Player Matchup

Jing Wei
Jing Wei
Carlos_Carp8
Jing Wei
Level 3
God Stats
4W - 8L
1,255 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Kali
Kali
F4CU-TRYH4RD
Kali
Level 17
God Stats
0W - 1L
1,215 SR
Queue Stats
76W - 115L
1,500 Elo+
Party 1
Khepri
Khepri
LesuAriEru
Khepri
Level 14
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Loki
Loki
dobleja
Loki
Level 18
God Stats
2W - 11L
1,333 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Anhur
Anhur
lucho_CARP27
Anhur
Level 15
God Stats
2W - 3L
1,255 SR
Queue Stats
57W - 71L
1,500 Elo+
Party 1
Team Averages
Level 13
1,321 SR
1,500 Elo+

VS

Team Averages
Level 15
1,406 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
CeifadorDeEgirl
Tsukuyomi
Level 3
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Hachiman
Hachiman
ManoVM
Hachiman
Level 29
God Stats
6W - 4L
1,512 SR
Queue Stats
44W - 37L
1,403 Elo+
Solo
Olorun
Olorun
NnEvelyn1403
Olorun
Level 25
God Stats
2W - 1L
1,297 SR
Queue Stats
98W - 116L
1,394 Elo+
Solo
Yemoja
Yemoja
PsyLola
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RobledoPuch
Cu Chulainn
Level 16
God Stats
6W - 8L
1,446 SR
Queue Stats
11W - 15L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlos_Carp8
Jing Wei
18
3 / 9 / 6
12,369
476
14,086
23,963
10,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 12 / 5
9,914
381
6,774
19,158
9,520
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
LesuAriEru
Khepri
17
3 / 6 / 9
11,830
455
9,580
33,029
41,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
dobleja
Loki
18
4 / 9 / 3
11,963
460
13,013
20,395
9,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 11 / 5
12,288
473
16,621
21,224
12,187
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CeifadorDeEgirl
Tsukuyomi
17
10 / 8 / 5
12,682
488
10,476
21,120
9,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
ManoVM
Hachiman
20
21 / 3 / 7
15,969
614
40,873
22,030
11,077
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
16
3 / 2 / 16
11,487
442
11,705
21,215
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
PsyLola
Yemoja
14
0 / 4 / 8
10,640
409
5,878
13,016
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
RobledoPuch
Cu Chulainn
20
13 / 4 / 10
13,713
527
24,173
30,789
27,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
18
Kills
47
47
Deaths
21
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Carlos_Carp8
Jing Wei
3
9
6
0.67
W
Tsukuyomi
CeifadorDeEgirl
Tsukuyomi
10
8
5
1.56
L
3
12
5
0.46
L
Khepri
LesuAriEru
Khepri
3
6
9
1.25
W
Hachiman
ManoVM
Hachiman
21
3
7
8.17
W
Olorun
3
2
16
5.5
W
Yemoja
PsyLola
Yemoja
0
4
8
1
W
Cu Chulainn
RobledoPuch
Cu Chulainn
13
4
10
4.5
L
Loki
dobleja
Loki
4
9
3
0.61
L
5
11
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,074
Damage
93,105
117,769
Taken
108,170
82,970
Mitigated
66,043
9,116
Healing
41,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Carlos_Carp8
Jing Wei
14,086
10,282
0
6,827
23,963
10,198
2,331
4,114
19,574
0
72,732
W
Tsukuyomi
CeifadorDeEgirl
Tsukuyomi
10,476
3,807
0
5,220
21,120
9,039
1,915
1,308
19,812
0
83,203
L
6,774
3,955
0
2,179
19,158
9,520
1,196
2,701
16,357
0
25,617
L
Khepri
LesuAriEru
Khepri
9,580
1,453
0
0
33,029
41,795
236
7,270
25,543
29,773
0
W
Hachiman
ManoVM
Hachiman
40,873
28,444
0
11,833
22,030
11,077
7,582
2,806
19,224
0
128,298
W
Olorun
11,705
5,607
1,671
10,179
21,215
9,063
1,728
1,451
19,764
43,400
0
W
Yemoja
PsyLola
Yemoja
5,878
2,024
851
896
13,016
9,384
680
2,128
10,888
30,618
0
W
Cu Chulainn
RobledoPuch
Cu Chulainn
24,173
4,847
0
11,294
30,789
27,480
534
1,887
28,902
6,188
78,477
L
Loki
dobleja
Loki
13,013
2,866
0
30
20,395
9,270
0
2,825
17,424
0
79,721
L
16,621
8,264
0
80
21,224
12,187
78
3,194
17,836
0
36,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
64,491
337
Minions Killed
484
0
Camps Cleared
0
2,229,945
Distance Traveled
2,040,005
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,369
476
107
4
0
474,660
1
W
Tsukuyomi
12,682
488
104
4
0
404,725
1
L
Kali
9,914
381
45
2
0
462,062
1
L
Khepri
11,830
455
43
2
0
445,241
0
W
Hachiman
15,969
614
149
6
0
381,481
2
W
Olorun
11,487
442
62
2
0
445,934
3
W
Yemoja
10,640
409
51
2
0
296,909
3
W
Cu Chulainn
13,713
527
118
5
0
510,956
3
L
Loki
11,963
460
113
4
0
421,081
1
L
Anhur
12,288
473
29
1
0
426,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role