Player Matchup

Hun Batz
Hun Batz
CaciqueSkull
Hun Batz
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
89W - 62L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
Clebinhor
Baba Yaga
Level 19
God Stats
5W - 1L
1,603 SR
Queue Stats
264W - 200L
1,444 Elo+
Party 1
Bellona
Bellona
DARKMATTER9109
Bellona
Level 7
God Stats
44W - 44L
1,364 SR
Queue Stats
45W - 50L
1,239 Elo+
Solo
Hachiman
Hachiman
Gersor
Hachiman
Level 17
God Stats
46W - 43L
1,464 SR
Queue Stats
332W - 253L
1,416 Elo+
Party 1
Apollo
Apollo
vamojogargmod
Apollo
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 37L
1,308 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,392 Elo+

VS

Team Averages
Level 9
1,220 SR
1,155 Elo+
Kukulkan
Kukulkan
FrannSykes
Kukulkan
Level 13
God Stats
9W - 22L
1,189 SR
Queue Stats
9W - 28L
1,105 Elo+
Party 2
Nemesis
Nemesis
NeryDSilva
Nemesis
Level 7
God Stats
5W - 9L
1,217 SR
Queue Stats
6W - 19L
961 Elo+
Party 2
Anubis
Anubis
PastorDaRebelião
Anubis
Level 7
God Stats
4W - 3L
1,611 SR
Queue Stats
25W - 29L
1,482 Elo+
Solo
Cerberus
Cerberus
Sapo_Fedorento1
Cerberus
Level 13
God Stats
1W - 7L
946 SR
Queue Stats
11W - 29L
1,172 Elo+
Party 2
Neith
Neith
nerygamer2005
Neith
Level 4
God Stats
0W - 3L
1,137 SR
Queue Stats
0W - 7L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaciqueSkull
Hun Batz
20
16 / 0 / 11
14,046
1,171
21,717
8,821
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Clebinhor
Baba Yaga
20
2 / 0 / 20
12,258
1,022
20,800
5,125
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 3
9,885
824
1,875
3,518
1,908
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Gersor
Hachiman
18
2 / 2 / 15
11,199
933
9,090
5,759
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 2 / 10
13,073
1,089
20,608
11,788
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrannSykes
Kukulkan
16
1 / 7 / 2
10,722
894
16,345
18,389
8,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
NeryDSilva
Nemesis
13
0 / 2 / 1
8,954
746
494
1,695
459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 9 / 1
11,365
947
9,378
19,338
8,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
16
0 / 2 / 3
9,893
824
424
16,030
7,614
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 16 / 2
9,691
808
3,619
22,626
8,437
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
13
36
Kills
4
4
Deaths
36
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CaciqueSkull
Hun Batz
16
0
11
21.5
W
Baba Yaga
Clebinhor
Baba Yaga
2
0
20
12
W
2
0
3
3.5
L
Kukulkan
FrannSykes
Kukulkan
1
7
2
0.29
W
Hachiman
Gersor
Hachiman
2
2
15
4.75
L
Nemesis
NeryDSilva
Nemesis
0
2
1
0.25
L
3
9
1
0.39
L
Cerberus
0
2
3
0.75
L
0
16
2
0.06
W
14
2
10
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,090
Damage
30,260
35,011
Taken
78,078
12,932
Mitigated
33,627
4,295
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CaciqueSkull
Hun Batz
21,717
5,141
0
0
8,821
3,157
0
6,230
2,591
0
39,791
W
Baba Yaga
Clebinhor
Baba Yaga
20,800
1,439
0
773
5,125
2,121
0
4,049
1,076
56,016
0
W
1,875
0
0
0
3,518
1,908
0
2,712
806
0
4,714
L
Kukulkan
FrannSykes
Kukulkan
16,345
949
0
0
18,389
8,565
0
4,670
13,719
52,249
0
W
Hachiman
Gersor
Hachiman
9,090
5,746
0
1,239
5,759
1,459
0
3,289
2,470
0
32,437
L
Nemesis
NeryDSilva
Nemesis
494
250
0
0
1,695
459
0
363
1,332
0
1,582
L
9,378
349
0
3,189
19,338
8,552
0
3,123
16,215
46,297
0
L
Cerberus
424
35
0
432
16,030
7,614
0
7,887
8,143
8,875
0
L
3,619
640
0
189
22,626
8,437
0
4,757
17,869
0
7,942
W
20,608
11,661
0
2,283
11,788
4,287
0
9,867
1,921
0
40,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
50,625
245
Minions Killed
213
12
Camps Cleared
1
1,088,575
Distance Traveled
708,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,046
1,171
33
3
8
251,630
0
W
Baba Yaga
12,258
1,022
95
8
1
231,153
1
W
Bellona
9,885
824
7
1
0
203,798
0
L
Kukulkan
10,722
894
82
7
0
182,399
0
W
Hachiman
11,199
933
58
5
1
186,744
0
L
Nemesis
8,954
746
1
0
1
20,271
0
L
Anubis
11,365
947
87
7
0
155,061
1
L
Cerberus
9,893
824
34
3
0
198,359
0
L
Neith
9,691
808
9
1
0
152,054
1
W
Apollo
13,073
1,089
52
4
2
215,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role