Player Matchup

Awilix
Awilix
BeamierShark463
Awilix
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,734 Elo+
Party 1
Anubis
Anubis
HybridDonkey124
Anubis
Level 24
God Stats
35W - 23L
1,517 SR
Queue Stats
44W - 37L
1,359 Elo+
Party 1
Tyr
Tyr
ProphetYerm
Tyr
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 11L
1,734 Elo+
Party 1
Fenrir
Fenrir
SuperiorGender
Fenrir
Level 27
God Stats
19W - 9L
1,664 SR
Queue Stats
87W - 106L
1,458 Elo+
Solo
Chronos
Chronos
TheWomfromGuam
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,734 Elo+
Party 1
Team Averages
Level 13
1,536 SR
1,604 Elo+

VS

Team Averages
Level 30
1,650 SR
1,501 Elo+
Zeus
Zeus
ATOMIC RAVEN19
Zeus
Level 32
God Stats
21W - 27L
1,687 SR
Queue Stats
29W - 42L
1,505 Elo+
Party 2
Nemesis
Nemesis
Astro Duck27
Nemesis
Level 36
God Stats
12W - 8L
1,608 SR
Queue Stats
43W - 55L
1,503 Elo+
Party 2
Artemis
Artemis
I Shreek I
Artemis
Level 27
God Stats
23W - 22L
1,599 SR
Queue Stats
26W - 36L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
l ThumbMan l
Xing Tian
Level 28
God Stats
8W - 5L
1,874 SR
Queue Stats
103W - 142L
1,457 Elo+
Party 2
Scylla
Scylla
xTHE SEBOx
Scylla
Level 28
God Stats
26W - 21L
1,483 SR
Queue Stats
219W - 228L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
6,503
434
5,663
8,654
2,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 0
8,001
533
6,875
11,572
5,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 4
6,973
465
9,829
11,542
6,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 3
8,361
557
5,418
8,862
3,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 1 / 2
9,523
635
8,261
13,685
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 1
8,282
552
12,371
11,649
3,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Astro Duck27
Nemesis
13
4 / 3 / 0
7,710
514
9,557
11,933
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
I Shreek I
Artemis
10
3 / 4 / 4
6,933
462
6,964
8,903
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
l ThumbMan l
Xing Tian
12
5 / 0 / 4
8,294
553
5,254
14,965
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
xTHE SEBOx
Scylla
5
0 / 3 / 1
5,209
347
569
2,515
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
16
Kills
17
18
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
Nemesis
Astro Duck27
Nemesis
4
3
0
1.33
W
2
7
3
0.5
W
3
5
0
0.6
L
Artemis
I Shreek I
Artemis
3
4
4
1.25
W
1
3
4
1
W
4
2
3
2.75
W
6
1
2
7
L
Xing Tian
l ThumbMan l
Xing Tian
5
0
4
7
L
Scylla
xTHE SEBOx
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,046
Damage
34,715
54,315
Taken
49,965
22,918
Mitigated
20,743
19,493
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,371
1,415
123
3,435
11,649
3,469
623
7,930
3,459
40,669
0
L
Nemesis
Astro Duck27
Nemesis
9,557
5,223
99
2,650
11,933
3,610
674
5,019
6,782
0
37,546
W
5,663
1,672
429
963
8,654
2,548
699
2,333
6,321
0
13,077
W
6,875
823
0
4,772
11,572
5,395
1,824
4,065
7,507
37,771
0
L
Artemis
I Shreek I
Artemis
6,964
3,127
796
2,138
8,903
4,175
905
0
8,903
0
26,380
W
9,829
740
337
3,647
11,542
6,649
487
4,512
7,030
0
36,456
W
5,418
1,004
0
4,826
8,862
3,490
0
1,401
7,429
0
49,541
W
8,261
1,778
0
4,519
13,685
4,836
1,440
5,815
7,834
57,448
0
L
Xing Tian
l ThumbMan l
Xing Tian
5,254
741
0
6,015
14,965
8,827
747
0
14,965
25,458
0
L
Scylla
xTHE SEBOx
Scylla
569
104
0
537
2,515
662
0
1,622
720
7,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
36,428
319
Minions Killed
232
0
Camps Cleared
0
1,396,753
Distance Traveled
1,192,419
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,282
552
74
5
0
261,022
0
L
Nemesis
7,710
514
68
5
0
288,717
1
W
Awilix
6,503
434
16
1
0
285,148
0
W
Anubis
8,001
533
57
4
0
208,034
0
L
Artemis
6,933
462
39
3
0
248,648
3
W
Tyr
6,973
465
62
4
0
331,332
4
W
Fenrir
8,361
557
89
6
0
288,753
0
W
Chronos
9,523
635
95
6
0
283,486
1
L
Xing Tian
8,294
553
35
2
0
294,358
2
L
Scylla
5,209
347
16
1
0
99,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role