Player Matchup

Cerberus
Cerberus
ApexUltra
Cerberus
Level 128
God Stats
12W - 6L
1,804 SR
Queue Stats
786W - 656L
1,631 Elo+
Party 1
He Bo
He Bo
Saulgustos0
He Bo
Level 28
God Stats
3W - 6L
1,601 SR
Queue Stats
141W - 144L
1,645 Elo+
Party 1
Fenrir
Fenrir
cheekibreki2
Fenrir
Level 60
God Stats
13W - 16L
1,475 SR
Queue Stats
526W - 453L
1,553 Elo+
Party 1
Team Averages
Level 72
1,627 SR
1,610 Elo+

VS

Team Averages
Level 69
1,487 SR
1,485 Elo+
Skadi
Skadi
A1 Blessing
Skadi
Level 107
God Stats
7W - 12L
1,460 SR
Queue Stats
358W - 449L
1,500 Elo+
Party 2
Ymir
Ymir
Jellis_one
Ymir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Solo
Loki
Loki
LootWay
Loki
Level 4
God Stats
18W - 24L
1,500 SR
Queue Stats
441W - 675L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ApexUltra
Cerberus
12
3 / 0 / 11
9,232
710
4,445
8,075
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 0 / 4
9,992
769
11,787
4,606
1,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 0 / 9
8,332
641
3,183
4,725
2,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,792
599
5,150
6,500
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
7,978
614
3,551
9,538
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
LootWay
Loki
6
0 / 12 / 0
6,623
509
748
9,308
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cerberus
ApexUltra
Cerberus
3
0
11
8.5
L
0
2
0
0
L
Loki
LootWay
Loki
0
12
0
0
W
10
0
4
12
W
Fenrir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
9,449
17,406
Taken
25,346
10,876
Mitigated
14,120
3,142
Healing
4,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,150
1,946
0
2,753
6,500
2,478
0
3,480
3,020
0
48,929
W
Cerberus
ApexUltra
Cerberus
4,445
50
0
2,431
8,075
7,348
0
1,357
6,718
16,672
0
L
3,551
176
0
1,705
9,538
8,767
0
6,543
2,995
14,369
0
L
Loki
LootWay
Loki
748
364
0
0
9,308
2,875
0
6,307
3,001
0
6,292
W
11,787
418
0
697
4,606
1,502
747
869
3,737
59,242
0
W
Fenrir
3,183
1,106
0
14
4,725
2,026
0
1,372
3,353
0
11,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
22,393
147
Minions Killed
125
0
Camps Cleared
0
736,153
Distance Traveled
629,853
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,792
599
79
6
0
229,160
0
W
Cerberus
9,232
710
42
3
0
221,754
0
L
Ymir
7,978
614
38
3
0
217,248
4
L
Loki
6,623
509
8
1
0
183,445
1
W
He Bo
9,992
769
90
7
0
227,486
3
W
Fenrir
8,332
641
15
1
0
286,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role