Player Matchup

Bakasura
Bakasura
AnEpicFiggy
Bakasura
Level 89
God Stats
2W - 1L
1,300 SR
Queue Stats
51W - 41L
1,671 Elo+
Party 2
Hercules
Hercules
BlindScout101
Hercules
Level 68
God Stats
4W - 4L
1,917 SR
Queue Stats
208W - 177L
1,617 Elo+
Solo
Anhur
Anhur
Brickz
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CiejeEngined
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
ourrockk
Ne Zha
Level 116
God Stats
11W - 4L
1,678 SR
Queue Stats
158W - 122L
1,445 Elo+
Party 2
Team Averages
Level 89
1,579 SR
1,560 Elo+

VS

Team Averages
Level 110
1,566 SR
1,535 Elo+
Awilix
Awilix
AntoLo
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 105L
1,553 Elo+
Solo
Fafnir
Fafnir
ElPinina
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 106L
1,514 Elo+
Party 1
Fenrir
Fenrir
Leolert
Fenrir
Level 155
God Stats
13W - 15L
1,610 SR
Queue Stats
94W - 91L
1,554 Elo+
Solo
Merlin
Merlin
WayneradioTV
Merlin
Level 85
God Stats
10W - 11L
1,719 SR
Queue Stats
477W - 456L
1,541 Elo+
Solo
Artemis
Artemis
tocapb
Artemis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnEpicFiggy
Bakasura
14
6 / 2 / 0
8,503
709
8,429
7,717
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
BlindScout101
Hercules
11
1 / 1 / 2
6,136
511
4,558
7,152
2,895
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anhur
Brickz
Anhur
12
2 / 1 / 1
7,014
585
3,501
5,260
2,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 5
6,899
575
4,814
6,217
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
ourrockk
Ne Zha
12
5 / 3 / 1
7,127
594
5,338
10,989
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AntoLo
Awilix
12
4 / 3 / 0
6,861
572
5,362
8,150
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
ElPinina
Fafnir
10
0 / 0 / 1
6,068
506
3,575
6,231
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Leolert
Fenrir
12
2 / 4 / 2
7,179
598
4,249
10,271
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
10
1 / 6 / 1
6,103
509
4,749
6,196
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
tocapb
Artemis
11
1 / 2 / 2
6,083
507
2,742
7,036
2,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
15
Kills
8
9
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AnEpicFiggy
Bakasura
6
2
0
3
L
Awilix
AntoLo
Awilix
4
3
0
1.33
W
Hercules
BlindScout101
Hercules
1
1
2
2
W
Anhur
Brickz
Anhur
2
1
1
2.5
W
1
2
5
1.75
L
Fafnir
ElPinina
Fafnir
0
0
1
0.5
L
Fenrir
Leolert
Fenrir
2
4
2
0.75
L
Merlin
1
6
1
0.25
W
Ne Zha
ourrockk
Ne Zha
5
3
1
1.83
L
Artemis
tocapb
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
20,677
37,335
Taken
37,884
15,603
Mitigated
12,841
13,722
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AnEpicFiggy
Bakasura
8,429
5,170
0
2,639
7,717
4,291
703
449
7,238
0
41,767
L
Awilix
AntoLo
Awilix
5,362
2,047
0
3,320
8,150
2,353
0
1,174
6,901
0
33,504
W
Hercules
BlindScout101
Hercules
4,558
717
0
872
7,152
2,895
138
197
6,955
0
20,044
W
Anhur
Brickz
Anhur
3,501
1,717
0
2,342
5,260
2,050
1,858
75
5,185
0
43,079
W
4,814
1,384
0
3,485
6,217
2,713
290
3,940
2,117
35,172
1,449
L
Fafnir
ElPinina
Fafnir
3,575
910
0
2,412
6,231
3,708
43
2,308
3,853
9,883
0
L
Fenrir
Leolert
Fenrir
4,249
2,256
0
4,444
10,271
2,949
0
0
8,968
0
32,858
L
Merlin
4,749
199
0
132
6,196
1,708
457
1,143
4,843
35,423
0
W
Ne Zha
ourrockk
Ne Zha
5,338
1,708
0
4,384
10,989
3,654
11
3,347
7,516
0
37,378
L
Artemis
tocapb
Artemis
2,742
1,022
0
1,719
7,036
2,123
0
0
7,036
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
32,294
358
Minions Killed
286
0
Camps Cleared
0
1,184,686
Distance Traveled
1,173,901
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,503
709
102
9
0
266,861
0
L
Awilix
6,861
572
63
5
0
271,187
0
W
Hercules
6,136
511
19
2
0
230,348
6
W
Anhur
7,014
585
94
8
0
200,762
3
W
Sol
6,899
575
67
6
0
226,393
3
L
Fafnir
6,068
506
15
1
0
251,353
5
L
Fenrir
7,179
598
70
6
0
218,199
0
L
Merlin
6,103
509
80
7
0
210,368
5
W
Ne Zha
7,127
594
76
6
0
260,322
2
L
Artemis
6,083
507
58
5
0
222,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role