Player Matchup

Bacchus
Bacchus
Lord_Noemadian
Bacchus
Level 29
God Stats
17W - 12L
1,625 SR
Queue Stats
88W - 79L
1,494 Elo+
Party 3
Guan Yu
Guan Yu
MrDanman2000
Guan Yu
Level 103
God Stats
1W - 0L
1,694 SR
Queue Stats
29W - 14L
1,597 Elo+
Solo
Arachne
Arachne
Sakura_Miharutka
Arachne
Level 114
God Stats
6W - 1L
1,720 SR
Queue Stats
782W - 740L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
grizTex45
Baron Samedi
Level 143
God Stats
15W - 9L
1,598 SR
Queue Stats
38W - 31L
1,521 Elo+
Solo
Medusa
Medusa
xlil_Lobster00X
Medusa
Level 85
God Stats
12W - 10L
1,646 SR
Queue Stats
261W - 237L
1,520 Elo+
Party 3
Team Averages
Level 95
1,657 SR
1,530 Elo+

VS

Team Averages
Level 73
1,624 SR
1,468 Elo+
Fafnir
Fafnir
Gojira200
Fafnir
Level 45
God Stats
8W - 6L
1,595 SR
Queue Stats
44W - 43L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
R-as_p
Danzaburou
Level 41
God Stats
25W - 14L
1,699 SR
Queue Stats
123W - 110L
1,473 Elo+
Party 1
Da Ji
Da Ji
Sytherip
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TorpidLicense31
Hercules
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 24L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
ladrondecobre
Ah Puch
Level 84
God Stats
13W - 5L
1,826 SR
Queue Stats
92W - 72L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
11,895
517
11,347
20,590
28,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
MrDanman2000
Guan Yu
18
2 / 0 / 10
12,238
532
10,748
17,552
16,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 3 / 6
15,397
669
23,466
23,371
18,059
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
grizTex45
Baron Samedi
17
4 / 10 / 11
11,635
506
17,790
22,938
10,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 6 / 13
12,016
522
17,020
19,257
8,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gojira200
Fafnir
15
0 / 8 / 11
9,358
407
10,500
25,818
26,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
R-as_p
Danzaburou
16
2 / 9 / 4
10,056
437
9,620
17,431
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Sytherip
Da Ji
18
8 / 6 / 5
11,468
499
18,120
18,748
9,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
15
0 / 5 / 2
9,790
426
7,250
18,482
23,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
20
12 / 9 / 2
13,460
585
27,991
21,091
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
37
Kills
22
22
Deaths
37
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Gojira200
Fafnir
0
8
11
0.69
W
5
3
17
4.5
W
Guan Yu
MrDanman2000
Guan Yu
2
0
10
7
L
Danzaburou
R-as_p
Danzaburou
2
9
4
0.44
W
22
3
6
8.33
L
Da Ji
Sytherip
Da Ji
8
6
5
1.75
L
Hercules
0
5
2
0.2
W
Baron Samedi
grizTex45
Baron Samedi
4
10
11
0.95
L
Ah Puch
12
9
2
1.44
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,371
Damage
73,481
103,708
Taken
101,570
82,447
Mitigated
76,251
39,323
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Gojira200
Fafnir
10,500
3,252
538
5,262
25,818
26,795
416
9,500
16,318
23,328
0
W
11,347
1,253
200
1,230
20,590
28,363
516
10,870
9,720
28,178
0
W
Guan Yu
MrDanman2000
Guan Yu
10,748
3,127
3,844
8,359
17,552
16,876
782
4,426
12,676
0
53,765
L
Danzaburou
R-as_p
Danzaburou
9,620
4,035
0
2,875
17,431
6,903
614
4,930
12,501
0
58,852
W
23,466
14,694
0
8,090
23,371
18,059
1,515
7,128
16,226
0
118,638
L
Da Ji
Sytherip
Da Ji
18,120
4,313
0
327
18,748
9,620
0
2,977
15,771
0
87,325
L
Hercules
7,250
3,718
0
6,574
18,482
23,887
330
1,787
16,695
0
41,565
W
Baron Samedi
grizTex45
Baron Samedi
17,790
1,068
3,993
7,799
22,938
10,960
1,171
10,867
12,071
70,003
0
L
Ah Puch
27,991
1,058
0
3,590
21,091
9,046
96
9,943
11,148
97,769
0
W
17,020
9,328
0
5,808
19,257
8,189
3,204
5,200
14,057
0
85,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
54,132
527
Minions Killed
493
0
Camps Cleared
0
2,123,533
Distance Traveled
1,811,684
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,358
407
23
1
0
385,385
2
W
Bacchus
11,895
517
21
1
0
456,460
1
W
Guan Yu
12,238
532
103
4
0
454,541
6
L
Danzaburou
10,056
437
96
4
0
359,638
3
W
Arachne
15,397
669
153
7
0
512,007
1
L
Da Ji
11,468
499
122
5
0
414,485
3
L
Hercules
9,790
426
92
4
0
314,515
4
W
Baron Samedi
11,635
506
111
5
0
358,836
4
L
Ah Puch
13,460
585
160
7
0
337,661
4
W
Medusa
12,016
522
139
6
0
341,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role