Player Matchup

Sun Wukong
Sun Wukong
ACristhiam
Sun Wukong
Level 15
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 9L
1,295 Elo+
Solo
Nemesis
Nemesis
DunklerV
Nemesis
Level 7
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 5L
1,054 Elo+
Party 1
Olorun
Olorun
Jushed10
Olorun
Level 7
God Stats
1W - 2L
1,559 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 1
Ymir
Ymir
StealthDeagle
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,454 Elo+
Solo
King Arthur
King Arthur
TyroneBigTie
King Arthur
Level 5
God Stats
0W - 4L
1,172 SR
Queue Stats
2W - 9L
1,055 Elo+
Solo
Team Averages
Level 12
1,461 SR
1,208 Elo+

VS

Team Averages
Level 17
1,464 SR
1,443 Elo+
Janus
Janus
Benh950
Janus
Level 24
God Stats
22W - 31L
1,420 SR
Queue Stats
107W - 109L
1,367 Elo+
Party 2
Ares
Ares
Byano33
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
RDPD
Neith
Level 23
God Stats
10W - 10L
1,485 SR
Queue Stats
41W - 45L
1,388 Elo+
Party 2
Thor
Thor
VicTh0r
Thor
Level 6
God Stats
5W - 7L
1,172 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Xilvur
Amaterasu
Level 29
God Stats
17W - 8L
1,742 SR
Queue Stats
34W - 27L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACristhiam
Sun Wukong
10
0 / 4 / 3
5,918
395
3,048
8,173
3,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nemesis
DunklerV
Nemesis
10
2 / 2 / 2
6,484
432
3,221
8,569
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Jushed10
Olorun
10
2 / 6 / 3
6,311
421
2,289
8,055
2,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 0
6,463
431
2,884
10,481
5,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
TyroneBigTie
King Arthur
9
0 / 4 / 4
5,901
393
6,790
13,847
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benh950
Janus
14
7 / 0 / 7
9,304
620
11,163
5,090
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Byano33
Ares
10
0 / 4 / 3
6,993
466
1,989
9,584
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
RDPD
Neith
14
3 / 1 / 7
8,282
552
5,178
3,496
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
VicTh0r
Thor
14
5 / 0 / 4
8,910
594
4,779
8,996
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Xilvur
Amaterasu
14
5 / 2 / 6
8,669
578
11,118
10,785
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
7
Kills
20
20
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ACristhiam
Sun Wukong
0
4
3
0.38
W
Janus
Benh950
Janus
7
0
7
10.5
W
Ares
Byano33
Ares
0
4
3
0.38
L
Nemesis
DunklerV
Nemesis
2
2
2
1.5
L
Olorun
Jushed10
Olorun
2
6
3
0.58
W
Neith
RDPD
Neith
3
1
7
6.5
L
3
4
0
0.75
L
King Arthur
TyroneBigTie
King Arthur
0
4
4
0.5
W
Thor
VicTh0r
Thor
5
0
4
7
W
Amaterasu
Xilvur
Amaterasu
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,232
Damage
34,227
49,125
Taken
37,951
21,342
Mitigated
18,653
5,447
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ACristhiam
Sun Wukong
3,048
843
0
1,158
8,173
3,290
0
3,268
4,905
0
20,786
W
Janus
Benh950
Janus
11,163
568
114
1,105
5,090
1,471
2,475
905
4,110
55,621
0
W
Ares
Byano33
Ares
1,989
396
0
640
9,584
6,701
660
1,264
8,195
13,046
0
L
Nemesis
DunklerV
Nemesis
3,221
1,940
0
1,812
8,569
2,586
0
1,346
7,223
0
30,357
L
Olorun
Jushed10
Olorun
2,289
1,758
49
556
8,055
2,628
0
1,666
6,389
20,903
0
W
Neith
RDPD
Neith
5,178
2,501
0
1,781
3,496
1,102
2,675
737
2,584
0
39,541
L
2,884
1,257
0
173
10,481
5,873
0
3,604
6,877
14,338
0
L
King Arthur
TyroneBigTie
King Arthur
6,790
1,245
0
1,699
13,847
6,965
0
3,268
10,579
0
25,716
W
Thor
VicTh0r
Thor
4,779
963
0
3,345
8,996
2,841
240
697
8,274
0
51,173
W
Amaterasu
Xilvur
Amaterasu
11,118
5,936
0
4,698
10,785
6,538
1,752
1,570
9,046
0
44,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
42,158
188
Minions Killed
379
0
Camps Cleared
0
1,301,447
Distance Traveled
1,381,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,918
395
35
2
0
264,303
0
W
Janus
9,304
620
111
7
0
323,938
0
W
Ares
6,993
466
14
1
0
250,295
2
L
Nemesis
6,484
432
54
4
0
292,767
0
L
Olorun
6,311
421
43
3
0
239,550
0
W
Neith
8,282
552
78
5
0
269,049
2
L
Ymir
6,463
431
23
2
0
227,219
1
L
King Arthur
5,901
393
33
2
0
277,608
1
W
Thor
8,910
594
96
6
0
267,213
0
W
Amaterasu
8,669
578
80
5
0
271,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role