Player Matchup

Chaac
Chaac
Bozlak
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deynai
Cthulhu
Level 15
God Stats
14W - 9L
1,865 SR
Queue Stats
159W - 111L
1,582 Elo+
Party 2
Scylla
Scylla
DzieckoJah
Scylla
Level 28
God Stats
97W - 74L
1,440 SR
Queue Stats
448W - 476L
1,485 Elo+
Solo
Loki
Loki
Katiiil
Loki
Level 28
God Stats
11W - 4L
1,733 SR
Queue Stats
40W - 24L
1,484 Elo+
Party 2
Apollo
Apollo
Xywok
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 53L
1,594 Elo+
Party 2
Team Averages
Level 24
1,608 SR
1,529 Elo+

VS

Team Averages
Level 33
1,659 SR
1,665 Elo+
Discordia
Discordia
Caedmoon
Discordia
Level 30
God Stats
7W - 3L
1,615 SR
Queue Stats
348W - 269L
1,649 Elo+
Party 1
Chronos
Chronos
JojosCringeBro
Chronos
Level 7
God Stats
3W - 3L
1,677 SR
Queue Stats
22W - 11L
1,650 Elo+
Party 1
Xing Tian
Xing Tian
Kerracc
Xing Tian
Level 86
God Stats
11W - 3L
1,814 SR
Queue Stats
560W - 451L
1,668 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SYLOKEI
Tsukuyomi
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
76W - 66L
1,645 Elo+
Party 1
Cupid
Cupid
Wegbo
Cupid
Level 27
God Stats
23W - 11L
1,869 SR
Queue Stats
285W - 198L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bozlak
Chaac
9
0 / 7 / 2
5,774
340
3,825
12,932
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Deynai
Cthulhu
12
6 / 6 / 2
8,201
482
9,510
16,336
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
DzieckoJah
Scylla
8
0 / 12 / 2
5,714
336
2,813
10,858
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Katiiil
Loki
13
1 / 7 / 1
7,577
446
5,679
15,622
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Xywok
Apollo
13
2 / 8 / 6
8,197
482
9,675
16,618
5,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caedmoon
Discordia
16
12 / 0 / 5
10,698
629
11,738
4,303
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 1 / 1
11,673
687
18,080
15,993
9,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
Kerracc
Xing Tian
12
4 / 3 / 9
8,824
519
9,643
12,778
9,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
SYLOKEI
Tsukuyomi
16
7 / 2 / 5
10,436
614
10,026
11,796
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Wegbo
Cupid
14
3 / 3 / 5
9,706
571
8,451
10,109
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
40
40
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bozlak
Chaac
0
7
2
0.14
W
Discordia
Caedmoon
Discordia
12
0
5
14.5
L
Cthulhu
Deynai
Cthulhu
6
6
2
1.17
L
Scylla
DzieckoJah
Scylla
0
12
2
0.08
W
14
1
1
14.5
L
Loki
Katiiil
Loki
1
7
1
0.21
W
Xing Tian
Kerracc
Xing Tian
4
3
9
2.83
W
Tsukuyomi
SYLOKEI
Tsukuyomi
7
2
5
4.75
W
Cupid
Wegbo
Cupid
3
3
5
1.83
L
Apollo
Xywok
Apollo
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,502
Damage
57,938
72,366
Taken
54,979
32,935
Mitigated
28,804
11,249
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bozlak
Chaac
3,825
1,311
0
1,727
12,932
7,359
165
8,195
4,655
0
20,661
W
Discordia
Caedmoon
Discordia
11,738
737
0
484
4,303
1,666
1,684
1,219
2,996
53,678
0
L
Cthulhu
Deynai
Cthulhu
9,510
1,483
366
823
16,336
12,284
0
6,914
9,234
27,196
0
L
Scylla
DzieckoJah
Scylla
2,813
346
0
250
10,858
3,110
0
8,169
2,209
17,098
0
W
18,080
7,314
0
9,006
15,993
9,974
5,552
1,557
14,215
77,251
5,443
L
Loki
Katiiil
Loki
5,679
1,536
0
3,582
15,622
4,939
0
8,425
7,045
0
35,648
W
Xing Tian
Kerracc
Xing Tian
9,643
1,055
0
270
12,778
9,685
187
4,132
8,429
23,494
0
W
Tsukuyomi
SYLOKEI
Tsukuyomi
10,026
2,179
0
4,247
11,796
4,695
918
2,528
9,149
0
72,378
W
Cupid
Wegbo
Cupid
8,451
4,742
271
4,468
10,109
2,784
4,090
2,620
7,489
0
53,403
L
Apollo
Xywok
Apollo
9,675
5,824
0
4,501
16,618
5,243
0
6,084
10,380
0
51,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
51,337
257
Minions Killed
473
0
Camps Cleared
0
1,303,708
Distance Traveled
1,580,718
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,774
340
25
1
0
262,619
2
W
Discordia
10,698
629
98
6
0
310,306
4
L
Cthulhu
8,201
482
32
2
0
322,792
5
L
Scylla
5,714
336
24
1
0
175,595
0
W
Chronos
11,673
687
131
8
0
294,903
1
L
Loki
7,577
446
78
5
0
274,135
1
W
Xing Tian
8,824
519
27
2
0
328,935
0
W
Tsukuyomi
10,436
614
117
7
0
338,368
4
W
Cupid
9,706
571
100
6
0
308,206
0
L
Apollo
8,197
482
98
6
0
268,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role