Player Matchup

Cernunnos
Cernunnos
Axel_Drake_
Cernunnos
Level 28
God Stats
9W - 12L
1,362 SR
Queue Stats
147W - 170L
1,394 Elo+
Solo
Janus
Janus
CriticalPhilo
Janus
Level 25
God Stats
3W - 3L
1,737 SR
Queue Stats
31W - 32L
1,569 Elo+
Party 1
Nemesis
Nemesis
FRSTB4
Nemesis
Level 11
God Stats
3W - 1L
1,707 SR
Queue Stats
28W - 25L
1,433 Elo+
Solo
Ymir
Ymir
JoanaJoestar
Ymir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 30L
1,544 Elo+
Party 1
Tyr
Tyr
Pantheon987
Tyr
Level 8
God Stats
1W - 5L
1,382 SR
Queue Stats
8W - 9L
1,468 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,482 Elo+

VS

Team Averages
Level 22
1,548 SR
1,629 Elo+
Chang'e
Chang'e
BlueGuyBTW
Chang'e
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
180W - 89L
1,652 Elo+
Party 2
Freya
Freya
M3N0Nz_
Freya
Level 17
God Stats
7W - 10L
1,393 SR
Queue Stats
31W - 28L
1,377 Elo+
Solo
Horus
Horus
Osoking22
Horus
Level 11
God Stats
28W - 8L
1,788 SR
Queue Stats
82W - 40L
1,692 Elo+
Party 2
Serqet
Serqet
SpartanGrone
Serqet
Level 29
God Stats
9W - 5L
1,776 SR
Queue Stats
104W - 49L
1,652 Elo+
Party 2
Ymir
Ymir
zatroz
Ymir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 33L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Axel_Drake_
Cernunnos
10
3 / 5 / 1
6,476
498
6,462
10,842
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 9 / 0
6,515
501
3,585
8,511
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FRSTB4
Nemesis
11
2 / 3 / 1
6,886
530
3,150
9,401
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 3
6,335
487
5,775
11,163
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 1
7,379
568
6,413
7,619
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueGuyBTW
Chang'e
14
15 / 1 / 2
9,439
726
13,741
10,702
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
M3N0Nz_
Freya
12
3 / 2 / 6
7,146
550
6,133
7,740
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Osoking22
Horus
12
0 / 2 / 0
6,487
499
2,682
6,986
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
12
1 / 1 / 6
6,802
523
4,157
9,743
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
zatroz
Ymir
11
4 / 2 / 6
7,118
548
5,071
9,778
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
23
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Axel_Drake_
Cernunnos
3
5
1
0.7
W
Chang'e
BlueGuyBTW
Chang'e
15
1
2
16
L
0
9
0
0
L
Nemesis
FRSTB4
Nemesis
2
3
1
0.83
L
1
6
3
0.42
W
Freya
M3N0Nz_
Freya
3
2
6
3
W
Horus
Osoking22
Horus
0
2
0
0
L
2
0
1
2.5
W
Serqet
1
1
6
4
W
Ymir
zatroz
Ymir
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
31,784
47,536
Taken
44,949
18,565
Mitigated
22,328
11,042
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Axel_Drake_
Cernunnos
6,462
2,402
183
3,656
10,842
3,510
888
8,595
2,247
0
29,470
W
Chang'e
BlueGuyBTW
Chang'e
13,741
1,340
735
5,334
10,702
4,018
580
4,481
6,221
48,550
0
L
3,585
354
0
340
8,511
2,688
576
5,703
2,646
37,761
0
L
Nemesis
FRSTB4
Nemesis
3,150
1,535
0
3,762
9,401
2,967
0
2,235
7,031
0
38,953
L
5,775
1,410
0
489
11,163
4,821
0
8,412
2,583
17,618
0
W
Freya
M3N0Nz_
Freya
6,133
3,177
0
3,121
7,740
2,590
800
1,505
6,235
33,021
0
W
Horus
Osoking22
Horus
2,682
1,244
158
2,347
6,986
5,578
261
0
6,986
0
25,327
L
6,413
755
0
2,612
7,619
4,579
0
0
7,349
0
31,188
W
Serqet
4,157
1,117
0
3,537
9,743
3,367
0
428
9,315
0
35,648
W
Ymir
zatroz
Ymir
5,071
1,286
0
1,301
9,778
6,775
1,059
2,946
6,832
16,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
36,992
288
Minions Killed
312
0
Camps Cleared
0
1,236,531
Distance Traveled
1,291,680
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,476
498
51
4
0
206,562
0
W
Chang'e
9,439
726
97
7
0
272,713
2
L
Janus
6,515
501
70
5
0
230,126
1
L
Nemesis
6,886
530
80
6
0
276,736
0
L
Ymir
6,335
487
32
2
0
243,907
2
W
Freya
7,146
550
56
4
0
238,929
0
W
Horus
6,487
499
63
5
0
244,864
1
L
Tyr
7,379
568
55
4
0
279,200
2
W
Serqet
6,802
523
67
5
0
283,626
0
W
Ymir
7,118
548
29
2
0
251,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role