Player Matchup

Thanatos
Thanatos
Multiple Speed
Thanatos
Level 22
God Stats
10W - 11L
1,477 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Ra
Ra
Seando9008
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeonsLive
Cthulhu
Level 6
God Stats
3W - 3L
1,449 SR
Queue Stats
23W - 42L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Xxupin_smok3
Danzaburou
Level 128
God Stats
2W - 1L
925 SR
Queue Stats
95W - 93L
1,625 Elo+
Party 3
Kukulkan
Kukulkan
gavatrongaming9
Kukulkan
Level 13
God Stats
4W - 16L
1,194 SR
Queue Stats
27W - 46L
1,443 Elo+
Party 3
Team Averages
Level 35
1,309 SR
1,511 Elo+

VS

Team Averages
Level 11
1,494 SR
1,370 Elo+
Jing Wei
Jing Wei
BLITZchar
Jing Wei
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 1
Fenrir
Fenrir
SHARKBOYBEE
Fenrir
Level 24
God Stats
7W - 10L
1,565 SR
Queue Stats
61W - 57L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Weabo67
Sun Wukong
Level 7
God Stats
0W - 3L
1,431 SR
Queue Stats
0W - 6L
1,228 Elo+
Party 2
Neith
Neith
YaBoiAJ6229
Neith
Level 5
God Stats
0W - 3L
1,258 SR
Queue Stats
9W - 11L
1,219 Elo+
Party 2
Izanami
Izanami
lunalovesall
Izanami
Level 6
God Stats
7W - 7L
1,500 SR
Queue Stats
7W - 9L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
6 / 2 / 12
11,266
1,024
10,586
9,956
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 21
11,570
1,052
13,491
9,646
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SeonsLive
Cthulhu
18
5 / 1 / 24
11,240
1,022
17,794
15,980
18,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Xxupin_smok3
Danzaburou
19
12 / 2 / 18
13,334
1,212
32,413
12,396
5,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
18
11 / 3 / 18
12,537
1,140
20,193
7,826
3,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BLITZchar
Jing Wei
15
1 / 11 / 6
9,719
884
8,115
26,644
17,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
17
7 / 3 / 4
12,285
1,117
12,348
17,417
9,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Weabo67
Sun Wukong
16
1 / 8 / 8
9,911
901
9,644
20,771
25,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 9 / 6
9,593
872
8,955
19,645
8,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
lunalovesall
Izanami
16
2 / 9 / 4
10,605
964
10,717
19,877
10,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
40
Kills
11
11
Deaths
40
93
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BLITZchar
Jing Wei
1
11
6
0.36
W
Thanatos
6
2
12
6
L
Fenrir
7
3
4
3
W
6
3
21
5.5
W
Cthulhu
SeonsLive
Cthulhu
5
1
24
17
L
Sun Wukong
Weabo67
Sun Wukong
1
8
8
0.63
W
Danzaburou
Xxupin_smok3
Danzaburou
12
2
18
10.5
L
0
9
6
0.33
W
Kukulkan
11
3
18
6.67
L
Izanami
lunalovesall
Izanami
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,477
Damage
49,779
55,804
Taken
104,354
36,981
Mitigated
71,043
17,598
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BLITZchar
Jing Wei
8,115
6,867
0
2,271
26,644
17,785
0
11,028
15,616
0
18,033
W
Thanatos
10,586
5,903
0
4,792
9,956
4,270
0
0
9,906
0
28,295
L
Fenrir
12,348
3,109
0
1,665
17,417
9,395
0
6,684
10,733
0
27,475
W
13,491
1,370
2,429
2,365
9,646
4,213
0
0
9,621
29,036
0
W
Cthulhu
SeonsLive
Cthulhu
17,794
3,586
1,209
2,981
15,980
18,797
0
52
15,834
26,947
0
L
Sun Wukong
Weabo67
Sun Wukong
9,644
1,977
0
510
20,771
25,305
0
10,215
10,556
0
14,918
W
Danzaburou
Xxupin_smok3
Danzaburou
32,413
20,452
452
3,370
12,396
5,933
0
0
12,136
0
57,690
L
8,955
4,916
0
1,827
19,645
8,005
0
13,707
5,938
0
15,720
W
Kukulkan
20,193
4,059
0
0
7,826
3,768
0
174
7,627
30,698
0
L
Izanami
lunalovesall
Izanami
10,717
5,582
0
457
19,877
10,553
0
9,844
10,033
266
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
52,113
175
Minions Killed
112
6
Camps Cleared
6
1,038,235
Distance Traveled
883,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,719
884
9
1
2
183,928
0
W
Thanatos
11,266
1,024
39
4
1
219,632
0
L
Fenrir
12,285
1,117
35
3
2
227,226
0
W
Ra
11,570
1,052
45
4
3
226,149
1
W
Cthulhu
11,240
1,022
17
2
0
228,563
0
L
Sun Wukong
9,911
901
6
1
0
184,233
0
W
Danzaburou
13,334
1,212
55
5
2
189,038
1
L
Neith
9,593
872
6
1
0
152,961
0
W
Kukulkan
12,537
1,140
19
2
0
174,853
0
L
Izanami
10,605
964
56
5
2
135,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role