Player Matchup

Neith
Neith
Bruzei616
Neith
Level 23
God Stats
44W - 41L
1,571 SR
Queue Stats
126W - 155L
1,534 Elo+
Solo
Chronos
Chronos
Jackal992
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,376 Elo+
Solo
Ares
Ares
NineToeJoe2217
Ares
Level 6
God Stats
8W - 13L
1,213 SR
Queue Stats
20W - 27L
1,346 Elo+
Party 2
Izanami
Izanami
VietStah
Izanami
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,658 Elo+
Solo
Ra
Ra
leethax0r
Ra
Level 105
God Stats
8W - 3L
1,812 SR
Queue Stats
159W - 141L
1,484 Elo+
Party 2
Team Averages
Level 35
1,519 SR
1,480 Elo+

VS

Team Averages
Level 34
1,613 SR
1,528 Elo+
Awilix
Awilix
Derfire
Awilix
Level 107
God Stats
14W - 9L
1,885 SR
Queue Stats
250W - 229L
1,497 Elo+
Party 1
Vamana
Vamana
HighCalibre75
Vamana
Level 28
God Stats
2W - 0L
1,680 SR
Queue Stats
64W - 55L
1,605 Elo+
Solo
Aphrodite
Aphrodite
Sbirelin
Aphrodite
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 26L
1,525 Elo+
Party 1
Ra
Ra
Zookss
Ra
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,493 Elo+
Solo
Jing Wei
Jing Wei
dragonjen
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bruzei616
Neith
14
0 / 1 / 0
9,620
740
477
804
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Jackal992
Chronos
18
0 / 9 / 5
11,150
858
7,725
22,881
9,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 7 / 4
11,611
893
6,662
18,875
19,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
VietStah
Izanami
17
3 / 9 / 3
11,896
915
24,392
21,384
9,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 10 / 2
12,419
955
16,883
24,836
11,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Derfire
Awilix
20
23 / 0 / 10
16,536
1,272
35,389
11,950
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 1 / 25
13,062
1,005
14,661
16,327
21,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Sbirelin
Aphrodite
20
2 / 1 / 33
13,249
1,019
9,324
10,077
10,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
19
3 / 4 / 24
12,414
955
12,984
13,691
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
dragonjen
Jing Wei
18
4 / 1 / 12
11,967
921
12,819
8,815
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
140
7
Kills
36
36
Deaths
7
14
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Neith
Bruzei616
Neith
0
1
0
0
W
Awilix
Derfire
Awilix
23
0
10
28
W
4
1
25
16.5
L
Chronos
Jackal992
Chronos
0
9
5
0.28
L
0
7
4
0.29
W
Aphrodite
Sbirelin
Aphrodite
2
1
33
18.5
L
Izanami
VietStah
Izanami
3
9
3
0.5
W
Ra
3
4
24
3.75
W
Jing Wei
dragonjen
Jing Wei
4
1
12
10
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,139
Damage
85,177
88,780
Taken
60,860
50,463
Mitigated
49,646
9,034
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bruzei616
Neith
477
275
0
0
804
230
0
314
490
0
1,259
W
Awilix
Derfire
Awilix
35,389
15,125
0
0
11,950
6,838
0
5,880
6,070
0
69,773
W
14,661
4,861
0
3,679
16,327
21,756
0
7,411
8,916
926
36,526
L
Chronos
Jackal992
Chronos
7,725
2,476
0
3,745
22,881
9,858
0
5,348
17,383
25,127
0
L
6,662
27
0
650
18,875
19,583
0
6,118
12,482
9,639
0
W
Aphrodite
Sbirelin
Aphrodite
9,324
2,863
7,135
4,582
10,077
10,954
0
5,317
4,760
17,265
0
L
Izanami
VietStah
Izanami
24,392
18,818
0
0
21,384
9,146
0
5,726
15,583
0
65,424
W
Ra
12,984
1,832
4,826
3,497
13,691
6,135
0
8,453
5,238
36,471
0
W
Jing Wei
dragonjen
Jing Wei
12,819
10,224
0
1,045
8,815
3,963
0
4,209
4,606
0
33,916
L
16,883
1,589
1,448
3,191
24,836
11,646
0
5,649
18,987
56,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
67,228
208
Minions Killed
258
3
Camps Cleared
14
908,816
Distance Traveled
1,281,208
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,620
740
1
0
1
27,753
1
W
Awilix
16,536
1,272
80
6
7
314,044
0
W
Vamana
13,062
1,005
43
3
2
262,729
2
L
Chronos
11,150
858
33
3
1
224,537
0
L
Ares
11,611
893
5
0
0
200,992
0
W
Aphrodite
13,249
1,019
21
2
0
243,117
1
L
Izanami
11,896
915
88
7
1
219,185
0
W
Ra
12,414
955
65
5
2
255,868
0
W
Jing Wei
11,967
921
49
4
3
205,450
0
L
Ra
12,419
955
81
6
0
236,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role