Player Matchup

Fafnir
Fafnir
Baculos
Fafnir
Level 146
God Stats
8W - 4L
1,533 SR
Queue Stats
206W - 162L
1,731 Elo+
Party 1
Chronos
Chronos
ManooLima
Chronos
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
320W - 281L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
SLelouch
Ratatoskr
Level 89
God Stats
2W - 4L
1,367 SR
Queue Stats
15W - 24L
1,400 Elo+
Solo
Danzaburou
Danzaburou
TeteuBaiano
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
lemillion73
Ra
Level 109
God Stats
13W - 14L
1,285 SR
Queue Stats
824W - 879L
1,518 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,547 Elo+

VS

Team Averages
Level 93
1,488 SR
1,445 Elo+
Xbalanque
Xbalanque
Berel K2
Xbalanque
Level 66
God Stats
7W - 19L
1,500 SR
Queue Stats
391W - 500L
1,343 Elo+
Party 2
Horus
Horus
SilverSeekr
Horus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 170L
1,583 Elo+
Solo
Osiris
Osiris
Teus K2
Osiris
Level 67
God Stats
11W - 16L
1,470 SR
Queue Stats
578W - 683L
1,382 Elo+
Party 2
The Morrigan
The Morrigan
ZehelLucifer
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 129L
1,494 Elo+
Solo
Cthulhu
Cthulhu
zKaiuhh
Cthulhu
Level 63
God Stats
3W - 3L
1,471 SR
Queue Stats
635W - 710L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baculos
Fafnir
14
2 / 0 / 4
9,332
549
3,850
10,124
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ManooLima
Chronos
17
3 / 0 / 0
11,332
667
11,413
12,163
5,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
SLelouch
Ratatoskr
15
5 / 2 / 5
9,418
554
5,737
8,806
5,011
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
TeteuBaiano
Danzaburou
15
4 / 1 / 4
9,719
572
13,605
11,795
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 2
9,519
560
3,779
7,328
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Berel K2
Xbalanque
12
0 / 5 / 1
6,736
396
5,548
9,878
3,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,074
416
1,725
9,880
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Teus K2
Osiris
15
0 / 2 / 0
8,002
471
4,460
12,294
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
ZehelLucifer
The Morrigan
13
2 / 3 / 0
7,925
466
9,487
7,349
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
zKaiuhh
Cthulhu
10
0 / 5 / 0
6,565
386
6,681
16,798
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
5
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Baculos
Fafnir
2
0
4
4
L
Xbalanque
Berel K2
Xbalanque
0
5
1
0.1
W
Chronos
ManooLima
Chronos
3
0
0
3
W
Ratatoskr
SLelouch
Ratatoskr
5
2
5
3.75
L
1
4
0
0.25
W
Danzaburou
TeteuBaiano
Danzaburou
4
1
4
6
L
Osiris
Teus K2
Osiris
0
2
0
0
L
The Morrigan
ZehelLucifer
The Morrigan
2
3
0
0.67
W
5
2
2
3
L
Cthulhu
zKaiuhh
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
27,901
50,216
Taken
56,199
27,313
Mitigated
29,130
24,662
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Baculos
Fafnir
3,850
888
0
4,220
10,124
9,834
21
2,469
7,655
23,580
0
L
Xbalanque
Berel K2
Xbalanque
5,548
3,224
0
2,837
9,878
3,084
0
1,785
8,093
0
32,700
W
Chronos
ManooLima
Chronos
11,413
4,382
0
6,186
12,163
5,132
2,890
1,741
10,398
80,938
0
W
Ratatoskr
SLelouch
Ratatoskr
5,737
2,117
0
125
8,806
5,011
0
2,600
6,022
0
60,642
L
1,725
982
464
1,354
9,880
6,095
0
3,247
6,499
0
40,220
W
Danzaburou
TeteuBaiano
Danzaburou
13,605
8,536
0
8,954
11,795
4,436
2,462
3,432
8,363
0
75,824
L
Osiris
Teus K2
Osiris
4,460
706
0
4,732
12,294
7,726
371
9,140
3,154
115
48,481
L
The Morrigan
ZehelLucifer
The Morrigan
9,487
1,415
169
1,769
7,349
2,351
0
1,930
5,180
53,287
1,741
W
3,779
527
1,132
4,045
7,328
2,900
445
4,518
2,462
59,673
0
L
Cthulhu
zKaiuhh
Cthulhu
6,681
942
69
2,318
16,798
9,874
0
2,537
14,231
32,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
36,302
514
Minions Killed
390
0
Camps Cleared
0
1,568,711
Distance Traveled
1,501,074
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,332
549
47
3
0
325,435
1
L
Xbalanque
6,736
396
65
4
0
291,960
1
W
Chronos
11,332
667
147
9
0
280,181
2
W
Ratatoskr
9,418
554
96
6
0
344,519
2
L
Horus
7,074
416
79
5
0
303,815
3
W
Danzaburou
9,719
572
118
7
0
286,139
4
L
Osiris
8,002
471
98
6
0
298,870
2
L
The Morrigan
7,925
466
97
6
0
288,242
7
W
Ra
9,519
560
106
6
0
332,437
7
L
Cthulhu
6,565
386
51
3
0
318,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role