Player Matchup

Ymir
Ymir
Botcan
Ymir
Level 87
God Stats
22W - 12L
1,880 SR
Queue Stats
225W - 223L
1,593 Elo+
Party 1
Hachiman
Hachiman
Grynoz
Hachiman
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 149L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
ILuvTortas
Ah Puch
Level 101
God Stats
41W - 40L
1,568 SR
Queue Stats
651W - 631L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
Mloafyy
Zhong Kui
Level 113
God Stats
9W - 8L
1,509 SR
Queue Stats
80W - 76L
1,692 Elo+
Solo
Da Ji
Da Ji
MysticGamer729
Da Ji
Level 115
God Stats
2W - 3L
1,536 SR
Queue Stats
40W - 38L
1,557 Elo+
Solo
Team Averages
Level 107
1,598 SR
1,615 Elo+

VS

Team Averages
Level 100
1,531 SR
1,681 Elo+
Fenrir
Fenrir
AnOnYmOuS--SE
Fenrir
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 21L
1,663 Elo+
Party 2
Khepri
Khepri
Defiance_Spectre
Khepri
Level 120
God Stats
4W - 6L
1,492 SR
Queue Stats
14W - 13L
1,777 Elo+
Party 2
Baron Samedi
Baron Samedi
III__Nomad__III
Baron Samedi
Level 63
God Stats
4W - 6L
1,153 SR
Queue Stats
15W - 16L
1,602 Elo+
Party 2
Artemis
Artemis
LongusPeenusLXIX
Artemis
Level 87
God Stats
9W - 9L
1,521 SR
Queue Stats
21W - 24L
1,455 Elo+
Solo
Mulan
Mulan
Simply_Bigshot12
Mulan
Level 104
God Stats
6W - 3L
1,987 SR
Queue Stats
9W - 5L
1,908 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Botcan
Ymir
13
2 / 8 / 0
8,333
379
7,843
21,363
17,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Grynoz
Hachiman
17
1 / 4 / 3
10,684
486
13,057
19,191
7,023
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
ILuvTortas
Ah Puch
15
2 / 7 / 1
10,108
459
9,727
15,527
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Mloafyy
Zhong Kui
17
1 / 5 / 1
10,763
489
15,341
18,333
19,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 9 / 1
10,596
482
7,893
21,130
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 3 / 12
12,609
573
20,666
22,903
12,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 2 / 19
11,271
512
6,892
15,615
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
III__Nomad__III
Baron Samedi
20
13 / 2 / 6
13,065
594
15,158
14,955
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 6
10,916
496
10,974
11,256
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 1 / 5
12,634
574
13,574
17,993
12,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
10
Kills
33
33
Deaths
10
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
L
Ymir
Botcan
Ymir
2
8
0
0.25
W
1
2
19
5.25
L
Hachiman
Grynoz
Hachiman
1
4
3
0.63
W
Baron Samedi
III__Nomad__III
Baron Samedi
13
2
6
8
L
Ah Puch
ILuvTortas
Ah Puch
2
7
1
0.36
W
2
2
6
2.5
L
Zhong Kui
Mloafyy
Zhong Kui
1
5
1
0.3
L
4
9
1
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
67,264
95,544
Taken
82,722
59,088
Mitigated
57,508
25,562
Healing
39,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,666
6,473
0
8,119
22,903
12,304
796
6,485
16,180
0
82,558
L
Ymir
Botcan
Ymir
7,843
953
270
473
21,363
17,589
0
7,113
14,250
36,263
0
W
6,892
298
267
3,187
15,615
19,679
141
6,706
8,699
25,085
0
L
Hachiman
Grynoz
Hachiman
13,057
6,609
0
7,938
19,191
7,023
480
3,132
16,059
0
83,716
W
Baron Samedi
III__Nomad__III
Baron Samedi
15,158
1,088
2,508
9,259
14,955
7,940
1,911
6,374
8,294
78,497
0
L
Ah Puch
ILuvTortas
Ah Puch
9,727
134
0
2,313
15,527
6,050
0
5,328
10,199
67,762
0
W
10,974
5,677
0
6,563
11,256
4,801
6,040
1,328
9,912
0
80,080
L
Zhong Kui
Mloafyy
Zhong Kui
15,341
2,008
0
7,983
18,333
19,678
820
1,913
16,420
75,847
0
L
7,893
1,421
0
6,585
21,130
8,748
0
4,564
16,566
0
68,434
W
13,574
1,591
0
9,323
17,993
12,784
750
10,732
6,726
0
79,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
60,495
575
Minions Killed
563
0
Camps Cleared
0
1,755,436
Distance Traveled
2,091,905
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,609
573
100
5
0
477,131
4
L
Ymir
8,333
379
50
2
0
365,271
4
W
Khepri
11,271
512
32
1
0
428,911
5
L
Hachiman
10,684
486
140
6
0
338,676
3
W
Baron Samedi
13,065
594
141
6
0
436,039
1
L
Ah Puch
10,108
459
122
6
0
369,850
8
W
Artemis
10,916
496
131
6
0
367,817
0
L
Zhong Kui
10,763
489
153
7
0
325,508
7
L
Da Ji
10,596
482
110
5
0
356,131
4
W
Mulan
12,634
574
159
7
0
382,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role