Player Matchup

Hachiman
Hachiman
DbyBlackStar
Hachiman
Level 147
God Stats
11W - 4L
1,500 SR
Queue Stats
522W - 497L
1,585 Elo+
Party 2
Fenrir
Fenrir
Måxxøя
Fenrir
Level 38
God Stats
22W - 19L
1,691 SR
Queue Stats
362W - 381L
1,547 Elo+
Party 2
Neith
Neith
NANØØØ
Neith
Level 126
God Stats
64W - 35L
1,584 SR
Queue Stats
545W - 511L
1,578 Elo+
Party 2
Ymir
Ymir
grodzkiivan
Ymir
Level 49
God Stats
4W - 3L
1,514 SR
Queue Stats
133W - 142L
1,391 Elo+
Solo
Nu Wa
Nu Wa
jonaskL25
Nu Wa
Level 49
God Stats
8W - 6L
1,229 SR
Queue Stats
352W - 373L
1,401 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,500 Elo+

VS

Team Averages
Level 102
1,621 SR
1,422 Elo+
Artemis
Artemis
LetterMagus
Artemis
Level 82
God Stats
8W - 4L
1,750 SR
Queue Stats
32W - 47L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
MariaAntonieta
Jormungandr
Level 100
God Stats
1W - 3L
1,488 SR
Queue Stats
91W - 92L
1,451 Elo+
Party 1
Fenrir
Fenrir
MortisedMink847
Fenrir
Level 109
God Stats
4W - 14L
1,735 SR
Queue Stats
256W - 264L
1,410 Elo+
Solo
Scylla
Scylla
Pкℓiiτ
Scylla
Level 108
God Stats
5W - 7L
1,631 SR
Queue Stats
42W - 52L
1,401 Elo+
Solo
Ares
Ares
Shein7w7
Ares
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
563W - 584L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DbyBlackStar
Hachiman
18
5 / 4 / 10
11,064
582
13,612
13,518
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Måxxøя
Fenrir
16
8 / 3 / 11
10,242
539
11,046
15,240
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
NANØØØ
Neith
18
5 / 1 / 9
10,810
569
12,974
9,564
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 12
10,171
535
7,991
17,615
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
jonaskL25
Nu Wa
13
1 / 5 / 6
8,495
447
8,873
10,346
3,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LetterMagus
Artemis
14
1 / 6 / 2
8,150
429
9,623
13,374
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MariaAntonieta
Jormungandr
15
1 / 4 / 6
9,048
476
8,989
13,822
14,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
9 / 3 / 4
9,973
525
9,570
13,801
5,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Pкℓiiτ
Scylla
15
4 / 4 / 3
9,090
478
14,263
11,247
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
1 / 8 / 1
7,562
398
5,168
19,814
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
25
Kills
16
16
Deaths
25
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DbyBlackStar
Hachiman
5
4
10
2.5
L
Artemis
LetterMagus
Artemis
1
6
2
0.33
L
Jormungandr
MariaAntonieta
Jormungandr
1
4
6
1
L
9
3
4
3.67
W
Fenrir
Måxxøя
Fenrir
8
3
11
4.5
W
Neith
NANØØØ
Neith
5
1
9
9.5
L
Scylla
Pкℓiiτ
Scylla
4
4
3
1.38
L
Ares
1
8
1
0.19
W
6
3
12
4
W
Nu Wa
jonaskL25
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,496
Damage
47,613
66,283
Taken
72,058
38,347
Mitigated
38,626
20,876
Healing
16,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DbyBlackStar
Hachiman
13,612
6,857
0
5,559
13,518
8,071
1,400
2,947
10,542
0
84,192
L
Artemis
LetterMagus
Artemis
9,623
3,274
0
4,541
13,374
4,326
750
2,003
11,305
0
53,102
L
Jormungandr
MariaAntonieta
Jormungandr
8,989
1,682
0
1,336
13,822
14,056
323
2,998
10,705
58,999
0
L
9,570
3,029
0
5,534
13,801
5,971
1,110
3,592
10,023
0
44,983
W
Fenrir
Måxxøя
Fenrir
11,046
1,829
0
4,073
15,240
7,463
0
6,713
8,318
0
62,062
W
Neith
NANØØØ
Neith
12,974
7,644
0
5,332
9,564
5,728
1,074
4,887
4,631
0
86,131
L
Scylla
Pкℓiiτ
Scylla
14,263
547
128
2,363
11,247
3,495
217
4,866
6,103
63,806
0
L
Ares
5,168
355
0
2,215
19,814
10,778
0
2,674
17,058
25,893
0
W
7,991
3,137
0
5,148
17,615
13,461
109
6,626
10,838
27,174
0
W
Nu Wa
jonaskL25
Nu Wa
8,873
2,347
0
764
10,346
3,624
899
6,514
3,534
41,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
43,823
497
Minions Killed
409
0
Camps Cleared
0
1,714,053
Distance Traveled
1,606,782
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,064
582
164
9
0
295,423
2
L
Artemis
8,150
429
92
5
0
315,643
7
L
Jormungandr
9,048
476
106
6
0
296,962
4
L
Fenrir
9,973
525
72
4
0
357,129
5
W
Fenrir
10,242
539
102
5
0
361,857
1
W
Neith
10,810
569
135
7
0
351,072
3
L
Scylla
9,090
478
104
5
0
327,458
5
L
Ares
7,562
398
35
2
0
309,590
3
W
Ymir
10,171
535
32
2
0
362,523
10
W
Nu Wa
8,495
447
64
3
0
343,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role