Player Matchup

Cernunnos
Cernunnos
Arkytektt
Cernunnos
Level 113
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 69L
1,574 Elo+
Party 1
Agni
Agni
CyZombieSlayer
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,516 Elo+
Party 1
King Arthur
King Arthur
DSGxDarkStar
King Arthur
Level 115
God Stats
3W - 10L
1,500 SR
Queue Stats
154W - 145L
1,476 Elo+
Party 3
Amaterasu
Amaterasu
Get_Flanked_Kidd
Amaterasu
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
376W - 417L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
burbslayer5000
Hun Batz
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 3
Team Averages
Level 105
1,500 SR
1,488 Elo+

VS

Team Averages
Level 109
1,445 SR
1,434 Elo+
Baron Samedi
Baron Samedi
IDisnotallowed__
Baron Samedi
Level 73
God Stats
62W - 50L
1,465 SR
Queue Stats
208W - 218L
1,461 Elo+
Party 2
Apollo
Apollo
KOScarnage
Apollo
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
40W - 57L
1,341 Elo+
Solo
Khepri
Khepri
Sackford22
Khepri
Level 81
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Vallerio94
Chiron
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
235W - 246L
1,367 Elo+
Solo
Scylla
Scylla
badblake16
Scylla
Level 112
God Stats
18W - 11L
1,693 SR
Queue Stats
852W - 808L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkytektt
Cernunnos
20
10 / 5 / 8
14,775
591
28,581
26,864
10,215
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
10 / 5 / 6
13,610
544
23,047
15,556
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DSGxDarkStar
King Arthur
20
5 / 5 / 3
14,289
572
17,658
30,757
21,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
17
3 / 3 / 8
12,253
490
8,521
19,084
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
20
7 / 2 / 2
14,716
589
11,979
19,465
8,808
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDisnotallowed__
Baron Samedi
17
4 / 6 / 2
11,412
456
19,204
25,292
17,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
KOScarnage
Apollo
20
6 / 6 / 4
13,462
538
14,260
21,450
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Sackford22
Khepri
14
1 / 7 / 2
8,850
354
4,426
22,838
25,203
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
Vallerio94
Chiron
18
3 / 10 / 4
11,337
453
12,304
23,805
10,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
badblake16
Scylla
18
6 / 6 / 2
11,931
477
15,224
20,522
8,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
35
Kills
20
20
Deaths
35
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arkytektt
Cernunnos
10
5
8
2.8
W
10
5
6
2.6
W
King Arthur
DSGxDarkStar
King Arthur
5
5
3
1.3
W
Amaterasu
3
3
8
2.33
L
Baron Samedi
IDisnotallowed__
Baron Samedi
4
6
2
0.83
L
Apollo
KOScarnage
Apollo
6
6
4
1.33
L
Khepri
Sackford22
Khepri
1
7
2
0.29
L
Chiron
Vallerio94
Chiron
3
10
4
0.5
L
Scylla
badblake16
Scylla
6
6
2
1.17
W
Hun Batz
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,786
Damage
65,418
111,726
Taken
113,907
66,096
Mitigated
72,001
37,200
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arkytektt
Cernunnos
28,581
19,069
0
10,899
26,864
10,215
4,287
6,849
19,919
0
112,300
W
23,047
1,510
0
2,433
15,556
5,764
1,462
6,747
8,489
84,653
0
W
King Arthur
DSGxDarkStar
King Arthur
17,658
1,663
0
9,468
30,757
21,330
221
14,359
16,360
0
102,041
W
Amaterasu
8,521
2,763
624
4,420
19,084
19,979
362
6,066
12,926
0
49,450
L
Baron Samedi
IDisnotallowed__
Baron Samedi
19,204
1,848
701
8,491
25,292
17,917
288
5,216
19,878
73,127
0
L
Apollo
KOScarnage
Apollo
14,260
10,215
0
9,181
21,450
9,669
2,748
2,209
19,241
0
109,163
L
Khepri
Sackford22
Khepri
4,426
532
0
2,230
22,838
25,203
123
4,048
18,790
26,345
0
L
Chiron
Vallerio94
Chiron
12,304
3,809
738
3,497
23,805
10,989
1,068
3,469
20,303
0
75,458
L
Scylla
badblake16
Scylla
15,224
1,156
0
3,492
20,522
8,223
126
8,072
12,450
68,836
0
W
Hun Batz
11,979
2,651
0
9,356
19,465
8,808
1,277
4,147
15,178
0
126,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,643
Gold Earned
56,992
728
Minions Killed
556
0
Camps Cleared
0
2,360,533
Distance Traveled
2,073,066
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,775
591
142
6
0
383,597
1
W
Agni
13,610
544
124
5
0
483,032
3
W
King Arthur
14,289
572
175
7
0
472,369
3
W
Amaterasu
12,253
490
79
3
0
470,634
1
L
Baron Samedi
11,412
456
133
5
0
394,978
3
L
Apollo
13,462
538
154
6
0
404,613
3
L
Khepri
8,850
354
26
1
0
463,179
4
L
Chiron
11,337
453
131
5
0
389,690
4
L
Scylla
11,931
477
112
4
0
420,606
7
W
Hun Batz
14,716
589
208
8
0
550,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role