Player Matchup

Erlang Shen
Erlang Shen
BadAtPvP420
Erlang Shen
Level 5
God Stats
10W - 3L
1,740 SR
Queue Stats
25W - 8L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
Cauaksrs
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,504 Elo+
Party 2
Cerberus
Cerberus
DankTortoise449
Cerberus
Level 26
God Stats
4W - 6L
1,212 SR
Queue Stats
59W - 66L
1,545 Elo+
Solo
Zeus
Zeus
MeasurableDread
Zeus
Level 107
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 1
Sobek
Sobek
thiagoavsantos
Sobek
Level 22
God Stats
6W - 5L
1,565 SR
Queue Stats
17W - 22L
1,570 Elo+
Party 2
Team Averages
Level 33
1,547 SR
1,580 Elo+

VS

Team Averages
Level 21
1,610 SR
1,554 Elo+
Nu Wa
Nu Wa
Drth soul8554
Nu Wa
Level 7
God Stats
5W - 2L
1,618 SR
Queue Stats
19W - 16L
1,421 Elo+
Solo
Chang'e
Chang'e
Nighthawke_873sr
Chang'e
Level 25
God Stats
6W - 4L
1,461 SR
Queue Stats
87W - 93L
1,601 Elo+
Solo
Fenrir
Fenrir
SintheticSlime8
Fenrir
Level 28
God Stats
3W - 2L
1,560 SR
Queue Stats
23W - 15L
1,690 Elo+
Solo
Apollo
Apollo
XXDivergent18XX
Apollo
Level 29
God Stats
2W - 0L
1,910 SR
Queue Stats
5W - 3L
1,555 Elo+
Solo
Nemesis
Nemesis
corbettkey07
Nemesis
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
47W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadAtPvP420
Erlang Shen
20
8 / 1 / 7
12,538
597
13,694
17,681
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Cauaksrs
Danzaburou
11
1 / 7 / 3
7,265
346
3,224
11,960
4,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
16
8 / 2 / 6
10,540
502
10,762
18,272
15,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 6 / 1
10,951
521
14,628
10,652
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 7 / 4
8,487
404
6,511
18,865
17,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,987
428
11,048
10,113
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
12 / 3 / 2
11,665
555
16,668
16,084
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 7
9,809
467
8,097
16,552
11,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 6 / 9
10,756
512
10,751
14,180
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
corbettkey07
Nemesis
13
2 / 9 / 6
8,652
412
6,230
15,153
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
29
Kills
23
23
Deaths
30
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BadAtPvP420
Erlang Shen
8
1
7
11.5
L
Danzaburou
Cauaksrs
Danzaburou
1
7
3
0.36
L
Cerberus
8
2
6
5.5
W
1
4
5
0.88
L
10
6
1
1.75
W
12
3
2
4.33
W
3
8
7
0.81
W
5
6
9
1.58
W
Nemesis
corbettkey07
Nemesis
2
9
6
0.56
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
52,794
77,430
Taken
72,082
55,333
Mitigated
29,142
16,421
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BadAtPvP420
Erlang Shen
13,694
7,713
0
5,576
17,681
13,015
279
4,680
13,001
0
123,628
L
Danzaburou
Cauaksrs
Danzaburou
3,224
1,066
0
848
11,960
4,698
560
5,240
6,720
0
18,256
L
Cerberus
10,762
2,083
0
5,016
18,272
15,874
858
8,166
10,106
54,593
0
W
11,048
3,130
133
934
10,113
2,901
326
6,244
3,821
47,130
0
L
14,628
728
0
1,074
10,652
4,021
1,144
2,262
8,390
58,708
0
W
16,668
766
1,945
9,027
16,084
5,308
287
4,967
11,085
73,488
0
W
8,097
1,994
0
4,590
16,552
11,660
0
5,436
10,990
0
41,624
W
10,751
6,865
0
3,040
14,180
4,653
3,588
8,383
5,413
0
52,125
W
Nemesis
corbettkey07
Nemesis
6,230
2,790
0
3,461
15,153
4,620
0
6,604
8,409
0
25,998
L
6,511
175
0
3,907
18,865
17,725
247
8,123
10,742
40,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
49,869
468
Minions Killed
412
0
Camps Cleared
0
1,890,484
Distance Traveled
1,780,852
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,538
597
166
8
0
433,398
0
L
Danzaburou
7,265
346
33
2
0
364,855
1
L
Cerberus
10,540
502
123
6
0
374,617
0
W
Nu Wa
8,987
428
84
4
0
310,438
0
L
Zeus
10,951
521
94
4
0
311,931
0
W
Chang'e
11,665
555
120
6
0
386,783
8
W
Fenrir
9,809
467
60
3
0
413,178
2
W
Apollo
10,756
512
114
5
0
369,325
0
W
Nemesis
8,652
412
34
2
0
301,128
1
L
Sobek
8,487
404
52
2
0
405,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role