Player Matchup

Loki
Loki
ERWIN-0605
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,503 Elo+
Solo
Chronos
Chronos
IIIaureliusIII
Chronos
Level 22
God Stats
101W - 84L
1,665 SR
Queue Stats
106W - 92L
1,664 Elo+
Solo
Jing Wei
Jing Wei
MarlangasTangasX
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,505 Elo+
Solo
Ne Zha
Ne Zha
SusanoMain45
Ne Zha
Level 26
God Stats
3W - 1L
1,544 SR
Queue Stats
168W - 112L
1,773 Elo+
Solo
Ao Kuang
Ao Kuang
aztlangking
Ao Kuang
Level 15
God Stats
2W - 0L
1,540 SR
Queue Stats
109W - 90L
1,682 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,625 Elo+

VS

Team Averages
Level 17
1,487 SR
1,536 Elo+
Cernunnos
Cernunnos
CJDCody
Cernunnos
Level 24
God Stats
1W - 2L
1,531 SR
Queue Stats
19W - 11L
1,915 Elo+
Solo
Janus
Janus
Grabondity
Janus
Level 29
God Stats
4W - 7L
1,318 SR
Queue Stats
14W - 11L
1,795 Elo+
Solo
Erlang Shen
Erlang Shen
ItsMiguelbtw
Erlang Shen
Level 17
God Stats
14W - 4L
1,736 SR
Queue Stats
45W - 37L
1,507 Elo+
Solo
Kukulkan
Kukulkan
bellkidz3
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Kali
Kali
tatole-740
Kali
Level 14
God Stats
4W - 2L
1,349 SR
Queue Stats
9W - 13L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 18 / 2
10,139
327
1,668
22,834
12,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 8 / 5
14,397
464
25,076
31,637
12,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 12 / 7
12,793
413
8,677
25,931
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
20
7 / 10 / 7
14,972
483
22,349
32,782
35,919
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
aztlangking
Ao Kuang
20
9 / 5 / 2
15,589
503
24,956
42,923
18,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CJDCody
Cernunnos
20
13 / 8 / 16
17,268
557
48,536
43,678
20,740
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
20
19 / 4 / 12
17,524
565
42,832
23,383
10,462
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
ItsMiguelbtw
Erlang Shen
20
11 / 3 / 9
17,410
562
18,889
28,524
24,247
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
bellkidz3
Kukulkan
3
0 / 2 / 0
8,316
268
243
1,040
236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 10
12,834
414
8,175
23,360
9,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
23
Kills
48
53
Deaths
25
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CJDCody
Cernunnos
13
8
16
2.63
W
0
18
2
0.06
L
Janus
19
4
12
6.25
W
5
8
5
0.94
L
Erlang Shen
ItsMiguelbtw
Erlang Shen
11
3
9
5.17
W
2
12
7
0.46
W
Ne Zha
7
10
7
1.05
W
Ao Kuang
aztlangking
Ao Kuang
9
5
2
2
L
Kukulkan
bellkidz3
Kukulkan
0
2
0
0
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,726
Damage
118,675
156,107
Taken
119,985
87,628
Mitigated
65,144
36,476
Healing
51,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CJDCody
Cernunnos
48,536
28,219
0
26,268
43,678
20,740
5,156
18,350
24,880
0
153,107
W
1,668
646
0
994
22,834
12,717
355
4,792
18,042
0
32,235
L
Janus
42,832
1,828
300
8,474
23,383
10,462
2,156
11,675
11,633
127,294
0
W
25,076
4,957
0
4,883
31,637
12,143
1,694
12,966
18,671
114,891
0
L
Erlang Shen
ItsMiguelbtw
Erlang Shen
18,889
8,601
0
7,332
28,524
24,247
0
13,899
14,434
0
130,718
W
8,677
6,414
0
4,759
25,931
7,867
1,309
7,391
18,540
0
48,936
W
Ne Zha
22,349
9,835
0
5,458
32,782
35,919
0
10,051
22,731
0
95,428
W
Ao Kuang
aztlangking
Ao Kuang
24,956
8,416
0
20,382
42,923
18,982
1,283
7,875
35,048
98,503
0
L
Kukulkan
bellkidz3
Kukulkan
243
29
0
0
1,040
236
0
438
577
1,433
0
L
8,175
5,025
0
8,893
23,360
9,459
259
5,670
17,565
0
64,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,890
Gold Earned
73,352
573
Minions Killed
619
0
Camps Cleared
0
2,663,422
Distance Traveled
2,215,392
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,268
557
205
7
0
501,406
2
W
Loki
10,139
327
64
2
0
456,317
0
L
Janus
17,524
565
165
5
0
611,513
4
W
Chronos
14,397
464
175
6
0
626,686
0
L
Erlang Shen
17,410
562
174
6
0
633,319
7
W
Jing Wei
12,793
413
83
3
0
496,104
2
W
Ne Zha
14,972
483
125
4
0
556,797
1
W
Ao Kuang
15,589
503
126
4
0
527,518
4
L
Kukulkan
8,316
268
4
0
0
51,538
1
L
Kali
12,834
414
71
2
0
417,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role