Player Matchup

Tyr
Tyr
Kainenabled
Tyr
Level 39
God Stats
1W - 0L
1,808 SR
Queue Stats
31W - 65L
1,244 Elo+
Party 2
Vamana
Vamana
Pr0pheticV0id
Vamana
Level 67
God Stats
4W - 5L
1,360 SR
Queue Stats
23W - 47L
1,244 Elo+
Party 2
Hou Yi
Hou Yi
Rekcut91
Hou Yi
Level 29
God Stats
1W - 1L
1,255 SR
Queue Stats
29W - 57L
1,244 Elo+
Party 2
Chang'e
Chang'e
wounded1828
Chang'e
Level 88
God Stats
1W - 0L
1,245 SR
Queue Stats
17W - 47L
1,212 Elo+
Party 2
Team Averages
Level 56
1,417 SR
1,236 Elo+

VS

Team Averages
Level 60
1,438 SR
1,184 Elo+
Raijin
Raijin
COMANDERCARNIFEX
Raijin
Level 25
God Stats
0W - 4L
1,241 SR
Queue Stats
3W - 13L
1,102 Elo+
Party 3
Bakasura
Bakasura
Colong
Bakasura
Level 111
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 19L
1,414 Elo+
Party 1
Cerberus
Cerberus
Cuber429
Cerberus
Level 21
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 5L
1,119 Elo+
Party 1
Xing Tian
Xing Tian
JeffHardyy98
Xing Tian
Level 81
God Stats
0W - 2L
1,677 SR
Queue Stats
4W - 19L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 8
10,305
937
10,730
14,152
13,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 8
9,114
829
6,632
7,873
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
Rekcut91
Hou Yi
15
7 / 0 / 6
9,585
871
6,081
6,922
1,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
wounded1828
Chang'e
15
4 / 2 / 9
9,730
885
6,276
7,486
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
7,701
700
4,546
9,957
3,753
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Colong
Bakasura
14
4 / 5 / 4
9,026
821
8,721
12,098
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Cuber429
Cerberus
13
2 / 4 / 4
7,974
725
7,540
10,055
7,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
JeffHardyy98
Xing Tian
12
1 / 8 / 0
7,488
681
2,319
11,282
6,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
26
Kills
8
8
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Bakasura
Colong
Bakasura
4
5
4
1.2
L
Cerberus
Cuber429
Cerberus
2
4
4
1
L
Xing Tian
JeffHardyy98
Xing Tian
1
8
0
0.13
W
11
2
8
7.5
W
4
4
8
2
W
Hou Yi
Rekcut91
Hou Yi
7
0
6
10
W
Chang'e
wounded1828
Chang'e
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,719
Damage
23,126
36,433
Taken
43,392
23,065
Mitigated
23,189
11,305
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,546
797
0
0
9,957
3,753
748
1,369
8,502
22,533
0
L
Bakasura
Colong
Bakasura
8,721
5,898
168
3,547
12,098
5,066
32
1,627
10,375
0
20,051
L
Cerberus
Cuber429
Cerberus
7,540
1,022
171
1,851
10,055
7,760
217
1,569
8,386
17,163
0
L
Xing Tian
JeffHardyy98
Xing Tian
2,319
169
195
489
11,282
6,610
922
1,402
9,713
7,692
0
W
10,730
1,544
0
2,768
14,152
13,006
531
3,746
9,566
0
26,963
W
6,632
3,934
0
1,734
7,873
5,846
1,358
4,959
2,661
0
21,512
W
Hou Yi
Rekcut91
Hou Yi
6,081
3,257
0
1,681
6,922
1,919
2,051
2,450
3,979
0
25,338
W
Chang'e
wounded1828
Chang'e
6,276
766
1,956
3,166
7,486
2,294
2,131
3,636
3,586
24,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
32,189
152
Minions Killed
120
4
Camps Cleared
2
772,515
Distance Traveled
660,273
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,701
700
48
4
0
136,832
3
L
Bakasura
9,026
821
42
4
1
177,275
0
L
Cerberus
7,974
725
23
2
1
185,509
0
L
Xing Tian
7,488
681
7
1
0
160,657
4
W
Tyr
10,305
937
37
3
2
229,869
0
W
Vamana
9,114
829
32
3
1
179,563
1
W
Hou Yi
9,585
871
35
3
1
193,976
0
W
Chang'e
9,730
885
48
4
0
169,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role