3,103
6,083
2,617
740
911
4,992
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,403
Gold Earned
28,415
355
Minions Killed
270
0
Camps Cleared
0
1,076,439
Distance Traveled
983,437
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,651
696
85
8
0
181,077
0
L
Apollo
5,942
540
67
6
0
171,980
0
L
Yemoja
5,102
464
17
2
0
183,107
6
L
Amaterasu
4,945
450
30
3
0
212,421
0
W
Mercury
7,022
638
76
7
0
249,021
2
L
Mercury
5,817
529
84
8
0
229,302
1
W
Ymir
6,757
614
28
3
0
228,054
1
W
Janus
6,757
614
85
8
0
205,113
1
W
Sun Wukong
7,216
656
81
7
0
213,174
0
L
Anubis
6,609
601
72
7
0
186,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role