Player Matchup

Ymir
Ymir
byMurilx
Ymir
Level 35
God Stats
7W - 30L
1,065 SR
Queue Stats
479W - 739L
1,306 Elo+
Party 1
Achilles
Achilles
marlusdrummond
Achilles
Level 155
God Stats
3W - 7L
1,819 SR
Queue Stats
787W - 874L
1,392 Elo+
Solo
Hou Yi
Hou Yi
shikamaru450
Hou Yi
Level 37
God Stats
11W - 22L
1,141 SR
Queue Stats
479W - 782L
1,291 Elo+
Party 1
Nu Wa
Nu Wa
trintiniike
Nu Wa
Level 28
God Stats
9W - 9L
1,610 SR
Queue Stats
225W - 416L
1,370 Elo+
Party 1
Nemesis
Nemesis
valentinianotti-
Nemesis
Level 87
God Stats
4W - 8L
1,537 SR
Queue Stats
339W - 375L
1,527 Elo+
Solo
Team Averages
Level 68
1,434 SR
1,377 Elo+

VS

Team Averages
Level 70
1,424 SR
1,394 Elo+
Ra
Ra
HideOnDeep
Ra
Level 62
God Stats
5W - 1L
1,246 SR
Queue Stats
24W - 37L
1,335 Elo+
Party 3
Serqet
Serqet
Juninhodegravata
Serqet
Level 104
God Stats
2W - 3L
1,703 SR
Queue Stats
85W - 129L
1,387 Elo+
Party 2
Guan Yu
Guan Yu
ZzDresszZy
Guan Yu
Level 48
God Stats
3W - 5L
1,441 SR
Queue Stats
76W - 90L
1,496 Elo+
Solo
Izanami
Izanami
juuamerico
Izanami
Level 118
God Stats
69W - 76L
1,398 SR
Queue Stats
390W - 433L
1,387 Elo+
Party 2
Xing Tian
Xing Tian
pollo_pock27
Xing Tian
Level 16
God Stats
8W - 18L
1,334 SR
Queue Stats
27W - 43L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 1
5,211
474
1,346
4,710
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
11
1 / 3 / 0
6,043
549
5,506
7,548
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
8
0 / 1 / 1
4,821
438
1,952
2,199
452
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,125
466
3,388
4,657
1,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,129
466
2,476
8,098
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,023
638
4,231
5,184
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 4
6,031
548
2,882
6,264
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ZzDresszZy
Guan Yu
12
5 / 0 / 0
6,727
612
3,656
8,665
4,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
juuamerico
Izanami
11
0 / 0 / 1
6,309
574
1,818
4,397
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
pollo_pock27
Xing Tian
9
1 / 0 / 5
5,774
525
1,029
4,444
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
12
12
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
2
1
4
4
W
Guan Yu
ZzDresszZy
Guan Yu
5
0
0
5
L
Ymir
0
0
1
0.5
W
Izanami
juuamerico
Izanami
0
0
1
0.5
L
Achilles
1
3
0
0.33
W
Xing Tian
pollo_pock27
Xing Tian
1
0
5
3.5
L
Hou Yi
0
1
1
0.5
L
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,668
Damage
13,616
27,212
Taken
28,954
11,534
Mitigated
11,723
6,578
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,231
518
239
1,805
5,184
1,845
1,180
1,420
3,764
44,835
0
W
2,882
447
0
2,727
6,264
1,800
0
705
5,534
0
19,725
W
Guan Yu
ZzDresszZy
Guan Yu
3,656
650
330
3,112
8,665
4,176
240
600
7,615
0
26,593
L
Ymir
1,346
93
0
1,522
4,710
2,019
0
76
4,634
16,999
0
W
Izanami
juuamerico
Izanami
1,818
797
0
2,946
4,397
1,273
570
1,180
3,217
0
44,696
L
Achilles
5,506
1,060
0
2,765
7,548
5,115
35
838
6,548
0
33,148
W
Xing Tian
pollo_pock27
Xing Tian
1,029
34
96
1,167
4,444
2,629
611
829
3,615
6,103
0
L
Hou Yi
1,952
659
0
368
2,199
452
0
0
2,128
0
17,604
L
3,388
994
0
313
4,657
1,190
0
2,127
2,530
20,904
0
L
2,476
639
0
1,610
8,098
2,758
20
2,219
5,879
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
31,864
228
Minions Killed
297
0
Camps Cleared
0
983,223
Distance Traveled
1,032,371
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,023
638
98
9
0
204,012
1
W
Serqet
6,031
548
43
4
0
224,223
4
W
Guan Yu
6,727
612
54
5
0
201,286
3
L
Ymir
5,211
474
24
2
0
215,937
2
W
Izanami
6,309
574
92
8
0
189,048
3
L
Achilles
6,043
549
77
7
0
187,321
2
W
Xing Tian
5,774
525
10
1
0
213,802
0
L
Hou Yi
4,821
438
43
4
0
179,229
0
L
Nu Wa
5,125
466
29
3
0
201,743
0
L
Nemesis
5,129
466
55
5
0
198,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role