Player Matchup

Discordia
Discordia
Silver IV
kikesko
Discordia
Silver IV
Level 75
God Stats
3W - 12L
1,233 SR
Queue Stats
38W - 78L
992 MMR
Party 1
Nike
Nike
Silver IV
palci98
Nike
Silver IV
Level 64
God Stats
10W - 14L
1,288 SR
Queue Stats
32W - 70L
1,121 MMR
Party 1
Skadi
Skadi
Silver V
zZaRoT-Sz
Skadi
Silver V
Level 69
God Stats
2W - 11L
1,339 SR
Queue Stats
5W - 15L
1,153 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,287 SR
1,089 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,311 SR
1,580 MMR
Hou Yi
Hou Yi
Silver I
DarethBale
Hou Yi
Silver I
Level 109
God Stats
7W - 3L
1,576 SR
Queue Stats
31W - 20L
1,612 MMR
Party 2
Terra
Terra
Bronze III
martu475
Terra
Bronze III
Level 136
God Stats
1W - 0L
1,208 SR
Queue Stats
30W - 22L
1,516 MMR
Party 2
Scylla
Scylla
Silver I
superlolo-ESP
Scylla
Silver I
Level 137
God Stats
2W - 4L
1,150 SR
Queue Stats
38W - 31L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
kikesko
Discordia
13
0 / 3 / 0
8,701
580
10,753
6,867
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
palci98
Nike
12
0 / 4 / 0
8,344
556
5,938
16,567
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
zZaRoT-Sz
Skadi
11
0 / 4 / 0
8,651
577
4,936
10,298
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeZeusKumbhakarnaMerlinCthulhu

VS

Bans
DanzaburouCerberusPoseidonChaacVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DarethBale
Hou Yi
13
2 / 0 / 9
9,867
658
9,157
9,623
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
martu475
Terra
13
2 / 0 / 8
9,744
650
5,376
9,701
9,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 4
10,936
729
11,810
8,327
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DarethBale
Hou Yi
2
0
9
6.5
L
Discordia
kikesko
Discordia
0
3
0
0
W
Terra
martu475
Terra
2
0
8
6
L
Nike
palci98
Nike
0
4
0
0
W
7
0
4
9
L
Skadi
zZaRoT-Sz
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
26,343
33,732
Taken
27,651
14,006
Mitigated
16,271
7,082
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DarethBale
Hou Yi
9,157
3,903
0
3,979
9,623
3,670
1,641
4,123
5,351
0
41,826
L
Discordia
kikesko
Discordia
10,753
101
560
1,195
6,867
2,237
0
5,098
1,609
48,544
0
W
Terra
martu475
Terra
5,376
86
4,824
4,247
9,701
9,277
341
3,495
5,882
15,835
0
L
Nike
palci98
Nike
5,938
172
0
3,398
16,567
9,061
0
7,948
8,314
0
23,424
W
11,810
551
241
1,813
8,327
3,324
1,200
3,221
4,981
56,153
0
L
Skadi
zZaRoT-Sz
Skadi
4,936
1,047
222
1,707
10,298
2,708
0
3,697
6,527
0
47,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
30,547
186
Minions Killed
175
0
Camps Cleared
0
869,457
Distance Traveled
900,286
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,867
658
61
4
0
268,768
3
L
Discordia
8,701
580
78
5
0
278,520
0
W
Terra
9,744
650
21
1
0
317,274
0
L
Nike
8,344
556
32
2
0
303,273
4
W
Scylla
10,936
729
93
6
0
314,244
6
L
Skadi
8,651
577
76
5
0
287,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role