Player Matchup

Scylla
Scylla
IFold98
Scylla
Level 7
God Stats
7W - 9L
1,368 SR
Queue Stats
55W - 55L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
Malalafaak
Sun Wukong
Level 17
God Stats
2W - 6L
1,499 SR
Queue Stats
2W - 7L
1,297 Elo+
Solo
Loki
Loki
SoulExplorer000
Loki
Level 28
God Stats
9W - 6L
1,785 SR
Queue Stats
52W - 43L
1,464 Elo+
Solo
Ratatoskr
Ratatoskr
Xavierflow23
Ratatoskr
Level 6
God Stats
15W - 14L
1,710 SR
Queue Stats
280W - 336L
1,056 Elo+
Solo
Neith
Neith
god-of-war4923
Neith
Level 17
God Stats
34W - 50L
1,310 SR
Queue Stats
55W - 72L
1,245 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,267 Elo+

VS

Team Averages
Level 10
1,210 SR
1,091 Elo+
Fenrir
Fenrir
DiPolarity
Fenrir
Level 6
God Stats
1W - 3L
1,219 SR
Queue Stats
107W - 81L
1,081 Elo+
Party 1
King Arthur
King Arthur
IronBasilisk11
King Arthur
Level 8
God Stats
4W - 6L
1,191 SR
Queue Stats
6W - 8L
1,230 Elo+
Solo
Agni
Agni
herpmajor
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,199 Elo+
Solo
Zeus
Zeus
kalel88fc702
Zeus
Level 6
God Stats
2W - 7L
1,068 SR
Queue Stats
29W - 29L
1,006 Elo+
Party 1
Olorun
Olorun
vinchinzo4201
Olorun
Level 5
God Stats
25W - 18L
1,072 SR
Queue Stats
32W - 25L
940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IFold98
Scylla
15
0 / 0 / 3
10,639
760
679
535
151
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Malalafaak
Sun Wukong
20
7 / 10 / 20
16,017
1,144
17,382
25,975
15,279
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 9 / 14
18,379
1,313
34,986
23,121
8,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Xavierflow23
Ratatoskr
20
2 / 9 / 15
13,535
967
1,636
19,353
6,748
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

20
17 / 6 / 19
18,331
1,309
31,155
20,520
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiPolarity
Fenrir
20
23 / 10 / 7
18,655
1,333
32,689
26,167
23,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
IronBasilisk11
King Arthur
15
0 / 1 / 0
10,190
728
226
827
364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
20
5 / 10 / 22
15,317
1,094
20,109
18,714
9,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 13 / 17
13,927
995
12,505
20,096
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 12 / 23
14,366
1,026
14,772
27,824
16,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
103
46
Kills
34
34
Deaths
46
71
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DiPolarity
Fenrir
23
10
7
2.65
L
Scylla
IFold98
Scylla
0
0
3
1.5
W
King Arthur
IronBasilisk11
King Arthur
0
1
0
0
L
Sun Wukong
Malalafaak
Sun Wukong
7
10
20
1.7
L
20
9
14
3
L
Ratatoskr
Xavierflow23
Ratatoskr
2
9
15
1.06
L
17
6
19
4.42
W
Agni
5
10
22
1.6
W
2
13
17
0.81
W
4
12
23
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,838
Damage
80,301
89,504
Taken
93,628
37,625
Mitigated
58,410
4,104
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DiPolarity
Fenrir
32,689
7,982
0
1,518
26,167
23,919
0
514
25,653
0
46,328
L
Scylla
IFold98
Scylla
679
90
0
0
535
151
0
181
354
3,632
0
W
King Arthur
IronBasilisk11
King Arthur
226
0
0
25
827
364
0
0
827
0
835
L
Sun Wukong
Malalafaak
Sun Wukong
17,382
4,032
0
325
25,975
15,279
0
13,091
12,884
0
41,844
L
34,986
17,811
0
1,990
23,121
8,390
0
13,254
9,867
0
68,661
L
Ratatoskr
Xavierflow23
Ratatoskr
1,636
939
0
0
19,353
6,748
0
10,804
8,549
0
7,689
L
31,155
17,264
0
1,789
20,520
7,057
0
10,056
10,439
0
56,718
W
Agni
20,109
2,414
0
0
18,714
9,005
0
0
18,714
59,396
0
W
12,505
2,671
0
0
20,096
8,458
0
165
19,931
41,084
0
W
14,772
9,276
1,560
8,238
27,824
16,664
0
0
27,824
43,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,901
Gold Earned
72,455
190
Minions Killed
231
4
Camps Cleared
2
1,023,213
Distance Traveled
850,443
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,655
1,333
36
3
0
254,164
1
L
Scylla
10,639
760
11
1
2
68,963
0
W
King Arthur
10,190
728
0
0
0
17,341
1
L
Sun Wukong
16,017
1,144
57
4
0
238,299
2
L
Loki
18,379
1,313
67
5
2
236,074
0
L
Ratatoskr
13,535
967
7
1
0
247,748
0
L
Neith
18,331
1,309
48
3
0
232,129
0
W
Agni
15,317
1,094
86
6
0
222,039
1
W
Zeus
13,927
995
64
5
1
180,183
0
W
Olorun
14,366
1,026
45
3
1
176,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role