Player Matchup

Cabrakan
Cabrakan
E1234567
Cabrakan
Level 147
God Stats
2W - 0L
1,859 SR
Queue Stats
106W - 84L
1,529 Elo+
Solo
Xbalanque
Xbalanque
LordZajaek
Xbalanque
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 140L
1,631 Elo+
Solo
Scylla
Scylla
Manjaro
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MiaKhalifa69420
Fenrir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 22L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mochilaz
Cu Chulainn
Level 129
God Stats
4W - 2L
1,807 SR
Queue Stats
270W - 254L
1,472 Elo+
Solo
Team Averages
Level 132
1,633 SR
1,537 Elo+

VS

Team Averages
Level 90
1,504 SR
1,528 Elo+
Fenrir
Fenrir
Provencefang
Fenrir
Level 103
God Stats
10W - 7L
1,430 SR
Queue Stats
280W - 238L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
SprayingFX
Nu Wa
Level 65
God Stats
26W - 18L
1,611 SR
Queue Stats
97W - 89L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
Thedirtykilt
Cabrakan
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
71W - 76L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
baconsqurriel70
Zhong Kui
Level 109
God Stats
17W - 16L
1,477 SR
Queue Stats
352W - 343L
1,532 Elo+
Party 1
Rama
Rama
inomonunicorns
Rama
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
124W - 111L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
E1234567
Cabrakan
14
2 / 5 / 2
8,841
520
8,379
14,582
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
LordZajaek
Xbalanque
13
0 / 4 / 4
7,646
450
7,234
14,862
4,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Manjaro
Scylla
17
9 / 2 / 1
10,499
618
11,083
7,247
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 9
8,646
509
4,859
13,254
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Mochilaz
Cu Chulainn
16
5 / 7 / 6
9,513
560
9,028
16,234
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 4 / 2
9,529
561
8,985
13,261
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
14
2 / 4 / 6
8,775
516
5,294
9,356
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Thedirtykilt
Cabrakan
13
5 / 2 / 6
8,534
502
8,117
11,718
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
baconsqurriel70
Zhong Kui
15
5 / 4 / 3
9,586
564
13,273
16,286
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 7
8,657
509
9,883
10,352
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
18
Kills
23
23
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
E1234567
Cabrakan
2
5
2
0.6
W
Xbalanque
LordZajaek
Xbalanque
0
4
4
0.5
W
Scylla
Manjaro
Scylla
9
2
1
4.75
W
2
5
9
1.3
W
Cu Chulainn
Mochilaz
Cu Chulainn
5
7
6
1.14
L
Fenrir
9
4
2
2.5
L
Nu Wa
2
4
6
1.25
L
Cabrakan
Thedirtykilt
Cabrakan
5
2
6
4
L
Zhong Kui
baconsqurriel70
Zhong Kui
5
4
3
1.63
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,583
Damage
45,552
66,179
Taken
60,973
28,423
Mitigated
35,152
16,804
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
E1234567
Cabrakan
8,379
1,311
0
2,773
14,582
9,201
0
7,771
6,350
43,378
0
W
Xbalanque
LordZajaek
Xbalanque
7,234
3,190
0
6,746
14,862
4,435
1,076
3,916
10,867
0
46,540
W
Scylla
Manjaro
Scylla
11,083
906
0
1,594
7,247
2,183
448
3,902
3,181
55,224
0
W
4,859
1,325
0
3,497
13,254
5,920
0
4,047
9,135
0
33,871
W
Cu Chulainn
Mochilaz
Cu Chulainn
9,028
3,009
0
2,194
16,234
6,684
0
6,001
9,962
0
55,195
L
Fenrir
8,985
3,036
0
4,953
13,261
5,464
0
3,272
9,903
0
55,583
L
Nu Wa
5,294
556
0
598
9,356
3,327
0
4,854
4,072
49,410
0
L
Cabrakan
Thedirtykilt
Cabrakan
8,117
1,348
0
3,086
11,718
10,353
177
2,971
8,608
29,213
0
L
Zhong Kui
baconsqurriel70
Zhong Kui
13,273
2,496
0
8,121
16,286
12,895
97
5,179
10,751
62,753
0
L
9,883
6,513
0
3,217
10,352
3,113
999
2,114
8,177
0
54,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
45,081
435
Minions Killed
454
0
Camps Cleared
0
1,543,222
Distance Traveled
1,505,279
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,841
520
109
6
0
277,631
2
W
Xbalanque
7,646
450
75
4
0
286,410
8
W
Scylla
10,499
618
109
6
0
327,642
8
W
Fenrir
8,646
509
53
3
0
345,116
0
W
Cu Chulainn
9,513
560
89
5
0
306,423
4
L
Fenrir
9,529
561
96
6
0
331,682
2
L
Nu Wa
8,775
516
101
6
0
297,878
1
L
Cabrakan
8,534
502
28
2
0
304,760
9
L
Zhong Kui
9,586
564
126
7
0
282,233
2
L
Rama
8,657
509
103
6
0
288,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role