Player Matchup

Merlin
Merlin
IINKED1
Merlin
Level 34
God Stats
4W - 4L
1,487 SR
Queue Stats
443W - 297L
1,673 Elo+
Party 1
Ra
Ra
LurkinTurd
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,533 Elo+
Solo
Cerberus
Cerberus
SilverKlay777
Cerberus
Level 29
God Stats
4W - 1L
1,884 SR
Queue Stats
118W - 74L
1,604 Elo+
Party 1
Skadi
Skadi
enfirior
Skadi
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
145W - 66L
1,837 Elo+
Party 1
Vamana
Vamana
ivanlunao
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,399 Elo+
Solo
Team Averages
Level 44
1,617 SR
1,609 Elo+

VS

Team Averages
Level 76
1,591 SR
1,579 Elo+
Mulan
Mulan
BrazzerFeniz
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,685 Elo+
Solo
Guan Yu
Guan Yu
Pandaa-TeN
Guan Yu
Level 155
God Stats
2W - 0L
1,702 SR
Queue Stats
68W - 72L
1,638 Elo+
Party 2
Artio
Artio
YamiAiko
Artio
Level 29
God Stats
2W - 0L
1,729 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 2
Thanatos
Thanatos
leftovermeat
Thanatos
Level 157
God Stats
4W - 2L
1,311 SR
Queue Stats
167W - 166L
1,459 Elo+
Solo
Freya
Freya
刃丨寒汐1
Freya
Level 21
God Stats
1W - 0L
1,714 SR
Queue Stats
13W - 17L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IINKED1
Merlin
20
9 / 5 / 8
12,273
818
35,488
13,188
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 5 / 11
11,272
751
24,397
16,717
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
SilverKlay777
Cerberus
20
5 / 2 / 15
12,083
806
17,300
30,674
18,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
enfirior
Skadi
5
0 / 0 / 0
7,260
484
0
0
0
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
ivanlunao
Vamana
15
0 / 7 / 11
9,869
658
15,599
35,731
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 9
11,385
759
19,366
25,992
21,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Pandaa-TeN
Guan Yu
18
4 / 2 / 13
11,484
766
15,390
32,702
28,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
YamiAiko
Artio
18
2 / 4 / 15
11,110
741
12,224
28,926
37,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
leftovermeat
Thanatos
18
4 / 4 / 9
10,957
730
16,270
21,449
21,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 6 / 7
10,742
716
24,753
17,664
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
71
20
Kills
18
19
Deaths
20
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
L
Merlin
IINKED1
Merlin
9
5
8
2.6
L
6
5
11
2.3
W
Guan Yu
Pandaa-TeN
Guan Yu
4
2
13
5.25
L
Cerberus
SilverKlay777
Cerberus
5
2
15
6.25
W
Artio
YamiAiko
Artio
2
4
15
2.38
L
Skadi
enfirior
Skadi
0
0
0
0
L
Vamana
ivanlunao
Vamana
0
7
11
0.79
W
Thanatos
leftovermeat
Thanatos
4
4
9
2.13
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,784
Damage
88,003
96,310
Taken
126,733
51,170
Mitigated
118,225
53,769
Healing
77,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,366
2,878
1,180
9,600
25,992
21,691
517
15,522
10,114
627
34,031
L
Merlin
IINKED1
Merlin
35,488
1,824
936
1,168
13,188
5,236
1,322
2,499
10,564
56,830
0
L
24,397
1,375
6,683
8,575
16,717
8,000
900
4,227
12,340
41,546
0
W
Guan Yu
Pandaa-TeN
Guan Yu
15,390
1,991
15,777
18,637
32,702
28,172
1,360
19,802
12,410
0
31,704
L
Cerberus
SilverKlay777
Cerberus
17,300
1,486
1,583
18,720
30,674
18,421
561
14,981
15,440
30,618
0
W
Artio
YamiAiko
Artio
12,224
711
7,252
6,606
28,926
37,978
519
16,772
11,728
22,979
0
L
Skadi
enfirior
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
ivanlunao
Vamana
15,599
6,834
1,267
14,837
35,731
19,513
675
15,750
19,681
134
27,210
W
Thanatos
leftovermeat
Thanatos
16,270
3,191
30
10,580
21,449
21,673
2,592
13,149
7,988
0
35,190
W
24,753
7,097
2,110
5,537
17,664
8,711
1,714
10,265
7,186
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
55,678
161
Minions Killed
133
0
Camps Cleared
0
1,047,366
Distance Traveled
1,257,117
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,385
759
25
2
0
234,412
1
L
Merlin
12,273
818
49
3
0
230,339
0
L
Ra
11,272
751
50
3
0
267,539
0
W
Guan Yu
11,484
766
10
1
0
268,096
1
L
Cerberus
12,083
806
42
3
0
283,076
1
W
Artio
11,110
741
30
2
0
259,813
1
L
Skadi
7,260
484
0
0
0
29,238
0
L
Vamana
9,869
658
20
1
0
237,174
0
W
Thanatos
10,957
730
40
3
0
252,521
3
W
Freya
10,742
716
28
2
0
242,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role