Player Matchup

Cabrakan
Cabrakan
Gold V
HighVibes42011
Cabrakan
Gold V
Level 61
God Stats
23W - 9L
1,795 SR
Queue Stats
126W - 132L
1,261 MMR
Solo
Set
Set
Silver III
PR0 CATALYST
Set
Silver III
Level 122
God Stats
27W - 14L
1,852 SR
Queue Stats
225W - 220L
1,311 MMR
Party 2
Izanami
Izanami
Silver I
Shadowfire28
Izanami
Silver I
Level 123
God Stats
25W - 11L
1,687 SR
Queue Stats
167W - 178L
1,250 MMR
Party 1
Apollo
Apollo
Silver I
Zero1297
Apollo
Silver I
Level 109
God Stats
11W - 10L
1,566 SR
Queue Stats
72W - 68L
1,304 MMR
Party 1
Loki
Loki
Silver IV
pkthatluc
Loki
Silver IV
Level 44
God Stats
53W - 61L
1,423 SR
Queue Stats
225W - 221L
1,229 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,665 SR
1,271 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,542 SR
1,273 MMR
Medusa
Medusa
Gold V
BoyzInBlue81
Medusa
Gold V
Level 115
God Stats
8W - 10L
1,428 SR
Queue Stats
91W - 95L
1,259 MMR
Solo
Cerberus
Cerberus
Silver III
DP_21_25
Cerberus
Silver III
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 151L
1,276 MMR
Solo
Amaterasu
Amaterasu
Gold V
Sighles
Amaterasu
Gold V
Level 68
God Stats
7W - 4L
1,700 SR
Queue Stats
91W - 92L
1,276 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
XS MANTI XS
Ratatoskr
Silver II
Level 41
God Stats
1W - 5L
1,412 SR
Queue Stats
62W - 86L
1,278 MMR
Solo
Scylla
Scylla
Silver I
smoovemanjr
Scylla
Silver I
Level 128
God Stats
14W - 10L
1,669 SR
Queue Stats
328W - 317L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
1 / 5 / 13
12,014
546
7,647
20,214
25,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 2 / 13
14,995
682
22,720
20,815
15,079
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Shadowfire28
Izanami
20
10 / 4 / 15
14,899
677
19,337
18,247
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Zero1297
Apollo
20
10 / 5 / 10
14,667
667
15,040
18,488
7,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
20
14 / 4 / 15
15,290
695
14,994
14,580
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Nu WaNemesisArachneBakasuraBellona

VS

Bans
PoseidonHeraCthulhuCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 9 / 5
11,589
527
11,620
19,462
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DP_21_25
Cerberus
16
2 / 10 / 4
11,657
530
10,927
23,762
15,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Sighles
Amaterasu
17
6 / 8 / 10
10,976
499
15,610
25,409
21,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
XS MANTI XS
Ratatoskr
17
2 / 10 / 4
11,289
513
6,964
22,071
6,984
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
5 / 9 / 3
11,829
538
10,955
12,973
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
45
Kills
20
20
Deaths
46
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
9
5
0.83
L
Cerberus
DP_21_25
Cerberus
2
10
4
0.4
W
Cabrakan
1
5
13
1.5
W
10
2
13
8.25
W
Izanami
Shadowfire28
Izanami
10
4
15
4.38
L
Amaterasu
Sighles
Amaterasu
6
8
10
1.38
L
Ratatoskr
XS MANTI XS
Ratatoskr
2
10
4
0.4
W
Apollo
Zero1297
Apollo
10
5
10
3
W
Loki
14
4
15
5.38
L
Scylla
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,738
Damage
56,076
92,344
Taken
103,677
64,574
Mitigated
53,586
29,343
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,620
4,905
0
3,810
19,462
5,816
852
1,380
18,032
0
70,404
L
Cerberus
DP_21_25
Cerberus
10,927
488
0
3,414
23,762
15,842
212
2,155
21,157
56,367
0
W
Cabrakan
7,647
1,062
0
5,576
20,214
25,314
446
5,122
15,092
35,490
0
W
22,720
10,634
0
6,207
20,815
15,079
2,352
8,588
12,227
0
110,893
W
Izanami
Shadowfire28
Izanami
19,337
11,193
0
5,917
18,247
10,848
7,470
3,804
14,443
0
112,708
L
Amaterasu
Sighles
Amaterasu
15,610
7,014
0
8,041
25,409
21,003
259
2,769
22,604
0
58,128
L
Ratatoskr
XS MANTI XS
Ratatoskr
6,964
1,876
438
5,316
22,071
6,984
0
825
21,071
0
56,973
W
Apollo
Zero1297
Apollo
15,040
8,774
0
8,103
18,488
7,217
2,050
3,110
15,378
0
107,160
W
Loki
14,994
3,650
0
3,540
14,580
6,116
1,587
3,148
11,432
0
86,111
L
Scylla
10,955
496
0
617
12,973
3,941
205
518
12,405
61,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,865
Gold Earned
57,340
634
Minions Killed
498
0
Camps Cleared
0
2,122,236
Distance Traveled
1,897,630
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,589
527
115
5
0
371,762
7
L
Cerberus
11,657
530
90
4
0
360,329
2
W
Cabrakan
12,014
546
49
2
0
408,323
3
W
Set
14,995
682
171
8
0
424,356
2
W
Izanami
14,899
677
165
8
0
401,167
4
L
Amaterasu
10,976
499
63
3
0
424,539
1
L
Ratatoskr
11,289
513
110
5
0
393,329
2
W
Apollo
14,667
667
138
6
0
432,089
5
W
Loki
15,290
695
111
5
0
456,301
0
L
Scylla
11,829
538
120
5
0
347,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role