Player Matchup

King Arthur
King Arthur
Altos4291
King Arthur
Level 7
God Stats
6W - 13L
1,535 SR
Queue Stats
21W - 32L
1,673 Elo+
Solo
Medusa
Medusa
I-NeedRedBuff
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,770 Elo+
Solo
Skadi
Skadi
ScionSand501404
Skadi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,568 Elo+
Solo
Cthulhu
Cthulhu
kimi_with_horns
Cthulhu
Level 7
God Stats
3W - 4L
1,624 SR
Queue Stats
5W - 4L
1,685 Elo+
Solo
Janus
Janus
kor won7633
Janus
Level 18
God Stats
27W - 23L
1,533 SR
Queue Stats
86W - 69L
1,578 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,655 Elo+

VS

Team Averages
Level 52
1,552 SR
1,715 Elo+
Thor
Thor
NoMorePen
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,769 Elo+
Party 2
Baba Yaga
Baba Yaga
Peicey
Baba Yaga
Level 156
God Stats
14W - 1L
1,605 SR
Queue Stats
517W - 161L
1,838 Elo+
Party 2
Danzaburou
Danzaburou
QueenBottyRat
Danzaburou
Level 69
God Stats
42W - 39L
1,537 SR
Queue Stats
474W - 469L
1,529 Elo+
Party 1
Mercury
Mercury
RockPopping
Mercury
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 60L
1,746 Elo+
Solo
Ares
Ares
Venex717
Ares
Level 11
God Stats
7W - 6L
1,615 SR
Queue Stats
80W - 67L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altos4291
King Arthur
7
0 / 7 / 2
4,794
479
2,426
7,207
2,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 0
5,486
549
1,633
4,138
1,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 1
6,325
633
2,909
7,235
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 1
4,336
434
2,241
5,509
2,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 1
5,021
502
2,842
5,900
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
8 / 0 / 1
7,256
726
5,926
3,641
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Peicey
Baba Yaga
11
0 / 2 / 5
6,212
621
4,336
4,777
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
QueenBottyRat
Danzaburou
10
4 / 1 / 1
6,136
614
2,656
3,272
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
RockPopping
Mercury
11
4 / 0 / 4
6,677
668
3,596
5,305
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
1 / 1 / 6
5,666
567
3,620
5,865
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Altos4291
King Arthur
0
7
2
0.14
L
1
1
0
1
W
Thor
8
0
1
8.5
W
Baba Yaga
Peicey
Baba Yaga
0
2
5
1.25
W
Danzaburou
QueenBottyRat
Danzaburou
4
1
1
4.5
W
Mercury
RockPopping
Mercury
4
0
4
6
L
2
2
1
1.25
W
Ares
1
1
6
4
L
0
4
1
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,051
Damage
20,134
29,989
Taken
22,860
10,157
Mitigated
10,669
4,466
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Altos4291
King Arthur
2,426
761
0
198
7,207
2,336
81
1,628
5,294
0
13,017
L
1,633
540
0
2,045
4,138
1,294
0
907
3,231
0
32,433
W
Thor
5,926
1,303
0
1,436
3,641
2,095
0
325
3,266
0
34,198
W
Baba Yaga
Peicey
Baba Yaga
4,336
874
0
516
4,777
1,685
173
1,840
2,823
35,228
0
W
Danzaburou
QueenBottyRat
Danzaburou
2,656
942
0
353
3,272
1,241
440
149
3,098
0
23,216
W
Mercury
RockPopping
Mercury
3,596
2,398
0
959
5,305
1,895
0
803
4,421
0
34,695
L
2,909
1,781
0
540
7,235
2,070
0
1,523
5,593
0
40,103
W
Ares
3,620
127
0
780
5,865
3,753
358
1,527
4,169
12,491
0
L
2,241
390
0
429
5,509
2,851
0
1,094
4,340
10,655
0
L
2,842
292
0
1,254
5,900
1,606
0
2,438
3,279
20,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
31,947
232
Minions Killed
265
0
Camps Cleared
0
990,769
Distance Traveled
1,065,164
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,794
479
21
2
0
197,326
0
L
Medusa
5,486
549
64
6
0
178,919
2
W
Thor
7,256
726
67
7
0
203,667
3
W
Baba Yaga
6,212
621
73
7
0
180,441
4
W
Danzaburou
6,136
614
48
5
0
196,382
0
W
Mercury
6,677
668
59
6
0
263,910
2
L
Skadi
6,325
633
93
9
0
213,454
0
W
Ares
5,666
567
18
2
0
220,764
4
L
Cthulhu
4,336
434
11
1
0
198,295
0
L
Janus
5,021
502
43
4
0
202,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role