Player Matchup

Cupid
Cupid
ChApMaNking
Cupid
Level 90
God Stats
8W - 6L
1,734 SR
Queue Stats
91W - 90L
1,672 Elo+
Party 1
Kali
Kali
Cormacmaughan2
Kali
Level 50
God Stats
10W - 6L
1,950 SR
Queue Stats
192W - 156L
1,667 Elo+
Party 1
Yemoja
Yemoja
L0v3r-0F-D4nK-99
Yemoja
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 141L
1,707 Elo+
Party 1
King Arthur
King Arthur
TheTurkeyBurger
King Arthur
Level 17
God Stats
25W - 4L
1,656 SR
Queue Stats
80W - 17L
1,679 Elo+
Party 1
Janus
Janus
WintersRage_
Janus
Level 115
God Stats
7W - 4L
1,879 SR
Queue Stats
159W - 144L
1,685 Elo+
Party 1
Team Averages
Level 75
1,744 SR
1,682 Elo+

VS

Team Averages
Level 84
1,576 SR
1,459 Elo+
Achilles
Achilles
B H O O E Y
Achilles
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,254 Elo+
Party 2
Ravana
Ravana
GalaxySloth
Ravana
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 49L
1,539 Elo+
Party 2
Zeus
Zeus
Hey its Rivet
Zeus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
PaintballPro718
Heimdallr
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 133L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
Time_wellwasted
Xing Tian
Level 85
God Stats
2W - 1L
1,878 SR
Queue Stats
71W - 75L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,125
548
5,565
8,633
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 4
7,328
564
4,279
9,611
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,413
493
4,480
12,419
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
TheTurkeyBurger
King Arthur
14
5 / 0 / 2
8,145
627
8,115
7,016
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 3
7,393
569
5,299
5,695
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B H O O E Y
Achilles
9
0 / 4 / 0
4,858
374
1,407
7,634
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
10
0 / 4 / 3
6,082
468
3,647
7,895
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
6,846
527
6,033
7,075
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PaintballPro718
Heimdallr
12
3 / 2 / 0
6,704
516
6,284
7,252
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Time_wellwasted
Xing Tian
11
1 / 2 / 4
6,598
508
4,043
8,363
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
6
6
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
B H O O E Y
Achilles
0
4
0
0
W
2
0
2
3
W
4
1
4
6
L
Ravana
0
4
3
0.38
L
2
4
1
0.63
W
1
3
2
0.67
L
Heimdallr
PaintballPro718
Heimdallr
3
2
0
1.5
W
King Arthur
TheTurkeyBurger
King Arthur
5
0
2
6
L
Xing Tian
Time_wellwasted
Xing Tian
1
2
4
1.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
21,414
43,374
Taken
38,219
18,155
Mitigated
20,974
17,114
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B H O O E Y
Achilles
1,407
442
0
268
7,634
7,313
0
0
7,634
0
14,755
W
5,565
2,890
151
6,029
8,633
2,574
1,273
344
8,289
0
48,277
W
4,279
2,544
0
3,601
9,611
5,096
40
3,078
6,533
0
36,453
L
Ravana
3,647
1,141
0
2,228
7,895
2,757
0
1,386
6,295
0
35,014
L
6,033
648
0
1,127
7,075
2,276
0
3,697
3,190
39,862
0
W
4,480
418
373
4,208
12,419
5,606
440
4,504
7,915
20,318
0
L
Heimdallr
PaintballPro718
Heimdallr
6,284
1,220
0
2,789
7,252
2,670
370
2,272
4,980
0
36,283
W
King Arthur
TheTurkeyBurger
King Arthur
8,115
1,594
0
1,918
7,016
3,041
200
0
6,773
0
55,598
L
Xing Tian
Time_wellwasted
Xing Tian
4,043
674
0
1,615
8,363
5,958
0
2,100
6,221
18,451
0
W
5,299
338
0
834
5,695
1,838
177
2,150
3,545
46,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,404
Gold Earned
31,088
391
Minions Killed
273
0
Camps Cleared
0
1,186,042
Distance Traveled
1,148,627
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,858
374
23
2
0
240,231
0
W
Cupid
7,125
548
94
7
0
230,280
0
W
Kali
7,328
564
66
5
0
245,742
0
L
Ravana
6,082
468
73
6
0
258,320
1
L
Zeus
6,846
527
93
7
0
201,188
3
W
Yemoja
6,413
493
32
2
0
208,726
1
L
Heimdallr
6,704
516
68
5
0
217,645
0
W
King Arthur
8,145
627
107
8
0
249,911
4
L
Xing Tian
6,598
508
16
1
0
231,243
1
W
Janus
7,393
569
92
7
0
251,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role