Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Brodwing
Odin
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
278W - 339L
1,650 Elo+
Solo
Hel
Hel
DsHDark
Hel
Level 103
God Stats
3W - 10L
1,159 SR
Queue Stats
227W - 245L
1,453 Elo+
Party 1
Neith
Neith
HojeNaoTio
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xy SeVen yX
Jormungandr
Level 88
God Stats
6W - 9L
1,526 SR
Queue Stats
50W - 66L
1,437 Elo+
Party 1
Team Averages
Level 112
1,437 SR
1,508 Elo+

VS

Team Averages
Level 79
1,439 SR
1,444 Elo+
Vamana
Vamana
RNG-AxeL-
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,350 Elo+
Solo
Hera
Hera
diversao-fofa3
Hera
Level 53
God Stats
35W - 31L
1,540 SR
Queue Stats
592W - 623L
1,470 Elo+
Solo
Hachiman
Hachiman
frank14xdd
Hachiman
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 68L
1,476 Elo+
Solo
Anubis
Anubis
hymmler
Anubis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 131L
1,522 Elo+
Solo
Fenrir
Fenrir
robertofck
Fenrir
Level 41
God Stats
40W - 56L
1,157 SR
Queue Stats
970W - 1,046L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
3,511
702
393
2,992
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odin
3
0 / 0 / 0
2,737
547
543
886
304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
2
0 / 1 / 0
2,682
536
304
1,403
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Neith
5
2 / 1 / 0
3,403
681
2,442
2,576
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Xy SeVen yX
Jormungandr
5
0 / 0 / 2
3,384
677
2,055
2,882
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RNG-AxeL-
Vamana
6
0 / 0 / 0
3,667
733
678
2,207
846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 1
3,370
674
1,409
2,563
640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
frank14xdd
Hachiman
5
0 / 1 / 1
3,162
632
1,591
2,558
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
hymmler
Anubis
7
0 / 0 / 1
4,198
840
345
1,294
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
robertofck
Fenrir
5
2 / 0 / 0
3,963
793
813
2,580
611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Odin
0
0
0
0
L
Hel
0
1
0
0
L
Neith
2
1
0
2
W
Vamana
RNG-AxeL-
Vamana
0
0
0
0
L
Jormungandr
Xy SeVen yX
Jormungandr
0
0
2
1
W
0
1
1
0.5
W
Hachiman
frank14xdd
Hachiman
0
1
1
0.5
W
Anubis
hymmler
Anubis
0
0
1
0.5
W
Fenrir
robertofck
Fenrir
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,737
Damage
4,836
10,739
Taken
11,202
2,745
Mitigated
3,164
5,292
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
393
173
0
1,865
2,992
632
0
0
2,944
0
12,823
L
Odin
543
0
0
100
886
304
0
0
811
0
2,600
L
Hel
304
0
99
797
1,403
190
0
277
1,058
2,755
0
L
Neith
2,442
1,191
0
1,237
2,576
642
0
733
1,843
0
12,911
W
Vamana
RNG-AxeL-
Vamana
678
195
0
1,380
2,207
846
0
0
2,107
0
11,999
L
Jormungandr
Xy SeVen yX
Jormungandr
2,055
286
0
1,194
2,882
977
0
676
2,206
8,064
0
W
1,409
252
0
1,002
2,563
640
0
498
2,065
10,352
0
W
Hachiman
frank14xdd
Hachiman
1,591
842
0
730
2,558
569
0
1,282
1,276
0
7,862
W
Anubis
hymmler
Anubis
345
82
0
683
1,294
498
1,108
304
990
18,660
0
W
Fenrir
robertofck
Fenrir
813
203
0
1,191
2,580
611
0
275
2,305
0
9,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,717
Gold Earned
18,360
80
Minions Killed
135
0
Camps Cleared
0
358,665
Distance Traveled
491,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,511
702
39
8
0
88,135
0
L
Odin
2,737
547
3
1
0
44,397
0
L
Hel
2,682
536
5
1
0
34,351
0
L
Neith
3,403
681
18
4
0
84,818
0
W
Vamana
3,667
733
28
6
0
87,043
1
L
Jormungandr
3,384
677
15
3
0
106,964
0
W
Hera
3,370
674
18
4
0
109,815
1
W
Hachiman
3,162
632
15
3
0
96,410
0
W
Anubis
4,198
840
46
9
0
80,093
1
W
Fenrir
3,963
793
28
6
0
118,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role