Player Matchup

Ymir
Ymir
JerryTheAlpacca
Ymir
Level 6
God Stats
3W - 1L
1,853 SR
Queue Stats
12W - 15L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
JorgenTheHitter
Kukulkan
Level 3
God Stats
1W - 2L
1,771 SR
Queue Stats
46W - 39L
1,555 Elo+
Party 3
Artemis
Artemis
PainleX
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,605 Elo+
Party 3
Bellona
Bellona
PsychotronFromHe
Bellona
Level 29
God Stats
8W - 7L
1,355 SR
Queue Stats
362W - 274L
1,470 Elo+
Solo
Nemesis
Nemesis
cutypatoty
Nemesis
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,841 Elo+
Party 1
Team Averages
Level 30
1,596 SR
1,663 Elo+

VS

Team Averages
Level 38
1,404 SR
1,628 Elo+
Neith
Neith
JukeNukem4ever
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 2
Erlang Shen
Erlang Shen
Kinlar
Erlang Shen
Level 129
God Stats
40W - 27L
1,601 SR
Queue Stats
268W - 249L
1,620 Elo+
Party 2
Artemis
Artemis
SnakyBi
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,620 Elo+
Solo
Nox
Nox
XD God Kyle
Nox
Level 27
God Stats
8W - 7L
1,120 SR
Queue Stats
17W - 9L
1,578 Elo+
Party 2
Thanatos
Thanatos
silvawilson
Thanatos
Level 25
God Stats
2W - 2L
1,299 SR
Queue Stats
189W - 154L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,010
501
2,290
7,647
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
6
0 / 7 / 0
4,331
433
1,578
6,164
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
PainleX
Artemis
6
1 / 6 / 1
4,512
451
2,338
6,045
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 0
5,058
506
1,247
6,855
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
cutypatoty
Nemesis
9
2 / 3 / 1
5,600
560
2,946
9,638
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
6,753
675
4,484
3,759
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Kinlar
Erlang Shen
11
7 / 2 / 7
7,152
715
9,379
7,493
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
SnakyBi
Artemis
12
7 / 1 / 0
7,222
722
5,913
4,850
1,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 1
6,945
695
4,657
1,704
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
silvawilson
Thanatos
10
0 / 2 / 1
5,736
574
2,662
5,253
2,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
23
23
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Kukulkan
0
7
0
0
W
5
0
8
9
W
Erlang Shen
Kinlar
Erlang Shen
7
2
7
5.25
L
Artemis
PainleX
Artemis
1
6
1
0.25
L
1
3
0
0.33
W
Artemis
SnakyBi
Artemis
7
1
0
7
W
4
0
1
4.5
L
Nemesis
cutypatoty
Nemesis
2
3
1
0.83
W
Thanatos
silvawilson
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,399
Damage
27,095
36,349
Taken
23,059
12,471
Mitigated
9,898
6,870
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,290
1,270
0
252
7,647
2,930
0
435
7,180
15,072
0
L
Kukulkan
1,578
443
0
0
6,164
1,533
0
0
6,164
11,249
0
W
4,484
2,086
0
2,619
3,759
1,120
566
756
3,003
0
20,386
W
Erlang Shen
Kinlar
Erlang Shen
9,379
5,587
0
3,995
7,493
3,497
138
1,534
5,959
0
35,696
L
Artemis
PainleX
Artemis
2,338
1,100
0
772
6,045
1,167
0
953
5,010
0
8,996
L
1,247
385
0
1,692
6,855
4,386
0
2,656
3,892
0
19,560
W
Artemis
SnakyBi
Artemis
5,913
3,039
0
450
4,850
1,703
2,336
1,460
3,390
0
37,704
W
4,657
103
0
0
1,704
675
528
0
1,704
31,184
0
L
Nemesis
cutypatoty
Nemesis
2,946
1,002
0
4,154
9,638
2,455
0
152
9,446
0
27,016
W
Thanatos
silvawilson
Thanatos
2,662
1,055
0
4,585
5,253
2,903
0
118
5,135
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,511
Gold Earned
33,808
175
Minions Killed
301
0
Camps Cleared
0
941,352
Distance Traveled
946,346
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,010
501
26
3
0
199,919
0
L
Kukulkan
4,331
433
22
2
0
188,491
3
W
Neith
6,753
675
37
4
0
176,036
0
W
Erlang Shen
7,152
715
55
6
0
201,331
0
L
Artemis
4,512
451
21
2
0
159,096
0
L
Bellona
5,058
506
54
5
0
180,721
0
W
Artemis
7,222
722
67
7
0
168,134
1
W
Nox
6,945
695
69
7
0
182,499
0
L
Nemesis
5,600
560
52
5
0
213,125
0
W
Thanatos
5,736
574
73
7
0
218,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role